Game Guides Archive

Thread: Macro People ! Help me out a sec :D

ExperiencedPilot
Sat Dec 11, 2004 4:46 am
#1

I was wondering if there is any possible way to create a legal non 3rd party pogram macro that will count the number of people in a group , and then will /say or /shout or whatever the amount of people currenty in the group ??


Anyone have any ideas ?



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Gam8it
Sat Dec 11, 2004 4:57 am
#2

To do this you would need to be able to count and remember the counted value - in a 'variable' - or there would need to be a specific variable which contained group number, now there obviously will be in the code (it must know when it gets full) but AFAIK there are only a certain number of variables we can use in game:


%TU - your full name (first and last)
%TT - your current look at target target's full name
%NU - your first name
%NT - your target's short version name (first only)
%SU - personal subjective pronoun: he/she/it for the speaker
%ST - he/she/it for the target
%OU - personal objective pronoun: him/her/it for the speaker
%OT - him/her/it for your target
%PU - possessive: his/her/its for the speaker
%PT - his/her/its for your target
%RU - your species
%RT - your target's species


It may be worth experimenting but it seems unlikley
Fortunate
Sat Dec 11, 2004 4:58 am
#3

I would say this is impossible



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4ceSensitive
Thu Dec 16, 2004 6:31 am
#4

there's no way to do a count as such that I know of with the variables given but one way to possibly do it would be using the /ui action targetGroup[n] command


I can't login to game just now as the maintenance is going on and it's beena while since I used the command but something like:


/ui action targetGroup0;

/say %TT joined, 2 in group;

/ui action targetGroup1;

/say %TT joined 3 people in group;

/ui action targetGroup2;

/say %TT joined 4 people in group



Expand thisupto the full group (targetGroup19) and then put in a "/say group full" would achieve what you wanted probably.


This maybe slightly wrong, I forget if Group0 is the character you control or the first member after your character.




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Why don't you guys all put down those VKs and hammers, pick up your guns, pull the triggers and find out?"
BadgerSmaker
Thu Dec 16, 2004 6:52 am
#5

I thought of a way to do what I think you want while AFK, but you'd need two chars on at the same time.


One char has a solo group going.


Second char is in no group, but has an auto group invite macro running.


Player goes to second char, invites to a group, second char does /ui action targetGroup1; as part of the macro then disbands.


First char invites second char to the solo group. Second char accepts.


First char makes second char leader with /makeleader.


Second char sends an /invite to the char that it has targetted.


Second char makes first char leader and disbands.


Repeat.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
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