Game Guides Archive
Thread: Anybody else having problems not being able to attack for extended periods of time?
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AEK
Sun Sep 04, 2005 9:59 pm
#1
I've noticied this mostly on Dath, as where I've spent most my time lately. Is really annoying not to be able to attack back when a lvl 85 nightsister stalker is running you down. Seems to have happened with nearly every mob I've attacked.
Have noticed that the cooldown timers don't move during this period, like commands aren't even registering. Not sure if this is due to lag (which is at it's all time worst IMO) or some other coding break.
Only workaround that seems to work SOMETIMES is to use another special attack, rather than the normal 2 used - hence why is in game guides.
If anybody else is having this problem, please let us know your experiences so that we may get this resolved/fixed as soon as possible.
Have noticed that the cooldown timers don't move during this period, like commands aren't even registering. Not sure if this is due to lag (which is at it's all time worst IMO) or some other coding break.
Only workaround that seems to work SOMETIMES is to use another special attack, rather than the normal 2 used - hence why is in game guides.
If anybody else is having this problem, please let us know your experiences so that we may get this resolved/fixed as soon as possible.
BadgerSmaker
Mon Sep 05, 2005 1:20 am
#2
AEK wrote:
As an added note, it seems to correlate with using stopping shot, maybe will mosey on to pistoleer forum and see what is happening there...
That's a good idea.![]()
I do get this sometimes. I use a macro that spams quickdraw and bodyshot, sometimes it jams up if I have already used my stopping shot macro which has a /pause command in it that fires an alarm when stopping shot is ready.
I found that quickdraw seems to jump onto the same cooldown timer as stopping shot, whacking quickdraw a few times after dumping all paused commands sometimes helps.
DATA-LUX
Mon Sep 05, 2005 2:15 am
#3
Got the same with my macro too, Center of Being, Spin and Sweep Attack stoped working but Bacta Spray and Bacta Infusion where still going...
Calling my bike worked but /mount not...
Even /dum the hole macro didn't allow me to do any attack, same goes for log out and log in and even exit game and enter didn't solve the problem, but 2 minutes after it worked again...
Calling my bike worked but /mount not...
Even /dum the hole macro didn't allow me to do any attack, same goes for log out and log in and even exit game and enter didn't solve the problem, but 2 minutes after it worked again...
Swedewahlin
Mon Sep 05, 2005 8:08 am
#4
Iv encounter this problem too, doesnt matter what kind of attack i use.
Even if i create a simple runing macro
/attack;
/pause 2;
/ui action toolbarSlot01;
My toon goes back to non-comba pose.
Even when i attack a lair i get the music "combat succes" over and over again.
EQSanctum
Mon Sep 05, 2005 8:25 am
#5
to avoid it use an alias macro combo
example:
/alias cob /centerofbeing
make a macro called cob make the macro /cob;/pause xx;/macro cob
fixed
example:
/alias cob /centerofbeing
make a macro called cob make the macro /cob;/pause xx;/macro cob
fixed
Swedewahlin
Mon Sep 05, 2005 10:09 am
#6
Hm, CoB is a TK skill
Im not TK anymore.
Same issue occurs on both melee, range, jedi attacks.
AEK
Mon Sep 05, 2005 12:19 pm
#7
As an added note, it seems to correlate with using stopping shot, maybe will mosey on to pistoleer forum and see what is happening there...
vwfreak
Wed Sep 07, 2005 11:39 am
#9
often i get this problem when i try and use burst run after ive already burst a quick fix is hitting the esc button and clearing your que
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