Image Designer Archive

Thread: Self stat-migration: a compromise, making self-stat migration a *master-only* perk.

NJ62
Wed May 12, 2004 3:36 pm
#1


Runesabre wrote:


In order to preserve the market for Image Design services as well as create a valuable service that even Novice Image Designers could provide to all players and profit from while they are learning their profession, it was imperative that Image Designers could not stat migrate themselves. Allowing Image Designers to migrate their own stats would immediately give all players seeking stat migration a means to perform the task themselves and avoid bothering with the services of those players playing the Image Designer profession. Considering you only need Novice Image Designer to migrate your stats, the demand for Image Designer services would have been greatly reduced from the get-go as many players would decide to augment their characters to migrate their own stats and the whole point of giving a game function such as stat migration to Image Designers would become largely moot.







Yes, it's probably a bad idea for people to be able to migrate themselves at novice ID because of the low skill point costs and players could become very self-sufficient. But, what if a perk of Master Image Designer were to migrate your own stats? This would give masters a perk for being a master, and at the same time avoid the self-sufficiency problem, because nobody is going to master ID (within the new slower system), and spend about 100 skill pointsjust to be able to migrate stats.



n'Jessi
former correspondent, former player

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Pytting
Wed May 12, 2004 3:47 pm
#2



No i think its a bad idea to allow only ID to change stats, now we will probably be forced to pay alot of creds for this



IMO stat migration should be alowed for everyone but ID should be able to do it faster thereby giving us a choice



Furthermore i think this new UI is really bad and should only be used in the ID tents now it will take me weeks to master this profesion

Kevie
Wed May 12, 2004 3:52 pm
#3

i would like the ability to migrate my own stats (if even at a slower rate than before) without an ID..... if and when i decide on some random occassion that i want my stats migrated, i have to find an ID.... if i should find one, great- save me some time

but since there really aren't very many ID's that aren't hologrinding (i dunno, this hopefully will change with the new changes) it's hard to find an ID when you need one




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
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put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Panthu
Wed May 12, 2004 3:57 pm
#4

I like the master perk in combo with the insanely hard leveling, lol. I don't see a lot of people mastering just for the perk... maybe before when you could do it in such a short time, but not now. If someone wants to master mostly just because of the perk, that would be ok with me. They'd still have to have a major time and skill point commitment.


Now if the insanely hard leveling changes, it might make it more of a problem. Over all though, I like Master Perks a lot as a player... and I don't buy that Social players need to be forced to hangout together... team missions and other fun things that encourage inter-Ent live grouping would be much cooler imo!


/sign (are we supposed to be signing?)




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

signal1941
Wed May 12, 2004 4:04 pm
#5

excellent idea self-stat migration at master is the perfect perk for Master Image Designer



Takro Kest
Randonb
Wed May 12, 2004 4:36 pm
#6

It's true.. if the rationale for disallowing ID's from stat migrating themselves was that people would pickup Novicejust for that one function, then it makes perfect sense to allow a Master to perform self-stat migration as a perk. Nobody is going to master it just so they can change their own stats.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
signal1941
Wed May 12, 2004 4:58 pm
#7

especially when you can no longer master ID in an hour or two



Takro Kest
FuschiaD
Wed May 12, 2004 7:09 pm
#8

You know what else would bea great perk? Taking away the timers. Sorry, had to.


I love this idea. Right now, as MID's, we don't have much to look forward to. This would be a great little perk.




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Morwen
Wed May 12, 2004 7:46 pm
#9

In thespirit of shared suffering, image designers should not be able to migrate their own stats at any level.
m0rfus
Wed May 12, 2004 8:32 pm
#10

dont see why i should have to go to an ID every time i want to do something about my stats,

if i just want to test out some new changes i have to go to an id and wait 10min and pay for it, it would make more sence for me if i could do it on my own but it would take say x hours pr 100 or so stat point. or i could choose to go to an id and get it done in 10min.

now the id can charge what ever they want, if you had an alternative you would have to decide what to do, pay the id or wait a few days to get it done,

but the ones that this is going ot affect most is the new players, that dont know what they stats should be, when starting out and your stats is decided by the game based on your prof, and if you are new you dont know what to put your points in at station your stuck if you cant afford a id



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