Image Designer Archive

Thread: It's NOT the Timers that needs Fixing!!!!

HolyHell
Wed May 19, 2004 12:29 am
#14






Sir_Voor wrote:


Removering the the timer does not fix the XP gain system, it would still take 4 times as long to do level IV box as it would a level I box. which does not happen in any other profession, in other profession the XP increases as you get news skills. I don't care what the devs say 8.1 was a rush job and very little thought was put into the XP gain system along with other parts of the publish. But its in and we need a completely thought out plan to fix it. NOT just crying remove the timers remove the timers remove the timers That is NOT the Answer!


I am confused at what you are saying.. here... Should A skill level 4 box take the same amount of time as a skill level 1 box?


And your assumation is not intirely correct.. Fighting professions actually get less exp killing the same mob as they progress through the levels.. Crafters also get the same exp per item crafted as they go through the levels.. (just like New ID Features you get with each new skill box Crafter Exp Does not INcrease all that much with the new items... )


Honestly Instead of Freaking out.. You should be calmly be working towards a meaningful solution ... You should be Happy that the Devs Value the profession enough to remove the trivial Novice to Master Macro grind in less than 2 hours... The Devs Are actually trying to Promote GamePLay.. When that truely happens the Profession Wins...


I do Agree With Your Idea that When You ID a New Person You should get A hefty exp Bonus....



Ral'phQuHurl MasterPolitician


I tell the truth all the time... Even when I lie




Sir_Voor
Wed May 19, 2004 12:49 am
#15






HolyHell wrote:





Sir_Voor wrote:


Removering the the timer does not fix the XP gain system, it would still take 4 times as long to do level IV box as it would a level I box. which does not happen in any other profession, in other profession the XP increases as you get news skills. I don't care what the devs say 8.1 was a rush job and very little thought was put into the XP gain system along with other parts of the publish. But its in and we need a completely thought out plan to fix it. NOT just crying remove the timers remove the timers remove the timers That is NOT the Answer!


I am confused at what you are saying.. here... Should A skill level 4 box take the same amount of time as a skill level 1 box?


And your assumation is not intirely correct.. Fighting professions actually get less exp killing the same mob as they progress through the levels.. Crafters also get the same exp per item crafted as they go through the levels.. (just like New ID Features you get with each new skill box Crafter Exp Does not INcrease all that much with the new items... )


Honestly Instead of Freaking out.. You should be calmly be working towards a meaningful solution ... You should be Happy that the Devs Value the profession enough to remove the trivial Novice to Master Macro grind in less than 2 hours... The Devs Are actually trying to Promote GamePLay.. When that truely happens the Profession Wins...


I do Agree With Your Idea that When You ID a New Person You should get A hefty exp Bonus....





No not the same amount of time just not 4-times as much, It's true that fighting professions get less exps for kill the SAME mob, but for the most part they don't kill the same mob. they kill harder mobs and get more exps for doing so. You can't do harder IDs and get more exp for doing so, with the current system. (but you could with the old system.


Personaly I don't think I'm freaking out and I am calm. Working towards a Meaningful solution is exactly what I'm trying to do, and I don't think Timer removal is a meaningful solution..









[`M Sir VOOR N`\

Shmook
Wed May 19, 2004 9:06 am
#16

Veld, that's a cool idea... I like it!



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Danzen
Fri May 21, 2004 11:39 pm
#17

Very nice post, I could not agree more....
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