Image Designer Archive

Thread: Where is the animation and star Warsy tools?

Sir_Voor
Wed May 26, 2004 6:37 am
#14






Just_Bri wrote:

OK, I think many of us agree that we want player city placeable structures. Some like the tents, and some ( like myself ) want a more permanent looking structure. We have been told that the art department is indesposed, and is unavailable for creation of anything new for us at this time.


I propose a compromise.


We already have all the structure art we will ever need. Instead of creating a totally new building for us, let us use what in many cases we are already using. Our own houses decorated as we choose. Instead of coding out a new tent for us, put the code on those terminals that are currently in the tents. Make a crafter scematic for them and let us drop them in the salons we already have. The terminal would serve to enable the structure it is placed in to act like the tents do now.


Can this be done? Is it "more bang for buck"? Would the rest of the ID community agree to this?



I agree 110% All we need to get it started is an MID sign option (like merchants have) and the ability to place it on the world map.








[`M Sir VOOR N`\

Just_Bri
Wed May 26, 2004 7:27 am
#15

I am unfamiliar with the procedure.



____________________________________________________________
"V E E L A" S A I D - Retired Master Smuggler, cancelled 7/27/2005. SOE, think about every non-Jedi "cancelled" signature you've seen, and remember that there will be more as you forget the communities that makes this game's heart and soul. Entertainers, Crafters, Hybrids, Non-Jedi Combats, and Smugglers. When you are closing shop on SWG, remember that you ignored the REAL community to cater to an alpha class that assured this game would never be "balanced."

*Veela encourages you to adopt this sig
Kwee
Wed May 26, 2004 7:34 am
#16

Oops I meant a poll. I mean start a thread asking if people had to choose if they'd prefer a terminal to put in their homes or a tent in their cities (for any and all ID's to use)




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Gyopi
Wed May 26, 2004 8:29 am
#17






Kwee wrote:


Write up a poll, I've seen calls for both a tent and a terminal, though more for a tent I believe.


Edit - typo

Message Edited by Kwee on 05-26-2004 10:35 AM






The problem seems a little more tricky than whether we want a tent or a terminal. The reason why we have all been forced into the player city tents in the first place is because people want stat migrations and they want us to be very easy to find (you go to a tent and all the image designers you want are supposed to be there). The problem is that a lot of us resent being forced into the tents and don't like to do stat migration so a lot of us are avoiding the tent and turning off our profession tags. Now we have lots of people screaming that the tents are always empty and they can't get their stats migrated. As a master, even if I wanted to go into the tents for some business, the novices who are in there resent us going in there because we steal all of their business.


So the question is, with all the "empty" tents (they usually have novices grinding ID in them at least), how do we convince the devs that giving us our own tents/terminals sooner rather than later will make it *easier* for people to find an image designer? We all know that more of us would spend time in our boutiques and spas if we had the option, but we have to make the case. It would also help the novices since they would most likely be in the NPC city tents (which get a lot of traffic) and the masters would mostly stay in their own shops. Anyway, it would be nice to come up with some good arguements that would convince the devs that giving us our own tents would help fix the problem of not enough image designers not being available.


P.S. They also *have* to fix the XP problem or there won't *be* any novice image designers.





Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Kwee
Wed May 26, 2004 11:00 am
#18






Gyopi wrote:





Kwee wrote:


Write up a poll, I've seen calls for both a tent and a terminal, though more for a tent I believe.


Edit - typo

Message Edited by Kwee on 05-26-2004 10:35 AM






The problem seems a little more tricky than whether we want a tent or a terminal. The reason why we have all been forced into the player city tents in the first place is because people want stat migrations and they want us to be very easy to find (you go to a tent and all the image designers you want are supposed to be there). The problem is that a lot of us resent being forced into the tents and don't like to do stat migration so a lot of us are avoiding the tent and turning off our profession tags. Now we have lots of people screaming that the tents are always empty and they can't get their stats migrated. As a master, even if I wanted to go into the tents for some business, the novices who are in there resent us going in there because we steal all of their business.


