Image Designer Archive
Thread: Well, she charges for it...
I just noticed the Okie Dokiee, that's so cute!
I just tell the silly people that say I don't use resources that they're paying for my time. It's gotten pretty rare for people to tell me that, but then Starsider is heavy on the roleplayers and mature players. I'd like to discuss pricing with some of the ID's on my server. I guess I'll email the ones I know about once Publish 8 hits TC and we can see what's what ![]()
well i get 25k for a tan and 60k for a full pallet color change
-Biana
Right now I tell my customers
Before startingI need 2k to cover the Impearl luxury tax; and when we are finished most customersnormally tip; just tip whatever you feel is appropriate for my time will be more than sufficient.
I haven't gotten that line in a while (not that I've been able to log in more than once a week for an hour or two the past 3 weeks but anyway..) I go by tips only. 90% of the tips I get are given out to RPcommunities/new players. The remaining 10% is split between clothes, travelling expenses, and vehicle maintenance.
All that being said..I remember who doesn't tip. If those people come back and ask for changes I usually will only do it if I'm in the mood to. If they feel that my time isn't worth anything then I'm certainly not going to fret about IDing them.
I get this line of crap all the time. usually from Architecht jerkwads who are making 400% sheer profit off everything AFTER materials costs. Yet they stiff me on a lousy 3K ID job, or insult me for wanting money for my Master profession like EVERY other one feels entitled to earn. AFTER having ME track them down & work on them. Then they spend 50K on a cheesy broken BE pet which they then take to Dathomir to use their 500K Krayt pistol to do 30K missions solo all day.......
If there was a rule that the game just wouldn't allow them to hit "accept" without paying a set amount of credits...I'd rejoice. And I charge really low anyway. My priciest thing is 12K & most stuff is like 3K.
JERKS.
Ninja007 wrote:
If there was a rule that the game just wouldn't allow them to hit "accept" without paying a set amount of credits...I'd rejoice. And I charge really low anyway. My priciest thing is 12K & most stuff is like 3K.
I always point out that the time I spent practicing my skills/earning xp is time I could have been out running combat missions had I wanted to, and that because Image Designers aren't that common, I had to spend a LOT of cash "buying" my skills from Trainer NPCs.
Of course, that goes over the head of the average L33TD00D...
I would hate to start charging specific prices but should i stick to what im doing with the occasional people who dont bother paying paying but most do or should i start charging a certain fee?
I started out asking people to tip me what they consider to be appropriate. Sadly that means people abused my good nature. One chap went through all the hair designs several times as they could not make up their mind and then tipped me 500cr - it took almost 40 minutes to go through them (and he decided on the one which I first suggested anyway).
I have made it a point now to use a pricing policy and I mail this to clients in advance. One Master Chef walked away on Saturday when I asked 4,000cr to make him obese - with the new content the chef profession is a good one to make a decent living on these days. One person wanted a simple skin colour change (slightly darker) followed by some building up of their waistline so they did not look quite like a barbie doll. I calculated the price as 12k for the work (several changes were made to get the waistline correct). They tipped me 50k - clearly someone who acknowledged that not all Image Designers are holo grinders and for some it is actually our primary source of income (my other skills being Master Entertainer and Dancer).
So I guess I will turn away some business by charging for my time but I suspect that the business I am turning away would have not actually tipped me for the work anyway. I do perform ID for free on obviously new players who had no idea what they were doing during character creation.
I welcome the changes being proposed with regards to the secure ID design/trade window. I just hope that it does not take away a lot from the creative and personal aspect of the job - if it does then my prices shall of course reflect that.