Image Designer Archive
Thread: Test Center Bug Fixes (will keep updating)
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Kwee
Sat May 08, 2004 5:26 am
#1
May 8th (no notes yet)
May 7th Part 2
May 7th Part 1
- Image Designer: Original entries in character customization palettes should now be the same as before.
- Image Designer: Wookiee and Bothan skin palettes should now have black as an option again.
- Image Designer: Image Designers no longer get XP if they did not make any changes.
- Image Designer: Fix the cases where the designer and recipient would sometimes be out of sync.
- Image Designer: Players can now pay from both cash and bank put together.
- Image Designer: Entertainers can't stat migrate anymore.
- Image Designer: Paperdolls are scaled correctly initially.
- Image Designer: Windows can be hidden/shown by toggling the "Alt" key.
- Image Designer: Hair and hair color selections now correctly revert when using "Revert" button.
- Image Designer: The ID session is cancelled if either party enters combat.
- Image Designer: Fixed a possible crash when warping with a the ID UI opened.
- Image Designer: Corrected lots of tooltip and popup help text.
- Image Designer: "Use" option should no longer be on the Image Design terminals.
- Image Designer: Fixed holoemote not displaying.
- Image Designer: Added skill descriptions for the new ID abilities.
- Image Designer: Added the /holoemote command.
- Image Designer: Added instructions and feedback indicating you have received a new Holo-Emote.
- Image Designer: The recipient window is no longer displayed when image designing yourself.
- Image Designer: When near an ID terminal, the minimum required time is halved.
- Image Designer: Can make the player you are image designing, bald.
- New User Experience: Fixed the Image Designer task to work with the changes in the Image Designer revamp.
May 6th
- Image Designers: Image Designers should no longer get "stuck" in a session
- Image Designers: Added a pop-up help to the Image Designer UI.
- Image Designer: Altered Experience from 50 for cosmetic, 150 for Physical, and 300 for Stat Migration to 100/300/600 respectively.
- Image Designer: Added functionality to tell the user how to use the holo-emote.
- Image Designer: Added a check to make sure the IDer is in a building rather than checking for an individual terminal.
- UI: Added a note to the stat migration screen that only IDs can move stats now.
May 5
- Image Design Building (tents): The new Image Designer tents located in Theed, Moenia, Coronet, Bestine and Vreni Island are now active. These locations are where players will go for Stat Migration and Image Design.
- Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer.
- Image Modification Booth: Image Designer booths grant the ability to facilitate the new stat migration aspect of the profession and reduces the amount of time needed to perform an ID change in half.
- Holo-Emotes: A new type of "holo-emote" particle effects have been added to the game. Image Designers will sell these limited use, special use emotes to players. There are 16 unique holo-emotes that represent a "holographic" image for a short period of time.
- Increased Colors for all Palettes: Hair color, Skin/Fur Color, Lip Color, Cosmetics, Eye Color, Markings and the existing tattoos will all have new colors added to their current palette choices.
- Price Information on UI: During the Image Modification session, the Image Designer and client can now agree to a price for the displayed design changes. Only upon selecting the confirm button for the Image Designer's changes in the "after" window will the client be billed.
- Dynamic, Real-Time Updating to Client's Interface: The Image Designers and their client's interface windows will be linked and dynamically synchronized. Both players will see the 'before' and 'after' images as it is happening.
- Image Designer Bug Fixes: Changing a client's hair style from bald can now be undone, eye shapes and eye angles now alter the proper areas, and IDs have the ability to change all male freckles. (i.e. Zabrak and Twi'lek).
- Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer.
Nevs
Sat May 08, 2004 8:49 am
#2
Notes for May 8:
Be certain cards and flowers are ready for Mother's Day.
Be ready to take your mum out on a scenic drive just chit-chatting.
Have everything ready to make a wonderful dinner for mummy.
Don't forget to say "I Love You" and "Thank you" and give her lots of hugs.
Happy Mum's Day to the Mothers! 
