Image Designer Archive

Thread: FAQ for Image Designers :)

Kwee
Thu Jun 17, 2004 6:20 pm
#1









I've revised NJ62's ID FAQ to reflect the changes, again with her blessing Please read it over for me and let me know if you have any feedback. There is not massive intimate detail in this doc as there is also my ID Guide, the revising of which is my next project, well one of my next projects Thanks in advance guys






Q: What can an Image Designer do?
A: All facial/cosmetic/physical modifications available at character creation as well as:
-Additional ID-only hair/frill/lekku/horn/ridge styles (Bald now available!)
-Expanded color palettes (a Master has access to 256 colors in each palette)
-Stat Migration
-Holo-Emotes


Q: What's this I hear about timers?


A: ID sessions are now accompanied by a timer that must finish its countdown before a change can go through. Non Master ID's: For cosmetic changes, the timer is 2 minutes (or1 minute in an ID Tent); for body changes, the timer is5 minutes (2 1/2minutes in an ID Tent); for stat migrations the timer is 10 minutes. Master ID's: For cosmetic changes, the timer is1 minutes (orno timerin an ID Tent); for body changes, the timer is2 1/2minutes (no timerin an ID Tent); for stat migrations the timer is 10 minutes. Timers do not stack, but instead the highest timer is applied, so if you are gettinga stat migration and lip color, the timer will beset at 10 minutes.


Q: What are the ID Tents for?

The ID Tents halve the cosmetic and body timers so that cosmetic changes take 1 minute and body changes take 2 1/2 minutes. No timer bonus exists for Stat Migration, which is the only ID ability thatmustbe donein an ID Tent. Master ID'shave no cosmetic/bodytimers in Tents (andhalved cosmetic/bodytimers outside of Tents).


Q: How does Stat Migration work?
A: The customerMUSTsettheir statsthemselves (ctrl-O). This may happen before or during theID session, though some ID's have reported the stat migration not going through when stats aretweakedduring the session.Their stats will not move unlessthey see an ID, and it must happen in an ID Salon (tent). Selectthe stat migration option and a 10 minute timer will begin counting down. The stats move instantly when the player accepts.


Q: How do Holo-Emotes work?
A: There are 16 Holo-Emotes. An Expert Hairstylist has access to all of them. Whether you give “one” or “all” there will be 20 charges. Type “/holo help” in game for instructions on use. Holo-Emotes can be set off every 30or 60 seconds, and were described by our dev as tiny generators implanted subdermally in the scalp or weaved into hair that need time to recharge between uses. An informative site on Holo-Emotes (which includes screenshots) can be found here.


Q: Where are the ID Salons (Tents) located?
A: You can type “/find salon” in one of the following five cities to have a waypoint created for you.
-Theed -5130 4260 (next to the Cantina, visible from Starport area)
-Moenia 4790 -4730 (visible from the Starport and Cantina)
-Bestine -1440 -3700 (back behind the Cantina)
-Coronet -360 -4690 (near the Cantina and Shuttleport B)
-Vreni Island -5150 -6370 (next to the Cantina)



Q: When is everything granted?




See Kwee's ID Guide (link in FAQ Index) for a chart of what cosmetic and body changes are granted when.As tothe newer skills:


Holo-emotes

Tied to Hairstyling, roleplay reason for how they function as stated by our dev: tiny little generators weaved into your hair or placed sub-dermally (under your skin) that need to recharge (hence the having to wait betw each triggering)


Hair I gives you: Beehive, Brainstorm, Imperial, Rebel

Hair II adds: Bubbles, Hologlitter, Holonotes, Sparky

Hair III adds: Bullhorns, Champagne, Technokitty, Phonytail

Hair IV adds: Blossom, Butterflies, Haunted, Hearts, and the All option


Color palettes

Novice Ent: old palettes

Novice ID: all palettes have 16x6 colors

Any Tier 1 box: all palettes you qualify forhave 16x8 colors

Any Tier 2 box: all palettes you qualify for have 16x10 colors

Any Tier 3 box: all palettes you qualify forhave 16x12 colors

Any Tier 4 box: all palettes you qualify forhave 16x14 colors

Master ID: all palettes have 16x16 colors (=256 colors)


Stat Migration

Novice ID on up


Q: How much exp should I expect to get?

100 exp for cosmetic changes, 300 for physical changes, 2000for stat migration. Half of that if you ID yourself, except for stat migration which you cannot do on yourself. At least one change must be made to get exp. The exp does not stack, so one cosmetic plus one body change results in 300 exp.


Q: Is there any other way to speed up the exp progression?

A: Ormacheck(the exp bonus food) works for ID. The bonuspercentage to exp ranges from 3% to 6% so try to find high quality stuff


Q: Are the tents player city placeable/architect craftable?
A: Not at this time, but we are told they will be one day.


