Game Guides Archive
Thread: Another Extra Storage Idea
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KillDroidxx
Sun Aug 22, 2004 7:40 pm
#1
So what I'm thinking are storage houses that are craftable by architects. They arn't for displaying stuff but just for storing. They each have a certian number of nameable bins that each hold certian amount of items. Then when you put stuff in them it deletes it but it creates a shoe print if you will of that item. Then when you wan't to retrieve it it will recreate the same item for you. This would probably cut down on database space if they could work it out. Kind of like compressing the item's file.
Please post your feedback.
Zenmetsu
Sun Aug 22, 2004 11:47 pm
#3
just get as many droids as you can with storage units, or get a couple naboo round houses.
DoWei
Mon Aug 23, 2004 6:51 am
#4
I've read this idea before on the Armorsmiths board, creating a storage warehouse usable only by master crafters. Also heard an interesting related one that instead of crafters aprons...give crafters bookbags that you have to be a master to wear and they could hold say 100+ items. All good ideas, but doubtful it would ever happen because of all the loopholes.
ClarkCharon
Mon Aug 23, 2004 7:44 am
#5
What's a shoe print?
If the database *is* the problem there are only two things you can do. Remove the item from the db or make it take less space. Putting the items in a different house, box, vendor or whateverdoesn't help.
Here is a simplistic explaination of the problem. Lets say a weapon is like a RL weapon. You can fit only so many in a closet. Same for a virtual weapon. You can fit only so many on a disk. In addition,the more weapons you have in the closet the longer it takes to find to find the one you want.Lets say you want your FWG5 in the closet. You would have to dig through all the weapons to find it.The same applies for your SWG FWG5. The more items there are in your db the longer it takes to find an item. So adding more closet space won't necessarly solve all your problems. Neither will the ability to find your guns faster.
What to do?
Put fewer things in the closet
This is the one SOE picked, assuming the DB is the problem. Its a simple solution for SOE but not a good one for the community.
Take things out of the closet & put them somewhere else
They *could*let the client store archived items. That's not a good idea because people will hack into their client & dupe stuff. *shrug* Maybe encrypting a client db?
Packing the closet better
You could allow a container to hold more resources. Crates could be allowed to hold more items and items could be allowed to be put back in. This is assuming a crate is described in the db as a single item. Something tells me they implemented a crate as a table in the db. In the first method you can think of a crate as being a magical item that never gets bigger nomatter how many items you put in it. Where a the second method using a table just keeps all like items in the same place. Like putting all your FWG5s in the same corner so you can find them quicker.
Shrink the items in the closet
You can't compress a db like a zip file. Db items are already in a format that maximizes speed & storage space. If you moved an item out of the db & placed it somewhere else on the server you would just move it somewhere else where it will take up space & be harder to get at.
Make the closet bigger
That's possible but it costs money. It would also take longer to find stuff in the closet.
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