Image Designer Archive
Thread: Image Designers, think I shot myself in the foot here..
At this point I'd recommend mastering something else until the dev's adjust the xp gain for ID if you're just doing it for Jedi.
-Lution
Thanks Syzgy,
I realized I calculated teh entire profession at 300xp instead of 100xp at the lower level trees =P 60-70 hours seems about right now.
Kwee, I don't feel that is quite right. ID'ing myself as an entertainer, I get hit with a nominal 50-60 mind when changing my own eye color. However, in the three minutesit takes for the timer to count down again I can do the next click at full mindwithout taking any kind of action to replentish it. Buffs are un-nessessary. Do I feel the wait is a bad thing? Yes and no. I understnad why the progression must be slowed down, and I do not question it. The problem is that theway they implimented it is very inconveniancing.
A proposal: Instead of enforcing that the ID window be open for whatever length of time it takes to do the next change, can it be altered so that the ID window [b]cannot[/b] be opened for the length of time it took to do the last change? II know that you can change to look-at mode to remove the ID window from the screen temporarily, but I use mouse mode a lot and the ID window is very hard to see around and through.
This doesn't address the problem of non-master IDs being forced to ID themselves ( unless they have a very long-term willing and able partner ) but it will remove a lot of the inconvienance.
It doesn't appear to be as bad as I was thinking, I've done a lot worse in the game and grinding 120+ hours doesn't seem all that bad (also taking into account the lack of buffs needed). It took me 3 months to Master Pistoleer, but that was before the joy of grinding was in the game.
Thanks for all your advice, I'll be starting ID tonight and if there's a change in timer during my grind then great, if not.. well I'll just suck it up and try to enjoy it as best I can.
Thundercleezz wrote:
Thanks so much everyone for the replies! Nouva, thank you but I'm not on your server.. very kind of you to offer though.
It doesn't appear to be as bad as I was thinking, I've done a lot worse in the game and grinding 120+ hours doesn't seem all that bad (also taking into account the lack of buffs needed). It took me 3 months to Master Pistoleer, but that was before the joy of grinding was in the game.
Thanks for all your advice, I'll be starting ID tonight and if there's a change in timer during my grind then great, if not.. well I'll just suck it up and try to enjoy it as best I can.
Hehe, hope you have fun with it.
At least you have an excuse [for the first couple bits each skill box] to explore what you've learned now
Ah that's good to know, I was told by the devs we wouldn't be using mind along with the timers just a few days ago, so maybe mind usage now is a bug. I'll ask.
Just_Bri wrote:
Kwee, I don't feel that is quite right. ID'ing myself as an entertainer, I get hit with a nominal 50-60 mind when changing my own eye color. However, in the three minutesit takes for the timer to count down again I can do the next click at full mindwithout taking any kind of action to replentish it. Buffs are un-nessessary. Do I feel the wait is a bad thing? Yes and no. I understnad why the progression must be slowed down, and I do not question it. The problem is that theway they implimented it is very inconveniancing.
A proposal: Instead of enforcing that the ID window be open for whatever length of time it takes to do the next change, can it be altered so that the ID window [b]cannot[/b] be opened for the length of time it took to do the last change? II know that you can change to look-at mode to remove the ID window from the screen temporarily, but I use mouse mode a lot and the ID window is very hard to see around and through.
This doesn't address the problem of non-master IDs being forced to ID themselves ( unless they have a very long-term willing and able partner ) but it will remove a lot of the inconvienance.