Image Designer Archive
Thread: Details regarding new palettes/accessories
Mystyrys wrote:
Darkagent101 wrote:
Metis_Onea wrote:
I'm sorry. I didn't realise the TC was so elitest about testing things!
I will be certain to make my test characters of each species have long and impossible names to type.
Hey, if nothing else it'll keep you from getting unnescessary tells.
LOL! I did that once in another game that allowed multiple chars per server. I had a mule only char. (There was no bank, or houses, or such). The char never got beyond starter status or equipment, he was just a mule and I wanted no tells or group invites etc. So I anmed him Ramalamadingdong. I never got tells.
I have a question though... Will these new ID features be sprinkled throughout the levels or are they only for Master IDs?
I'm told a bit of both, but they're still in the early stages...
Kwee wrote:
Mystyrys wrote:
Darkagent101 wrote:
Metis_Onea wrote:
I'm sorry. I didn't realise the TC was so elitest about testing things!
I will be certain to make my test characters of each species have long and impossible names to type.
Hey, if nothing else it'll keep you from getting unnescessary tells.
LOL! I did that once in another game that allowed multiple chars per server. I had a mule only char. (There was no bank, or houses, or such). The char never got beyond starter status or equipment, he was just a mule and I wanted no tells or group invites etc. So I anmed him Ramalamadingdong. I never got tells.
I have a question though... Will these new ID features be sprinkled throughout the levels or are they only for Master IDs?
I'm told a bit of both, but they're still in the early stages...
*GASP*
Kwee! I'm shocked! Was that a DOUBLE POST!?! Oh dear... this does not bode well....
I'm sure the palette improvements WILL affect most of the color based skills though /shrug
branchero wrote:
They had better be for master only... like the vehicles for master artisan. Although, to be completely honest, nobody *really* dabbles in ID, either you master it or you don't, since most of the things you want to fiddle with are in the master box anyway.
I'm sure the palette improvements WILL affect most of the color based skills though /shrug
IF they fix the ID XP gain issue, (and I trust they well) I think they should spread them out between novice and master. With Master getting the best stuff
Darkagent101 wrote:
Metis_Onea wrote:
I'm sorry. I didn't realise the TC was so elitest about testing things!
I will be certain to make my test characters of each species have long and impossible names to type.
Hey, if nothing else it'll keep you from getting unnescessary tells.
Message Edited by Olos_CH on 03-17-2004 12:59 PM