Game Guides Archive
Thread: Macro People ! Help me out a sec :D
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ExperiencedPilot
Sat Dec 11, 2004 4:46 am
#1
I was wondering if there is any possible way to create a legal non 3rd party pogram macro that will count the number of people in a group , and then will /say or /shout or whatever the amount of people currenty in the group ??
Anyone have any ideas ?
Gam8it
Sat Dec 11, 2004 4:57 am
#2
To do this you would need to be able to count and remember the counted value - in a 'variable' - or there would need to be a specific variable which contained group number, now there obviously will be in the code (it must know when it gets full) but AFAIK there are only a certain number of variables we can use in game:
%TU - your full name (first and last)
%TT - your current look at target target's full name
%NU - your first name
%NT - your target's short version name (first only)
%SU - personal subjective pronoun: he/she/it for the speaker
%ST - he/she/it for the target
%OU - personal objective pronoun: him/her/it for the speaker
%OT - him/her/it for your target
%PU - possessive: his/her/its for the speaker
%PT - his/her/its for your target
%RU - your species
%RT - your target's species
%TT - your current look at target target's full name
%NU - your first name
%NT - your target's short version name (first only)
%SU - personal subjective pronoun: he/she/it for the speaker
%ST - he/she/it for the target
%OU - personal objective pronoun: him/her/it for the speaker
%OT - him/her/it for your target
%PU - possessive: his/her/its for the speaker
%PT - his/her/its for your target
%RU - your species
%RT - your target's species
It may be worth experimenting but it seems unlikley
4ceSensitive
Thu Dec 16, 2004 6:31 am
#4
there's no way to do a count as such that I know of with the variables given but one way to possibly do it would be using the /ui action targetGroup[n] command
I can't login to game just now as the maintenance is going on and it's beena while since I used the command but something like:
/ui action targetGroup0;
/say %TT joined, 2 in group;
/ui action targetGroup1;
/say %TT joined 3 people in group;
/ui action targetGroup2;
/say %TT joined 4 people in group
Expand thisupto the full group (targetGroup19) and then put in a "/say group full" would achieve what you wanted probably.
This maybe slightly wrong, I forget if Group0 is the character you control or the first member after your character.
BadgerSmaker
Thu Dec 16, 2004 6:52 am
#5
I thought of a way to do what I think you want while AFK, but you'd need two chars on at the same time.
One char has a solo group going.
Second char is in no group, but has an auto group invite macro running.
Player goes to second char, invites to a group, second char does /ui action targetGroup1; as part of the macro then disbands.
First char invites second char to the solo group. Second char accepts.
First char makes second char leader with /makeleader.
Second char sends an /invite to the char that it has targetted.
Second char makes first char leader and disbands.
Repeat.
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