Image Designer Archive
Thread: LOL, Sorry.. but this profession is a joke
Actually its a pretty good profession. The joke is that everyone wants things as quick as possible, and as cheap as possible. And specifically with SWG that there are a ton of people going for Jedi so sometimes it means doing Image Designer as a profession - and they want that quickly too. It took me about 3 months of IDing to get to Master. Granted I achieved that before the patch but it did take awhile. I rarely used a macro, I IDed myself alot because there were not alot of guinea pigs to help.
I guess what I am saying is I worked at it. I didn't do it in a day. I didn't do it in a week even. I actually worked at it. It was tough then and its tougher now. Well, if I had to do it all over again, I would. It would just take longer is all.
Before the patch, the profession was not that great. I actually enjoy the timer for the most part because I get to do the thing that is sorely lacking in most of these games - socializing, talking and things of that nature. The only talking I see most of the time is constant spam in front of Starports or in cantina, which is more annoying to me than most bugs, being owned or killed when TEF. Its a more like a zombie invasion than a droid one. But I digress.
I am sorry that your friends are in such a hurry to become Jedis. They are missing out on the actual fun of the game by having to do things they don't want to to achieve that goal.
xspi wrote:6 months getting a profession night and day when you could just master tkm in several hours and do 32k missions on dantooine making 1 mil an hour.. this profession is 100% not worth the trouble.. you wont ever get taht 100 hours back wasted achieving something that most masters will do for free anyway
Erm. well the same is more or less true for any game.
You won't get back the time you put into, and you really don't get that much out of it, except the opportunity/ability to spend more time.
Although there is a fair and reasonable point. Because of the [very significant] advancement time difference, there are two 'classes' of IDs. As predicted by folks, and it is a real problem. Those who 'breezed through' [like myself, who only took a couple of monthes semi-casual to master pre-patch], and those who 'drudged through' [ie, now]. The later I'd guess would be alot less likly to give out 'freebies' for use of their skill, after all, it takes FOREVER to get there.
Right now, I think the situation is a bit overboard [especially given the schism it created]. But difficult matter to approach, especially given that this style of changes [extreme Mastery time] may be propagating to other professions (vague rumors/inferences).
Hmm does give me an idea though.
Sir_Voor wrote:
LOL, You know what is really is a joke, players like youself pre-8.1 where calling this profession a joke because it only toke 20mins to master![]()
Well there's a big difference between 20 minutes of watching TV (too easy)and 60 + hours of watching a timer tick down (too **edit**in BORING). There's got to be some middle ground here somewhere.