Game Guides Archive
Thread: 350,000 Cube Recipes?
maybe its just my guildie misquoting....but she said theres more then Three Hundred and Fifty THOUSAND cube recipes....can someone confirm if theres more then three hundred as ive been reading???
thank you...this guildie tends to overexaggerate for attention reasons
Your guildie probably means there's 350k possible combinations of the known cube ingredients.
This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient4 + Ingredient5 + Ingredient6. There may be combinations that abort from being an invalid recipe.
sciguyCO wrote:Your guildie probably means there's 350k possible combinations of the known cube ingredients.
This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.
So far there are 66 discovered things that can go in the Horadric cube.
That makes 274,560 possible combiinations of ingredients.
BattleSw0rd wrote:
do you have a post by the devs that i can show this one to shut her up....
I think the key word in that is 350k POSSIBLE combinations. Statisically, all 350k combinations could possibly result in an item but the devs have something more like 300(?). Of course for every 1 successful combination there's atleast 15-20 unsuccessful combinations. So eventually we'll get there. I just hope people don't keep certain combos secret so that they can sell the items for a lot of credits. If that was the case I'd have kept quiet about the Sfor Carbine Coil, Eyes of Mesra (saw one selling for 500k today), and the Obsidian Lance Schematic.
Heorot wrote:
sciguyCO wrote:
Your guildie probably means there's 350k possible combinations of the known cube ingredients.
This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.
So far there are 66 discovered things that can go in the Horadric cube.
That makes 274,560 possible combiinations of ingredients.
Just a slight correction..... 274,560 (64*65*66)would be correct if the *order* of the items placed into the cube mattered... like... 1+2+3 is a different recipe than 1+3+2... but as I dont believe the order matters, a different formula needs to be used.... in excel, it is combin(66,3), which yields 45,760 possible combinations for the 66 known items.
Carason wrote:
Heorot wrote:
sciguyCO wrote:
Your guildie probably means there's 350k possible combinations of the known cube ingredients.
This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.
So far there are 66 discovered things that can go in the Horadric cube.
That makes 274,560 possible combiinations of ingredients.
Just a slight correction..... 274,560 (64*65*66)would be correct if the *order* of the items placed into the cube mattered... like... 1+2+3 is a different recipe than 1+3+2... but as I dont believe the order matters, a different formula needs to be used.... in excel, it is combin(66,3), which yields 45,760 possible combinations for the 66 known items.
the order does not matter 1+2+3 = 1+3+2 = 3+1+2 which was confirmed in beta... so on the last days when we did the formula it was about 45k as was stated.... and most of those 45k won't even work since not everything crafts for an item ![]()
Carason wrote:
Heorot wrote:
sciguyCO wrote:
Your guildie probably means there's 350k possible combinations of the known cube ingredients.
This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.
So far there are 66 discovered things that can go in the Horadric cube.
That makes 274,560 possible combiinations of ingredients.
Just a slight correction..... 274,560 (64*65*66)would be correct if the *order* of the items placed into the cube mattered... like... 1+2+3 is a different recipe than 1+3+2... but as I dont believe the order matters, a different formula needs to be used.... in excel, it is combin(66,3), which yields 45,760 possible combinations for the 66 known items.
This is spot on. The difference is distinction between a permutation (order matters) and a combination (order does not matter). We know that it doesn't matter in which order you place the items into the cube so this is a combination computation. combin(66,3) in excel works nicely.
Out of curiousity, how do we "know" this? Was there a dev note on the beta boards, or are people just assuming itbecause (so far) they get the same result doing 1,2,3 and 3,1,2? It's possible that the combination table just has the same results for most, but not all, permutations of a given set of components.
Quadork wrote:
We know that it doesn't matter in which order you place the items into the cube so this is a combination computation. combin(66,3) in excel works nicely.
Also, is there any firm evidence that the cube won't accept duplicates of the same item? If duplicates are allowed, the number of possible combinations would be 66 * 66 * 66 / (3 * 2 * 1) = 47,916.
So the possibilities of the size of the search space are:
- Order doesn't matter, no duplicates: 66 * 65 * 64 / (3 * 2 * 1) = 45,760
- Order doesn't matter, duplicates allowed: 66 * 66 * 66 / (3 * 2 * 1) = 47,916
- Order matters, no duplicates: 66 * 65 * 64 = 274,560
- Order matters, duplicates allowed: 66 * 66 * 66 = 287,496
{sorry, I'm a bit of a math geek, I can't resist crunching numbers}
i believe a dev stated in the straatics HoC chat there was about 300 or so odd items
sciguyCO wrote:
Out of curiousity, how do we "know" this? Was there a dev note on the beta boards, or are people just assuming itbecause (so far) they get the same result doing 1,2,3 and 3,1,2? It's possible that the combination table just has the same results for most, but not all, permutations of a given set of components.
Quadork wrote:
We know that it doesn't matter in which order you place the items into the cube so this is a combination computation. combin(66,3) in excel works nicely.
Also, is there any firm evidence that the cube won't accept duplicates of the same item? If duplicates are allowed, the number of possible combinations would be 66 * 66 * 66 / (3 * 2 * 1) = 47,916.
So the possibilities of the size of the search space are:
- Order doesn't matter, no duplicates: 66 * 65 * 64 / (3 * 2 * 1) = 45,760
- Order doesn't matter, duplicates allowed: 66 * 66 * 66 / (3 * 2 * 1) = 47,916
- Order matters, no duplicates: 66 * 65 * 64 = 274,560
- Order matters, duplicates allowed: 66 * 66 * 66 = 287,496
{sorry, I'm a bit of a math geek, I can't resist crunching numbers}