Image Designer Archive
Thread: Image designers shooting themselves in the foot
I work for tips. I let the clients decide on everything.
Something you should realize is that alot of us who can do SM find them a pain because they take so long to do. Yesteday I was the only ID in Coronets tent, and I had 6 in a row. I had 8 people in a line-up...all having to wait patiently. For me, it was very frustrating because, although the line was patient, I felt it was unnecessary. The problem is, that the people who want a Stat Migration probably don't realize that IDs (at least for me), find them incredibly boring and uncreative. I am soooooo happy when someone wants something else done as well.
Today, I got my first 'no tip'. The guy was nice, but it was a waste of my time. I'm not wanting huge tips, but at least give me something for my time. I am not doing this profession for the Jedi slot, I do it as a living.
Basically I want to be paid for the time I am wasting.
Medium/high level combat character pops to dantooine for an hour, kills some beasties, has some fun and pops home
1. deduct travel and buff and healing costs
2. total profitwell in excess of 1 million credits
where on earth did you get this figure from ? im sure every combat class wants to know how how you make a million credits in 1 hour
here my guess for you what most combat classes can make about 16k in 7-10 mins doing missions maybe slightly more let say 160k minus buff travel and equipment costs 145k
and while combat class is doing these mission they have to be there for the whole time, for stat migration you can just alt tab and surf the web for 9mins 30 secs
scottkirkham wrote:
and while combat class is doing these mission they have to be there for the whole time, for stat migration you can just alt tab and surf the web for 9mins 30 secs
And there it is... we are not a real profession because we are AFK the whole time. Only, most IDers are at the keyboard all the time. If we weren't we could not get customers to begin with, ya know?. And many of us are IDsbecuase we enjoy socializing, you can't socialize AFK. So, bottom line. If you don't want to pay what a particular ID is charging, fine. Don't. But please, stop coming here and telling us how we play the game and how to play the game. OK?
Thank you.
scottkirkham wrote:
where on earth did you get this figure from ? im sure every combat class wants to know how how you make a million credits in 1 hour
here my guess for you what most combat classes can make about 16k in 7-10 mins doing missions maybe slightly more let say 160k minus buff travel and equipment costs 145k
and while combat class is doing these mission they have to be there for the whole time, for stat migration you can just alt tab and surf the web for 9mins 30 secs
I think that a million credits in an hour is not right, but I have seen high level combat folks make 1 million in a day very easily. The way that most of the combat people that I know work is that if they want money for something and they don'thave enough, they run to the terminals and take missions for awhile until they have enough. If they are lucky, they also get some nice loot to sell or keep. For us, our money completely depends on other people coming to us asking for our services and being willing to pay for it. We can't simply go out and earn some money.
As far as the idea that combat is harder/better because you have to be there, we all log on to actually play the game, not to go browse the internet. If you want to play they game is it better to actually get to play, or just wait there? Anyway, it is obvious that some people will never respect image designers. To tell the truth, all entertainers and tailors are basically thought of by a lot of people as being something less than the other professions (lucky me! I'm a tailor, ID and dancer!). We are always told that we are easy to master (not ID anymore!), that we don't use resources, or our resources are really cheap and we don't have to actually do much. All of these things have been answered before, and quite frankly I don't think any of these are the issue. Even if to do image design we had to click as fast as we could for a solid 10 minutes and required krayt pearls to do our job, we *still* wouldn't get much respect.
scottkirkham wrote:
Skyshot
the only group that dont need money to advance is entertainers - sure it you need money to train but there normally someone around that can train anyone for free, and sure it nice to have entertaining cloths but there not required, that the difference
This has nothing to do with image design, but just *try* giving a marketable entertainer buff without buying at least a quickness buff first. Yes, it can be done, but people will always choose the 2 minute full buff over the 10 minute version.
BigAl_LBL wrote:
Game Economics or
One rule of earnings for the combat cprofessions another for the noncombatants
hhhmmm let us hypothosize and calculate for a minute shall we
Medium/high level combat character pops to dantooine for an hour, kills some beasties, has some fun and pops home
1. deduct travel and buff and healing costs
2. total profitwell in excess of 1 million credits
ID sits in tent offering stat migration for an hour sits looking at a sodding timer go down - may have some fun or may have to suffer said combat character whining about the cost
total profit max prices / stat migrate less than 250k (i.e. < 1/4 of what the combat character is earning)
more usual price 10k /migrationless than 50k
Now as, at the moment, I charge 10k per stat migrate (obviously less for newbs and the impoverished non combat classes) that means no more than 50k an hour - with which I am more than happy and, I must say, with which all my customers have been happy.
To sum up, the game economics supprt much higher fees than are being charged by most ID's (10-20k) and people are happy not to wait an eternity for the stat changes. In short it seems the problem lies with the tight combat characters who want something for next to nothing whilst they themselves rake it in.
Now the next question is, how can we up the wages for non combat medical characters and cantina bound entertainers - who generally find that the aforementioned wealthy combat characters also seem to suffer from short arms and long pockets when it comes to tipping them ? ( or is it just that most combat characters hold non combat classes in contempt and so treat them accordingly)
(Note for the obsessively picky: This is of course not true of all combat characters, many of whom are exceedingly generous in the tipping department and are exceedingly egalitarian, having great respect for all genders, professions and species)
Comparison to buffs buff on all stats 8 - 12k effect 2 hours max
Nah I don't evenneed to calculate anything here. You say that IDs should charge 5k for a permanent change because you can get temporary one for twice as much. Howay mon!
Stop being so tight, spread the wealth go visit you're local ID at once - while youre at it, stop in at the local hospital and cantina and throw some lavish tips around
yDdraig, (ex Combat (retired veteran :-)) now Novice musician,Trainee Medic (oh and yes you guessed, a slightly biased MID)
FarStar
And could you please answer my question earlier in the thread
how mamy customer do you get for stat migration ?
and how many are repeat customers ?
the reason i ask is if your getting load for both, im wrong and the system is working fine
but if im right you class could be beslowly dying (i dont want to see that, an im sure no one else does )
because
1) the stupidly long amount of time it would take to get image design skills now
2) if the replacement for the hologrind system dosent require using different classes stat migration maybe become of no use
i Gyopi i always use to drink a chief made drink to buff up my stats
i never tried full stat migration to action to see if i could give good entertainer buff, i think it might be possible
and would show just how useful stat instant stat migration is
Aladine wrote:
Also, with a friend, and a trainer you can master ALL of image designer in under an hour, from start to finish...In that same hour it takes you to earn your "50k"you can go from novice to master. I'd love to see you do Commando, or Smuggler, or weaponsmith, or BH, or pistoleer, or any other elite combat,elite hybrid, orcrafting professionprofession in an hour. ID is the fastest and easiest profession to master hands down.
Not anymore. It takes a minimum of 61 hours 25 minutes straight grinding under ideal conditions to master.
scottkirkham wrote:
i Gyopi i always use to drink a chief made drink to buff up my stats
i never tried full stat migration to action to see if i could give good entertainer buff, i think it might be possible
and would show just how useful stat instant stat migration is
My point was that you still have costs to do entertainer buffs, so at least for dancers and musicians your statement that entertainers don't have to spend any money is not true. You have already stated that stat migration is not useful. This is fine. Just ignore stat migration and move on as I said before. You made an excuse that you were trying to enlighten newbies or something like that, but you have already made your point and you are still here. I am not sure of what else you want! Do you want all of the IDs to sign a statement saying that our profession is useless and that from now on we will be at your bek and call to work for free whenever anyone wishes? As far as I can tell you are simply here trolling.