Q: What can Master ID’s do that non-Masters cannot?
A: Not much actually. Chances are good that a skilled Novice ID will be able to help you with what you need. What is found exclusively in the MID skill box: skin color, head size, torso (women), age, 32 extra colorsin eachpalette.


Q: What are the bugs?
A: Here are acouple that have been documented, and are still not resolved:
1. “You are already in the process of an ID action” bug - when one of you goes LD during a session, the ID may not be able to design you (or anyone else) until they relog.
2.The UI does not always show the outfitthe person being ID'dis wearing, but instead something you were wearing earlier. A relog should fix this.


Q: What should I charge? Any other business tips?
A: Some image designers set fixed prices, and others do not.Price systems might be set up based on complexity of the change (higher skill required = more expensive) or time spent on the ID session.Kwee’s ID Guide and Pani’s Lighstrider Image Designssite (see FAQ index) are excellent resources. You can do image design on the fly or you can make a salon environment in your home. You can take appointments in advance, or do it on a first-come first-served basis. There is no right way to do it, so find what makes you comfortable.


Q: Can I give Wookiees a fro, or remove Zabrak horns?
A: These cross species hairstyleswere only doablevia an exploit that has since been disabled. Occasionally you still see people running around withhairstyles they should not have becausethose species who are not meant to have hair cannot be fixed.

Q: How doI image design myself?
A: Type control-1 to target yourself (or /target self) and then type /image. You will then be able to change yourself using the interface. You can also image design yourself by clearing your current target (by pressing “escape”) and typing /image, but this method does notgrant you a timer bonus in the tents. Note you get twice as much exp if you ID someone else.

Q: I can’t image design myself or my friend. It’s broken!
A: Is your friend a Wookiee or a Mon Cal? If so, you’re out of luck for now. They have no features changeable until ID2 in the entertainer tree, when you get eye color.

Q: What lines should I go up first?
A:If you want to become “useful” quickly, do hair first, both because hairstyle requests are frequent and Holo-emotes are granted in that line. Any Tier 4 box, Hair or otherwise will grant you all of the colors in the various palettes, minus the Master Image Designer colors. After Hair,opinions differ on whether Face, Body or Markings are the most requested.

Q: Where are the trainers?
A: In any theater, in the back room. Type /find guild:theater, they are typically in bigger NPC cities.


Q: What’s all this macro stuff I’m hearing about? I want to macro too!!

KeyTokikoMima's self-ID macro with alarm:


/sit;
/image self;
/pause 27;
/stand;
/alarmAddin 0 2 Next ID ready!;
/pause 125;
/ui action defaultButton;
/macro ImageSelfDesign;


Syzygy'smacros:


There are issues with the macro on the image designer side—I tried it and it kept losing focus on the ID window, making the defaultButton not commit the change, but for the victim side I ran two macros:

----- Start Macro AcceptOffer -----
/ui action defaultButton;
/pause 0.5;
/macro AcceptOffer
----- End Macro AcceptOffer -----

----- Start Macro AntiIdle -----
/sit;
/pause 600;
/stand;
/macro AntiIdle
----- End Macro AntiIdle -----

I ran both of these on my alt account and only had to worry about keeping my ID account going while grinding. In theory, the following should work for the ID side, but you can't chat while using it as that shifts the focus from the ID window to the chat window, making the defaultbutton go to the wrong place:

----- Start Macro OfferDesign -----
/target [self|victim];
/image;
/pause [63|153];
/ui action defaultButton;
/stand;
/pause 1;
/sit;
/macro OfferDesign
----- End Macro OfferDesign -----

Change the first line to be either /target self or /target Victim'sName depending on if you're self-grinding or have an accepter, and the third line to be either /pause 63 or /pause 153 depending on whether you're doing cosmetic or physical changes.


Q: I am getting the message "You are already in the process of an Image Design"

A: The most common way to end up in this fix is for your customer to go linkdead in the middle of an ID session. Relogging should fix it.

Message Edited by Kwee on 06-25-2004 09:04 AM

Message Edited by Kwee on 09-23-2004 02:34 PM




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Just_Bri
Thu Jun 17, 2004 6:52 pm
#2


Kwee, if you preview the post before you submit it, all HTML links will break. You will need to edit it to fix those, and when you do please do not preview the post.


Also in the exp section, you may wish to note that you cannot migrate your own stats for theyummy 2k exp....

Message Edited by Just_Bri on 06-17-2004 09:55 PM



____________________________________________________________
"V E E L A" S A I D - Retired Master Smuggler, cancelled 7/27/2005. SOE, think about every non-Jedi "cancelled" signature you've seen, and remember that there will be more as you forget the communities that makes this game's heart and soul. Entertainers, Crafters, Hybrids, Non-Jedi Combats, and Smugglers. When you are closing shop on SWG, remember that you ignored the REAL community to cater to an alpha class that assured this game would never be "balanced."

