Game Guides Archive
Thread: Help please explain exp pt suits.
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Philosofikal
Mon Jun 27, 2005 1:35 pm
#1
how is this figured, I am making an alt master chef and want to know what to get for this to make great food.
Zutan
Mon Jun 27, 2005 1:38 pm
#2
As far as I know you need 10 "suit exp points" to get 1 experiment point when crafting. I believe the max is 20 suit exp points for 2 crafting experiment points.
Shinyu
Mon Jun 27, 2005 1:58 pm
#3
Yes, exactly what he said, you get one ACTUAL point of experimentation per 10 points of exp. from attachments.
Blimigerite
Mon Jun 27, 2005 2:11 pm
#4
Zutan wrote:
As far as I know you need 10 "suit exp points" to get 1 experiment point when crafting. I believe the max is 20 suit exp points for 2 crafting experiment points.
Technically all skill mods cap out at +25, but since you do not get .5 experiment points 20 is the soft cap for crafters
alephen
Mon Jun 27, 2005 2:38 pm
#5
to add 2 things:
first remember you can get a +3 to experiment with a chefs apron, so a +17 tape is nearly as valuable as a +20.
second, i have heard that higher experimentation adds to your crafting, so that a +25 will give better results then a +20, although i am not sure about this, and even if it is true, it is not a huge difference.
alephen
Mon Jun 27, 2005 2:55 pm
#7
pretty sure it is +3 experimentation, +5 assembly. (and the weapon/tailor ones add +5 repair if memory serves.) could be wrong havent been a tailor since pub 9.
TitanTen wrote:
i thought the chef's apron was +5, i could be wrong though
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