Image Designer Archive

Thread: Master Smuggler and MID Team up to alter clone data Concept

Erann
Tue Aug 03, 2004 9:32 am
#1


Along the lines of Smuggler....


If a smuggler could slice the clone center, and with the help of the MID.. One should be able to adjust the data values on a player with consent .. after all your being cloned from stored data samples.


Here's how it would work:


the three group, the Player open the the store clone data, and waits at a confirmation screen on after storing the data. The slicer slices the console and if in a group has the ability to alter the data for the Player, the MID can then "MID Slice console" while the Slicer has the window open to adjust the ID values The MID slice would only be an option if the slicer has successfully sliced the consol and has his window open.


Enter the work of the MID on the clone center data. The data read out in the clone center shoud all be numerical thus storing the image of the host sample. In here you should be able to numerically adjust everythign about the character including thier sex, name and covert / overt status. Since you need 3 to pull this off it would provide a challenge to organize since the difficulty to find all 3 willing to do this. At the end you need to have rolls on the following:


- Slicer slice

-MID Slice

- Complete data change slice.


The new data could become live the NEXT time the user activates his/her data sample IE dying while repawning at the sliced location. The Sliders for character customization and stats could be defult 50% thus requiring a make-over.


Just a thought I know Sony nerfs anything suggesting sex though. but it's just a concept to allow name changes.




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
Plagvreugd
Tue Aug 03, 2004 10:38 am
#2






Erann wrote:



In here you should be able to numerically adjust everythign about the character including thier sex, name and covert / overt status.




You can already change everything about a character apart from changing race, gender and name in a regular ID session. Those three changes will not ever be implemented in the game. I remember that you went from covert to overt when you died anyway so what's the handy thing about that?


It's a nice idea, but not a good idea.


Thewt




Erann
Tue Aug 03, 2004 11:10 am
#3

you could offer ideas such as hacking the Stats to adjust them in a location other than an ID tent.


Try to see other angles where the ID profession could be valuable/usefull outside theed and coronet mean while keeping in line with Sony's profession interdependency.


I still think the overt / covert would make us most usefull to the galactic war effort.




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
Erann
Tue Aug 03, 2004 2:03 pm
#4

The whole basis of the game is rebel vs Imperial... Why have a profession that adds nothing to this basis of the game? The player base would be much happier if they could activate the terminal them selves and make the changes they wanted instead of having another try to match the look they want.


Saying that ... if it was not for Grinders... our business would be slower as the majority of grinders require the stat migration as they change professions...



Give that some forward thought. When the new jedi system is out we're going to be hit with a slowdown, and alot of prayers that the vain people will keep comming.... but with less stats to do.. I pitty the new ID hopefulls once the auto accept macro stops working.





MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
TarakAbolai
Tue Aug 03, 2004 5:46 pm
#5



Erann wrote:
The whole basis of the game is rebel vs Imperial... Why have a profession that adds nothing to this basis of the game?





In my opinion this statement is completely wrong. This game is not based entirely upon Rebels vs Imperials at all. The movies were based on this, sure, but not this game. This game is based on a living, breathing, active Star Wars universe. You know the scenes in the Cantinas in the films? You know all the people standing around, drinking, dancing etc.? What role were they playing in the GCW? I'm fairly sure that Twi'lek was just having a drink...even the criminals weren't part of the GCW unless it was worth money to them!

In an galaxy that is gripped in war, it is still a war that is going to be fought by the relative minority of people. I play that guy drinking in the Cantina, the smuggler who just wants to get his spices to his drop off point, that stylist who just made the Twi'lek on stage look great before she started dancing, not a soldier.
Finduilas
Tue Aug 03, 2004 6:08 pm
#6


Plagvreugd wrote:
Apart from the fact that I don't want to be of any use to the Galactic Civil War (Can you tell me the last time a war been won with lipstick or hair dye?) there already are people who can make you overt. It's those recruiting NPCs that can be found around the major cities.
We are useful. We make people pretty. What's this obsession with having a vital function? I get the feeling people would slap all sorts of functions and things on our profession, that at first sight have nothing to do with our job: designing images, just so that they can serve a critical function. What is wrong with simple Image Designing?
And another thing, stat migrations are already enough of a hassle - if a player who wants to migrate his stats has to go see an IDer and a Smuggler, both of which will probably want to be paid, and players won't be happy.
Let's just be happy with our profession, ask for more artwork if you like, but let's not keep on inventing new functions for ourselves when we already have a very nice function: to design people's images.
Thewt





Amen to that

Both my MIDs allready play a small part in the GCW. One as a rebel novice carbineer, the other as an imperial novice fencer...