So the question is, with all the "empty" tents (they usually have novices grinding ID in them at least), how do we convince the devs that giving us our own tents/terminals sooner rather than later will make it *easier* for people to find an image designer? We all know that more of us would spend time in our boutiques and spas if we had the option, but we have to make the case. It would also help the novices since they would most likely be in the NPC city tents (which get a lot of traffic) and the masters would mostly stay in their own shops. Anyway, it would be nice to come up with some good arguements that would convince the devs that giving us our own tents would help fix the problem of not enough image designers not being available.


P.S. They also *have* to fix the XP problem or there won't *be* any novice image designers.




Good plan Gyopi





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Sir_Voor
Wed May 26, 2004 11:51 am
#19






Gyopi wrote:


Anyway, it would be nice to come up with some good arguements that would convince the devs that giving us our own tents would help fix the problem of not enough image designers not being available.

P.S. They also *have* to fix the XP problem or there won't *be* any novice image designers.





My arguements would be to place a PC salon location terminal in the tent, by doing so you get Masters out of the tent but novice will stilll use it. With this plan when a customer goes into the tent and finds no IDer there his is not so mad because he can find one using the terninal. Also a novice can go to the tent and get customers easyer because odds are there will be no MID there to compete with, and customers wanting stats or something simple will use the novice instead of traveling to an MID's salon. It's aWin Win Win plan for all three MIDS, NIDs and customers.







[`M Sir VOOR N`\

Reiella
Wed May 26, 2004 4:31 pm
#20

Player Controlled Salons would be great.

And could go a bit to help support the 'what tools we use' thing.

It's a big problem for me generally to justify what I do. I have absolutely no clue how to justify a Height change without resorting to "Retro-Virus".

One thing I do like at least, we aren't necessarily told how to RP our profession. But it's a double-edged benefit as stated. And frankly I see both sides as fairly valid. Of course, given the "tool" nomenclature that can be summed up as "Stuff I do" tool, I think we would still maintain the 'magic construction' illusion if we went with an extension of the currently existing setting.



Master Image Designer
Master Dancer
Teras Kasi Student (Brawler 4400)
Novice Fencer (Fencer 1010)
Third Asteroid on the Right
SrinKnorei
Wed May 26, 2004 10:43 pm
#21

i've had a lot of fun reading these responses (especially the rack crank crank crank i kicked and giggled over that one).


but, as far as role playing goes, i've always been good at coming up with ways things work. i guess i would think of an image designer as a genetist working with genes that are attributed to appearances. of course, genetics gets into the whole doctor/bio engineer profession just by mentioning it, so that can be a tiny, tiny problem, but i think easily overlooked.


plastic surgeons are doctors too, from my understanding (and we get the plastic surgeon tags) and i think whomever came up with botox had to be a doctor too (i dont know the history behind botox, though i probably should to make my argument especially valid.) these are all things used to create severe cosmetic make-overs-- just like IDers do. i can go from being a tub of lard toskinny in a few mere seconds (okay, okay, minutes now /twitch)--the sort of thing a cosmetic surgeon does albiet in smaller doses;or suddenly i can go from having dark, chocolatey-rich skin to looking as pale as a corpse ('m sure the 'goths' of the game loved that addition )-- something a little more scientific thati think a chemical change to our genetic makeup and cells would cause.to me, that strikes me as being a highly genetically-tied thing.


so, as i say, i think of an IDer as a genetist. on another similar note, anyone remember that contraption forchanging your DNA inthe "DieAnothe Day" bond flick? a perfect example!i think the idea of the terminal helps this a little, but terminals are not necesary to work. if you really, really want to Role Play the part, i would say, go use the terminal. pretend you are hooking them up to the gene therapy machine.


like i said, i just think its the way you choose to look at it. you might be RPing, while your customer may or may not. i know, i know, this stat migration coupled with the tent thing has lead to a lot of grief to some people and may keep you away from the tents, but you are allowed to /addignore people and report them. this won't stop the behavior, but at least you don't have to actually take it. i wish i could hit the 'mute' button IRL sometimes. that's the advantage to the /addignore system.


based on that opinion above, i would vote for a craftable terminal.





