Game Guides Archive

Thread: SWGstratics Chat

Liamo
Wed Apr 13, 2005 6:40 pm
#1


Is there a transcript of the Chat up yet? I tried to get in but it must be over as it says "error" and "can't connect"



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Liamo
Wed Apr 13, 2005 7:22 pm
#2

I thought by now it would be somewhere. Can anyone tell me if they answered any "hard-hitting" questions about the CU?



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Liamo
Wed Apr 13, 2005 8:33 pm
#3

Over 3 hours now and no one has any information or comments on it? I figured it would answer some hotly debated CU issues.



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Ecnirp
Thu Apr 14, 2005 5:12 am
#4

Check out this link
Transcript



TrueGunner
Fri Apr 15, 2005 6:49 pm
#5

thanks man been looking for that...

this part cracks me up

*RRR187* How will crafters place harvesters on planets now, since creatures kill low level characters so quickly?
If you wish to gather resources in dangerous areas, you should either get a PSG or you could also hire some other players to protect you in the wilds.

ummm correct me if im wrong (i know im a mere player compared tot he "Devs") but i didnt think (nor have i ever seen) a PSG that stops kinetic damage...and kinetic damage is what is done by the creatures of the game isnt it?

hehe gotta love getting answers from the devs



i would give everything to get back to day 1 of this game
i do have one thing the new players dont...the memories of the past
Flurry.... Opern, Opern', Dogi, Dogi' and Verbal'
vendors located at -2988 -3975 on naboo outside of New Freeport.
Liamo
Sat Apr 16, 2005 12:25 pm
#6






TrueGunner wrote:
thanks man been looking for that...

this part cracks me up

*RRR187* How will crafters place harvesters on planets now, since creatures kill low level characters so quickly?
If you wish to gather resources in dangerous areas, you should either get a PSG or you could also hire some other players to protect you in the wilds.

ummm correct me if im wrong (i know im a mere player compared tot he "Devs") but i didnt think (nor have i ever seen) a PSG that stops kinetic damage...and kinetic damage is what is done by the creatures of the game isnt it?

hehe gotta love getting answers from the devs



I think they are putting T21s on Kreetles now lol




I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Liamo
Sat Apr 16, 2005 12:36 pm
#7

Update: the Devs removed the CU poll on the "IN Testing-Dev" forum.


It's now a generic, "Would you recommend SWG to your friends".

Right now, 76% say no. This is reflecting the upcoming CFU, I'm sure BUT they will use this as an excuse to say "our polls show 76% of the people wouldn't recommend SWG to a friend. that shows we need to do something to change that and the CFU is just the thing."


No matter how we vote on that poll, they will spin it.


I can't currently get into TC so is that poll still there and have they changed ot to ask if we like the CFU or is it still only combat orientated?



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
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