Image Designer Archive
Thread: YOUR #1-#5 Issues All ID's please vote
- They can be: bug fixes, exploits, art content requests, UI requests,general issues...
- You are limited to five issues/requests
- You may post only one time
- Each issue must be only one concise sentence, no explanations. If it is not something I'm familiar with from reading the forums (that is, something you feels requires even a short explanation) then it probably is not a top issue for the profession.
- No ranting, this is an objective technical document, I'll add explanations where necessary
Message Edited by Kwee on 06-03-2004 05:00 PM
Message Edited by Kwee on 06-03-2004 05:02 PM
- Image Designer experience gain / time to master.
- Professional tenor changes due to stat migration / increased (XP) emphasis on stat migration.
- Lack of numbers in the new UI.
- Male "zombie face" bug.
- Lack of communication before/during/after the "enhancement" process.
Number !: [Gameplay/fun] The way the timer was implimented. ( the method, not the purpose )
Number 2: [Current content] Imballance of useful content at all levels, right down to Novice Entertainer.
Number 3: [Income] Image Designers lack appeal for repeat customers.
Number 4: [New Content] Image designers have recieved no new content aside from UI and colors ( which took the least effort out of all the possible content additions ) since launch.
Message Edited by Just_Bri on 06-03-2004 03:27 PM
2 - Timers - I don't understand the obsession with time sinks in this game, especially when you apply them to one of the professions probably populated with the most casual players who don't nessecarily have hours on end to play - give us a timer that doesn't stop play for 10 minutes at a time.
3 - Don't make us the only option for stat migration - I think Bri's statement that we don't "want to be needed, we need to be wanted" sums it up - if you give players back the option to self-migrate over a longer period of time or come to us for a quick fix, they'll be less annoyed with us, more friendly and less annoyed about having to pay.
4 - Let us out of the NPC city tents! - I don't really care how, a player city tent, a droid module or a terminal for a player's house, just set us free!
5 - Some new content - new hairstyles would be nice, but especially tatoos (faction symbols etc.) would be great, as would scars (I'd image these take similar technology to tattoos).
- It takes way to long to become a MID
- Timers are boring.
- Fun factor isn't there (could be fixed by adressing issue #1 and #2)
Thank you
1. Timers, spending obscene amounts of time watching a timer tick down needs to be adressed.
2. Numbers on sliders and colours in the UI, like in the old UI.
3. Lack of useful things to do as a low skill ID.
4. Lack of actual new content (like hairstyles and such).
5. No adequate feedback after you as the ID commit to the ID changes means that thetarget could go AFK or log out, and you would not be able to cancel the session. (I think, anyway)
- XP Gain/Fun For aspiring master IDsthe time it takes need to be decrease and the fun factor needs to increase.
- Stat migration has became 99.9% of our customers and has creates bad feelings do to it is forced on them.
- New content needed, please ask forand use our input on this.
- Star Warsy Currently IDs are done magically, need reasoning behind IDs, Again please ask forand use our input on this.
- Social/Fun Stat migrations have turned out to be non-social, needs something done to it to make it social able and Fun. Again please ask forand use our input on this.
Message Edited by Sir_Voor on 06-03-2004 02:46 PM
- TIMERS - they are nothing but a hindrance and they are poorly worked out.
- EXPERIENCE GAIN - This is just hideous, and desperately needs to be completely rehauled.
- STAT MIGRATION - We should not be the ONLY avenue of gaining a stat migration, "vital function" notwithstanding.
- ADDED ARTWORK - This is still by FAR the biggest issue of our profession, and the thing I get asked about the most.
- UI BUGS - Not being able to change clothes, not being able to ID if the person gets disconnected, etc.
2.Drastic reduction in the profession's Fun Factor due to the implementation of stat migration.
3.Drastic reduction in the profession's Fun Factor due to the implementation of timers.
4.Lack of numbers in the new UI. [plagiarized from S-G]
5.Lack of communication before/during/after the "enhancement" process.[plagiarized from S-G]
Master of masters, J/K
Entertainer, Dancer, ID, Merchant (H), Commando (H), Artisan (H), Chef (H), Marksman, Medic, Scout, Brawler, Combat Medic, Doctor, Bio-Engineer,Musician, Pikeman, Bounty Hunter, Ranger, Squad Leader, Creature Handler, Pistoleer, Rifleman, Carbineer, Smuggler, Droid Engineer, Architect, Tailor, Teras-Kasi, Fencer (Unlocked), Merchant (Again),Novice ID (Again)
1) New Image Design feature to put the "Designing Images" into our profession, refer to my Signature.
2) The timer IMO seems like something to make it harder to be MID, so why are MID's and our customers being punished? Timer should be grinding ID clientside only much like how you have to wait after stimpack ebfore you can use another one.
3) ID Terminal allowed to be placed in player cities and registered on the map, by a Master Image Designer.
4) Craftables.....like HOLOEMOTES, and give us a few more Holoemotes why you're at it.
5) Put the numbers back into the UI. I remember what a customer had bfore by their numbers, now I end up messing them up and getting an unhappy customer.
1. Image design experience gain rate is punishingly slow
2. Watching a timeris not fun gameplay
3. Being only avenue for stat migration is undesirable, allow slow migration for all players again
4. New UI Bugs/Improvements (e.g. tiny colors, no numbers on things we used to have, gargantuan non-resizable window)
5. We need more real content (hairstyles, tatoos, etc.)