Sarah H Longley _ iNDUSTRYTHiRTEEN.com
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
SrinKnorei
xxxxxChild of the Darknessx
Isijj Asiit
xxxxxMaster Dancer | Master Image Designer | Master Musician | Master Entertainer

Sir_Voor
Fri May 28, 2004 9:05 am
#22


Here is the lowest dev time idea for showing/animating an ID that I could come up with, also I think would be kind of cool and Star Warsy. It would need only two or three character animations (that they likely can copy from an existing animating) and two particle effects. I'll post this in story format


goesinto an ID tent and see two humans in the tent.


Is there an image designer around?


I'm a master IDer


Are you available? I need a little work done


I'm just getting ready to start with anther customer, but can take care of you next


great, It's my first time seeing a IDer at work


*smile*


sees holdout a device then a flat ghostly white dish appears above the head of the customer and moves down thru him until it gets to his feet then moves back up and disappears.


What was that?


I was just scanning him with my IDPC-600 to start the ID


biwan: Aaaaaa! the pain


Stop that! It does not hurt.


biwan: Hehehe I was just joking you don't feel a thing bothan


The IDPC-600 is a Image Design Particle Controller that can movea lifeformscells around to change there looks, with itI can change the shape and color of his cells to make a person taller, fatter or have a new hairstyle.


watches as they decide what change to make


biwan: OK that is all I need done


I'll just press commit then


sees holdout a device again, but this time there is a very brightred flash of lightaround the customer


OK bothan your next.






If the devs did holoemote in two days this should not take more then a day to add.


What do you think?









[`M Sir VOOR N`\

Just_Bri
Fri May 28, 2004 9:19 am
#23

I like it, but let me borrow your idea to continue this a bit.



biwan: gets Zotted by the device and now looks like


Great! I am next!


Just one second please, my device here needs to recalibrate. While we are waiting, have you heard anything about the new Super-duper speeder on the showroom floors?


Yeah, isn't it stellar? I gotta have one!


*Notices her device is beeping at her* Ah! OK, it is done. What can I do for you?


I just need my fur one shade lighter. *preens*


Fair enough, here you go! *partical effect*


Have a great day! *Exits*


Pardon me, might you be able to assist me?


I am sorry, we don't serve your kind here.


How rude!


Hi there, can you migrate my stats?


Yes dear, no problem. *Checks to see that the device is ready * Do you have them set to how you want them?


Yeah.


Alright, here you go. *Partical effect that loops several times, taking sixty seconds*


Thanks, time to go put down some rebel scum. Let's go, RG-873!


Yes sir.


Pardon me, can you help me? I can't hear anything with this hair style!


Yes dear, but it will be about eight and one half minutes untill my machine recalabrates.


What?


I SAID JUST A FEW MINUTES!


What? OK, cool...



____________________________________________________________
"V E E L A" S A I D - Retired Master Smuggler, cancelled 7/27/2005. SOE, think about every non-Jedi "cancelled" signature you've seen, and remember that there will be more as you forget the communities that makes this game's heart and soul. Entertainers, Crafters, Hybrids, Non-Jedi Combats, and Smugglers. When you are closing shop on SWG, remember that you ignored the REAL community to cater to an alpha class that assured this game would never be "balanced."

*Veela encourages you to adopt this sig
Sir_Voor
Thu Jun 03, 2004 1:29 pm
#24



Mini Publish 10.1

- Massive Emote Package (75






Sounds like a good time to add some animation to Image design!!!!







[`M Sir VOOR N`\

Kwee
Thu Jun 03, 2004 1:48 pm
#25






Sir_Voor wrote:



Mini Publish 10.1

- Massive Emote Package (75






Sounds like a good time to add some animation to Image design!!!!




Not really sure but these may include the profession animations which were motion capturedlast Fall. The ID one was described to me as an animationof the ID'erfussing over the customer's head.





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Shadow73
Fri Jun 04, 2004 6:07 am
#26

I agree with you on this! when a doc buff you can see the blue light.. and so on.. When a imagedesigner do something. Like changing hairstyle the person stands still.. gets bald and pofff shakes a little and then has the new style... What about some magical lights or something to make it look a bit magical.. But this is of minor importancy for the comminity I would say.. More important things to fix and change first!!




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