Image Designer Archive

Thread: How Long to Master?

Bovines
Sun Nov 30, 2003 7:03 pm
#27

Depeding on how hardcore of a gamer you are and if you have flushing 2 or not. Get a friend with an AT-ST (or get your own), have the AT-ST attack a lair then wait for the pickets to aggro. Put a damage powerup on your gun and fire flushing 2 tell they are all dead. Lairs generally give 35-40k exp in 4-5 mins, somtimes the pickets will heal the lair and it will restart the pops.


GL HF.


Bovine-


Rifleman 4-4-4-3

PyscoJuggalo
Sun Nov 30, 2003 7:07 pm
#28

The answer is 5 months.


Note: I'm lazy and have 4 other characters I play from time to time, but my Rifleman is my main character.




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
WayneInAustin
Mon Dec 01, 2003 2:38 pm
#29

The obvious answer is "it depends".


-- Do you use pets?
-- Do you solo or group?
-- How many hours aday do you average?


If you average 3 hours a day (yes, that can be a lot) you should make it in less than 3 months. I made it in about 12 weeks without pets. With pets should cut that time by a lot. I soloed. I found that most groups were disorganized and stood around waiting for someone to go get trained, or return from the bathroom. So if it's speed you want, get a pet and go solo. I prefered Tatooine: Banthas (all kinds), Greater Mutant Womp Rats, Mountain Squill. Solo and without pets, I would average about 20K-30K per hour (and that includes all the secondary stuff like visiting the med center, getting buffs, buying weapons, etc., etc., etc.


And most important: If you do NOT have novice medic, get it and buy lots of good Stim B's. Then put a macro in your toolbars that heals yourself.





____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Wyrmvater
Fri Feb 25, 2005 9:53 am
#30

If I were to macro ID on another player, about how many hours would it take to reach master? TIA
NJ62
Fri Feb 25, 2005 10:09 am
#31

Well, there's this thing called math. I hate it but apparently other people like it.

Let's give it a shot.


100 xp per 30 seconds for boxes 1 and 2 (so that's 200 a minute). That's (1000+5000 xp). Uh... do math to it or something. 6000 xp / 200 a minute = minutes for boxes 1 and 2. = 30 minutes

300 xp per minute for boxes 3, 4, and novice ID (Eye color). That's 10000 + 15000 + 10000. Math time. 35000 xp/ 300 a minute = minutes for boxes 3, 4 and novice ID = 117 minutes

2000 xp per 4 minutes for the rest. (Stat migration) - that's 500 a minute. That's 10000x4 + 20000x4 + 30000x4 +40000x4 = 400,000. HAHAHAH. I mean, that's terrible. 400,000/ 500 a minute = number of minutes. = 800 minutes

800 + 117 + 30 = 947 / 60 minutes in an hour = 16 hours.

16 hours is never going to happen. It takes a whole lot longer if you have to find victims and whatnot, or are taking turns practicing on another ID.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Finduilas
Sat Feb 26, 2005 8:56 pm
#32

Hmm...but time will just swoosh past you since you're having so much fun...

I'm currently grinding another MID (don't ask me why, I must either hate myself or love this profession too much to be healthy) on test center and now I have only 80 minutes left, yay! It occurred to me as I was working on my second to last box that I might do something else at the same time, so I picked up artisan.

At this rate I will be Architect 2,0,0,0 by the time I reach master. Now, if only I'd thought of this sooner... Grinding artisan is just as boring as grinding ID, but I found that if you combine two boring things into one macro-juggling click-fest then you can trick yourself into thinking you're having a good time.

At least until someone does the math for you and you realise how much of your time you're really wasting *smirks*.

Thank you Jessi

Mittandra / Evelina
NJ62
Sun Feb 27, 2005 9:37 am
#33

I actually ground out part of tailor while waiting for the timers to tick down.

ut-bay i idnt-day ant-way oo-tay aw-dray attention-ay oo-tay it-ay or-ay it-ay ight-may et-gay erfed-nay.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Finduilas
Sun Feb 27, 2005 10:14 am
#34

OoOOOoooohhhh.. erfed-nay! Eeep!

Well, if that happens you all know who to blame. Me and my big mouth....

Mittandra / Evelina
Silence---
Fri Mar 04, 2005 6:30 pm
#35


Hmmm... 16 hours sounds odd. I did it in under an hour but that was a long time ago. Pay someone to sit there while u change their eye color to the same color it already is.


it helps if you both have marcos going i might add.

Message Edited by Silence--- on 03-04-2005 05:31 PM



ign: Merumeru
Maisland
Fri Mar 04, 2005 9:04 pm
#36




Silence--- wrote:


Hmmm... 16 hours sounds odd. I did it in under an hour but that was a long time ago. Pay someone to sit there while u change their eye color to the same color it already is.


it helps if you both have marcos going i might add.





You must have Mastered a LONG time ago... I made the mistake of waiting for the ID mini-publish last August before starting to learn ID... it took me well over 40 hours even after they increased the xp for stat migrations from 600 xp to 2k xp.


My first 2 IDs made Master when Eye Color Changes were the top xp change (at 300 xp for 2.5 minutes inside the tent).


They increased the xp value of stat migrations from 600 xp to 2k xp halfway through my 3rd ID's grind, but it still took 10 minutes for stat migrations then.


Of course, once all but one of my IDs had made it to Master, THEN they cut the timers from 2/1 minutes for cosmetic changes, 5/2.5 minutes for body changes and 10 minutes for stat migrations to the current1/.5 minute for cosmetic changes, 2/1 minutes for body changes and 4 minutes for stat migrations.


...and of course, ID can no longer be fully automated with our spiffy ID Interface now... though the victim can be.



I survived the CU


I can not survive the NGE


Sente
Tue Mar 15, 2005 10:27 am
#37

It's ridiculously fast again, guys (thankfully!)

I started out the night on TC with ID 4210. Hour and a half later of self-grind, it was mastered.

The real trick is to get Bodyform 2 as soon as possible; this is because the BODY window is always the first you see, and Muscle is the first slider you can unlock in that window. So it's just a matter of hotkey - click slider - return - repeat (or some sort of macro, but I felt like getting some carpal last night, so what the hell).

Make sure you have your blue buffs, either via an entertainer or some food/drink, and just camp at either the ID trainer by yourself or with a willing victim (to speed it up even more), or get a master ID to be your target practice to save on the dollars; it'll go wayyyy too fast for you to want to grind, stop, find a PC to give you training, go back to grinding, et cetera. Just save up on your creds and do it all in one go.

With the skill-cost down, and with the incredible ease it takes to master, expect to see quite a lot more IDs of varying skill levels around.



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Vide Immelmann: Zabrak image designer, commando, RSF Dunelizard ace
Ellekam Core: Wookiee scout and swordsman, currently undergoing "sensitivity training"...
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