Mittandra / Evelina
Plagvreugd
Wed Aug 04, 2004 12:54 am
#7

Apart from the fact that I don't want to be of any use to the Galactic Civil War (Can you tell me the last timea war been won with lipstick or hair dye?) there already are people who can make you overt. It's those recruiting NPCs that can be found around the major cities.


We are useful. We make people pretty. What's this obsession with having a vital function? I get the feeling people would slap all sorts of functions and things on our profession, that at first sight have nothing to do with our job: designing images, just so that they can serve a critical function. What is wrong with simple Image Designing?


And another thing, stat migrations are already enough of a hassle - if a player who wants to migrate his stats has to go see an IDer anda Smuggler, both of which will probably want to be paid, andplayers won't be happy.


Let's just be happy with our profession, ask for more artwork if you like, but let's not keep on inventing new functions for ourselves when we already have a very nice function: to design people's images.



Thewt
TechnoCan
Wed Aug 04, 2004 7:31 am
#8






TarakAbolai wrote:





Erann wrote:

The whole basis of the game is rebel vs Imperial... Why have a profession that adds nothing to this basis of the game?








In my opinion this statement is completely wrong. This game is not based entirely upon Rebels vs Imperials at all. The movies were based on this, sure, but not this game. This game is based on a living, breathing, active Star Wars universe. You know the scenes in the Cantinas in the films? You know all the people standing around, drinking, dancing etc.? What role were they playing in the GCW? I'm fairly sure that Twi'lek was just having a drink...even the criminals weren't part of the GCW unless it was worth money to them!

In an galaxy that is gripped in war, it is still a war that is going to be fought by the relative minority of people. I play that guy drinking in the Cantina, the smuggler who just wants to get his spices to his drop off point, that stylist who just made the Twi'lek on stage look great before she started dancing, not a soldier.




Well, the game actually IS around the galactic civil war and actually alot of those seemingly harmless folks in the mos eisley caninta in episode 4 were much more involved in all this than you might think from jsut seeing the movie. There are several very nice books about those folks that are really worth reading


BUT: Not everyone has really chosen a side yet or ever wants to be side with either faction, but those folks are still effected by the war going on around them. This game is about those people, too. So it's true, that not every profession needs to be of use to the gcw. But on the other side: If you don't want to be on any side in this war for whatever reason and your profession got a few abilities that would help one side or the other... well... noone forces you to use them. You still can stay neutral and others can support their choosen faction.


May the Force be with you all!


TechnoCan





May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Plagvreugd
Thu Aug 05, 2004 2:50 pm
#9

Ah but why slap all sorts of extra functions on us and then say to the critics if you don't like em, just don't use em? Why not take a good look at what ID really entails - people's image, something that's not critical by definition - and work from there?


Thewt
Erann
Thu Aug 05, 2004 3:28 pm
#10

it's true, we cater to the following:


1) Stat migrations because they have to. (This will subside when the grinds are no more.)


2) People obsessed with thier looks. (Which is normally started because the client has ten minutes to wait or the client is just vain.)


We're a social service because people want to change thier look... Sometimes I dunno why when everyone runs in composite and helms...




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
jbezorg
Sat Aug 07, 2004 10:03 am
#11




Plagvreugd wrote:

(Can you tell me the last timea war been won with lipstick or hair dye?)


Thewt





Maybe not won directly.....


http://www.amazon.com/exec/obidos/tg/detail/-/0060957913/102-0593757-4947303?v=glance

Message Edited by jbezorg on 08-07-2004 10:05 AM




"There's one, frag her ass" - What the Storm Trooper who spotted Leia should have said
/panicshot - "You have succefully delayed the smuggler revamp 10 seconds"

Plagvreugd
Sat Aug 07, 2004 11:30 am
#12

Ok, I hate to be a nitpicker (no in fact I love it) but the Cold War hasn't been won. So my point still stands. Furthermore, I think the role of lipstick in the CIA is often exaggerated.


Thewt
Rrowann
Sat Aug 07, 2004 11:36 am
#13

I'm not worried about business subsiding once the hologrinding has worn off. I do other things when people don't ask me for Stat Migrations.


What I think might be nice is a disguise ability to return someone to covert faster than the one hour. I mean, heck, it's not like there's a zillion ID's running around anyway, it may very well take longer than an hour to find an ID to do this for people.


Largely this suggestion is because I'm still bitter about going overt in Bestine in case that allowed me a better chance at an Imp banner, getting my banner, setting myself to covert again, running to the ID tent to hide for an hour, and being killed by a Rebel coming out of the cantina.


(Am I bitter? Taste me!)



--

"I'm not a Wookiee. I'm an Imperial."
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