Game Guides Archive

Thread: Melee damage and Range damage BE clothes, are they capped?

chopper49
Thu Jun 23, 2005 7:11 pm
#1

If I am wearing 4 pieces of BE clothes +15 Melee Defense and +15 Ranged Defense, my skill
box has 120/180, do I really have 180 or do I have 145?

Anyone have a good answer. Thanks in advance.....



Ahazi - Hunt Dark - MCH, MP, CL80, Colonel, FS
Bria - Mosul - TKM, MS, CL80, Sergeant, FS
Gorath - Azurn - NC, CL76, Staff Sergeant
Mattman7
Thu Jun 23, 2005 8:31 pm
#2

cap of mods from clothing, SEA's is still +25



Mattman Wavingfly - Pre CU Elder Jedi
Cratin Itasa - Artisan/12 point Master Weaponsmith/M Armorsmith/12 point BE *retired*
Mayor of Vipers Nest, Tatoine

- I support running from the police You can too
Jedimd
Fri Jun 24, 2005 7:26 am
#3

I heard BE clothes are bugged, is this true?



- I'll always miss pre-CU but I still have fun.

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ForceFielding
Sat Jun 25, 2005 12:10 am
#4

If you eat meleee defense or ranged defense food, or go thru the action of re-equipping melee defense or ranged defense clothes (anytime you change your melee defense/ranged defense) .. .you have to re-equip your weapon for the mod change to cause effect
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