Image Designer Archive

Thread: YOUR #1-#5 Issues All ID's please vote

Uila
Sun Jun 06, 2004 12:48 am
#27

1) Timer needs to be reduced within the tents the higher you go up the id tree until you are a master when the timer is completely removed.


2) Need more xp per id, or make the xp stackable per change within a session.


3) Need player city tents


4) MID should be able to place player city salons


5) Any profession that forces you to stare at a screen twiddling your thumbs should have a macro option.





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Atlantiss
Sun Jun 06, 2004 9:20 am
#28


  1. Timers.

  2. Numbers on the GUI sliders.

  3. ID terminal for my house that gives the same advantages as those in the tents.

  4. Larger colour palette box - currently far far too small at master as it can be tricky clicking the correct colour.

  5. Stackable XP as the current gain is very poor.



ATLANTISS
ElderCreatureHandler
PsychopathicCommando

Ooridee
Mon Jun 07, 2004 12:00 am
#29

1. Give the player base back the option to do stat migrations the old way, and leave us the ability to do it in 10 minutes as a luxury option. Oh, and give newbies back the ability to do a migration at creation!


2. Adjustments to the UI - Place numbers back on sliders and palettes, makes the palettes bigger, and make the screens resizable (they're huge!).


3. Player-city structures for ID, either terminals that can be placed in a player-owned structure or ID Tents, and include the option to register with the planetary map (add this option to static tents, too, please!).


4. New art content (hairstyles, etc.; tatoos, etc.; temporary ID effects).


5. Fix the many reported bugs (male zombie bug, changes of armor/clothing not showing in the interface, etc.)



Note: Because it sounds as though they are already being addressed, timers and xp are not on my list.






Asaekai ~ Dark Jedi
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Hippychick
Tue Jun 08, 2004 1:19 am
#30


1. fix the timer


2.give men lip colors,not girly stuff,just enough color so you can actually SEE their lips! Also please fix the zombie look for males!


3.Modules for our homes or salons in player cities plz! Sorry I cannot agree with the droids on this one,I for one don't want to be hassled when I am out fighting for on the spot stat migrations,I can imagine how big a pain that would end up being.


4.fix the clothing bug in general,such as someone taking off a helmet but the helmet still shows in the ID window.


5.New hair styles,tats for all species and red eyes for humans.


I think that about sums it up,I see alot of wonderful ideas here,lets hope that some of them are implemented!


I just gotta stick this in here...someone else has already mentioned it but it would be wonderful to have,make the color boxes a little bit bigger please!!!


Hugs to Kwee and a huge THANK YOU for all that you do for us hun!


It is most appreciated!


WildOrchid


Master ID


Master Ent


Teras Kasi Student


Anla'Shok


Luti0n
Tue Jun 08, 2004 7:28 am
#31

1. Timers - other professions get faster as they progress in their skills (pistoleers shoot faster, swordsman swing faster, doctors buff faser), ours should too. Say 5 or 10 seconds off the timer per ID box finished with a 2 or 3 minute bonus for master ID. This steadily reduces the timer and gives master ID's near-instant changes for anything but stat migration.


2. Mastering ID is now too hard - The xp and timer changes have gone too far the other way.


3. Stat migration locations - Let us move out of the 5 set locations for our stat migration work


4. Human male facial hair - The colors don't stay the same hue as head hair. Keep it the same hue please.


5. Temporary effects - Allow us to craft temporary hair tint, skin tones, etc that we can sell on a vendor like others can do with vehicle coloring kits.



thanks,


Lution


Drygo
Tue Jun 08, 2004 7:13 pm
#32

Yes, I'm ID'ing now.


1.) Timers. Way too long.


2.) Stat Migration. We should be able to use our skills on ourselves.


3.) Holoemotes. Don't last long enough.


4.) User Interface. Way too large.


5.) Lekku. We need more options.



- I support hawtpants
Dulcenea
Wed Jun 09, 2004 10:00 am
#33



  1. Fix the male zombie face bug!!!!!!!

  2. Fix the xp gain

  3. Add numbers back to sliders

  4. Add the ability to slowly self-migrate stats back into the game

  5. New stuff - male lip coloring, hair styles, tats, etc,




Dulcenea
Star Warsy! Iconic! Three accounts gone!

DarthDunnie
Thu Jun 10, 2004 7:35 am
#34

A few of these have been mentioned above, but these are my personal bug bears:

UI - Lack of numbers in the new UI.
UI - Colour palettes too tiny: hard to click on the right one accurately, hard to see what colour they actually are.
UI Bug - Not being able to change clothes, customer being stuck in the clothes that they were wearing when they entered the tent up to 5mins before (in the UI window, may look ok in normal spatial view).
Bug - Male human/Zabrak thin "zombie face" bug. (its so I'm scared to touch male faces sometimes).
Bug - not being able to ID or cancel the ID session if the person gets disconnected.

Lastly I know I'm only allowed five, but if I could have a 6th, it would be the Zabrak hair colouring bug, on toons that didn't previously have hair, (wasn't this fixed once already, I'm sure I saw it somewhere) doesn't crop up too often but when it does it can be very aggravating.



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Reachwind
Thu Jun 10, 2004 10:10 am
#35


  1. Experience gain is far too slow it needs to be increased by a factor of ten at least.

I actually really enjoy the rest of the way the skill is working right now. I like the mini publish changes to the profession. The emotes, the stat migration even the tents. I love the UI and I love the color options available. I just want to be able to finish mastering the profession sometime this year.

Cool-Mo-Dee
Thu Jun 10, 2004 3:23 pm
#36

1. Stat migration needs to be an option, not exclusive. New players can't afford to get stat migrated, and should I really have to pay if I just need a few points migrated?

2. Timers are a NERF for the profession (at least masters will be saved) but specifically the stat migration timer should be on the client side ONLY (I'm guessing masters aren't saved from this)

3. XP/grinding is horrendous, and they say they will fix it, but when?

4. No real content unless you are a master (except for expert hairstylists and stat migraters). Suggestion is to not have anything in the master box, except for the timer reduction and holo emotes, then move everything down to their respective boxes (body, face, markings) so people can see those specialists.

5. put numbers back for the palettes and sliders.


Then work on new content since we only got colors in the "revamp" (the new ui is worse without numbers and with timers, stat migrations are too time consuming and boring, and no one uses holo emotes since day 1...)
Kwee
Thu Jun 10, 2004 3:44 pm
#37

Thank you for all the voting guys, it has all been compiled into the rough draft I have for our new State of the Profession, stickied above awaiting comment




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

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