Kwee
Sat May 08, 2004 9:04 am
#3
Aww
Nevs wrote:
Notes for May 8:
Be certain cards and flowers are ready for Mother's Day.
Be ready to take your mum out on a scenic drive just chit-chatting.
Have everything ready to make a wonderful dinner for mummy.
Don't forget to say "I Love You" and "Thank you" and give her lots of hugs.
Happy Mum's Day to the Mothers!
Tanus
Sat May 08, 2004 1:27 pm
#4
Quick question, did TH ever say why the wait time between holo emotes is around 40 seconds? Thats a long time if you plan on using them in a song/dance routine.
Kwee
Sat May 08, 2004 3:00 pm
#5
Tanus wrote:
Quick question, did TH ever say why the wait time between holo emotes is around 40 seconds? Thats a long time if you plan on using them in a song/dance routine.
It's 30 seconds. It was done to prevent lag when lots of people are using them at once. Open to feedback like everything else. We'll have to test it out on a few parties
Miyca
Sat May 08, 2004 5:55 pm
#6
Nevs Wrote:
Notes for May 8:
Be certain cards and flowers are ready for Mother's Day.
Be ready to take your mum out on a scenic drive just chit-chatting.
Have everything ready to make a wonderful dinner for mummy.
Don't forget to say "I Love You" and "Thank you" and give her lots of hugs.
Happy Mum's Day to the Mothers! 
hehe thanks! (mum of 1 rambunctious 4yo) But Kwee is right, Mothers Day is the 9th (as well as mother in laws b-day hehe) Thanks for the sentiment though!
***We now return you to your regularly schedualed thread***
Kwee
Sat May 08, 2004 6:10 pm
#7
Nevs wrote:
Notes for May 8:
Be certain cards and flowers are ready for Mother's Day.
Be ready to take your mum out on a scenic drive just chit-chatting.
Have everything ready to make a wonderful dinner for mummy.
Don't forget to say "I Love You" and "Thank you" and give her lots of hugs.
Happy Mum's Day to the Mothers!
Doh nm, I see now it says these are the things you do in preparation for Mother's Day. Your mom's a lucky lady ![]()
FuschiaD
Sat May 08, 2004 7:12 pm
#8
Kwee, have they managed to get rid of the obnoxiously persistent "brown hair" bug? Oh, please, oh please, say that they have. Or say that you already posted that and I'm the world's most unobservant person...
Syzygy-Gorath
Sat May 08, 2004 7:24 pm
#9
FuschiaD wrote:
Kwee, have they managed to get rid of the obnoxiously persistent "brown hair" bug? Oh, please, oh please, say that they have. Or say that you already posted that and I'm the world's most unobservant person...
Based on testing earlier today (which is why Slone's hair was a funny color in the Phonytail pic) it's partially fixed. You now have to leave load-range (i.e. HAMs disappear from group list) and reenter to get the right color to display.
Kwee
Sun May 09, 2004 5:47 am
#10
I've been told the hair bugs are a top priority, cross your fingers that they can fixthem all the way. The outstanding offer seems to be getting knocked out bit by bit. Is anyone still seeing the slider bug? I know they were hoping to kill that one too.
FuschiaD
Sun May 09, 2004 6:43 am
#11
*cheer* I hope so. These bugs are some of the most obnoxious things about ID.
Gyopi
Sun May 09, 2004 8:38 am
#12
Kwee wrote:
I've been told the hair bugs are a top priority, cross your fingers that they can fixthem all the way. The outstanding offer seems to be getting knocked out bit by bit. Is anyone still seeing the slider bug? I know they were hoping to kill that one too.
Yesterday the hair and skin color changes were completely out of sync between my end and the client's end so they just had to trust I was doing what I said I was. I /bugged it, but I haven't seen a recent thread on where to put new bug reports!
Randonb
Sun May 09, 2004 9:51 am
#13
<----- her client.
Added it to the In Testing daily bug thread.
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