*Veela encourages you to adopt this sig
Kwee
Thu Jun 17, 2004 7:22 pm
#3

Thanks I'll add the stat mig stuff in. The links aren't broken, I just haven't put them in yet, though I appreciate the warning. I save the html part of my important docs in notepad so I can edit them and get around the link breaking issue.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

NJ62
Thu Jun 17, 2004 7:31 pm
#4








Kwee wrote:




Q: What lines should I go up first?
A: It depends on what you want to do. If you want to grind to master quickly, use face or body, because those have high-experience changes which can be used on any victim (all races have height & noses, but not all have hair, for example). If you want to become “useful” quickly, do hair followed by markings, because those are the most frequently requested changes.






This part needs to be changed to reflect the new xp system







Q: is there a way to auto-accept an image design?

A: no, there is no /imagedesignAccept or anything of the sort. It’s an urban legend. Your victim will just have to click accept. There is really no way around this.




According to a post on this forum, there's some sort of/ui default button thingy.




Other than those, looks good!



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Areli
Thu Jun 17, 2004 8:05 pm
#5






Kwee wrote:




Q: How does Stat Migration work?
A: The customermust settheir statsthemselves (ctrl-O) BEFORE beginning the ID session.Their stats will not move unlessthey see an ID, and it must happen in an ID Salon (tent). Selectthe stat migration option and a 10 minute timer will begin counting down. The stats move instantly when the player accepts.







As far as I know the stats can be changed by the player during the session as well, at least in Pub9. I've told customers to do the fine-tuning during the ID session, and none have commented that their stats didn't change.



Current main character: Saersha, Privateer and Jack-of-all-Trades (Flurry)
Just_Bri
Thu Jun 17, 2004 8:08 pm
#6

I believe I commented to the same effect some time ago.



____________________________________________________________
"V E E L A" S A I D - Retired Master Smuggler, cancelled 7/27/2005. SOE, think about every non-Jedi "cancelled" signature you've seen, and remember that there will be more as you forget the communities that makes this game's heart and soul. Entertainers, Crafters, Hybrids, Non-Jedi Combats, and Smugglers. When you are closing shop on SWG, remember that you ignored the REAL community to cater to an alpha class that assured this game would never be "balanced."

*Veela encourages you to adopt this sig
xiox
Thu Jun 17, 2004 8:32 pm
#7






NJ62 wrote:








Kwee wrote:



Q: is there a way to auto-accept an image design?

A: no, there is no /imagedesignAccept or anything of the sort. It’s an urban legend. Your victim will just have to click accept. There is really no way around this.




According to a post on this forum, there's some sort of/ui default button thingy.




Other than those, looks good!





/ui action defaultButton


It doesn't push the Reject button when Accept is grayed out so you don't have to worry about timing itor whatever





--------------------------------------------------------------------------------------------------------

PETITIONS - NPC city Appartments - Jawa Sand Crawlers - Let Players Choose Their Missions
You DO get the unlock message in Publish 9
Kwee
Fri Jun 18, 2004 5:24 am
#8






Just_Bri wrote:

I believe I commented to the same effect some time ago.




You did but when I asked for more accounts I got less than those from people saying it wasn't possible.





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

raygellenbeck
Wed Jun 23, 2004 6:06 am
#9

You might want to edit the xp section. A non-master performing stat migration only gets 600 points, not 2000. Just tested it against another account of mine in the ID tent while a 4010 ID.



All 4 Accounts Cancelled 08/04/2004

#1 Reason: Introduction of and overpopulation of Jedi that belong in KOTOR2 or a seperate server.
#2 Reason: Failure by SOE to fix long-existing problems and failure to generate any rich, meaningful, story-driven and GCW-affecting content while consistantly lying to the community in poorly handled communications.
Kwee
Wed Jun 23, 2004 6:19 am
#10

The stat migration exp is changing from 600 to 2000 in Pub 9.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

NJ62
Wed Jun 23, 2004 9:49 am
#11

Oh yeah in the "what lines first" question- what might be useful is to encourage hitting one line at a time - because of the additional colors at tier 4 right? Not sure about where holoemotes come from (heaven?)



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Areli
Wed Jun 23, 2004 5:17 pm
#12

Holoemotes are in the Hair line. I recommend taking hair first, personally, since it's the main request and gives holoemotes.



Current main character: Saersha, Privateer and Jack-of-all-Trades (Flurry)
Reiella
Wed Jun 23, 2004 5:27 pm
#13

I'd suggest clarifying the Stat Migration timer bonuses. Or at least move the statement that there are no stat migration timer bonuses to after the line about Pub 9 Masters getting timer reductions.



Master Image Designer
Master Dancer
Teras Kasi Student (Brawler 4400)
Novice Fencer (Fencer 1010)
Third Asteroid on the Right
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