Game Guides Archive
Thread: Global Vendor Search System = Horrible Idea
Dackrendarck wrote:
With this new system in place you can go to any random vendor and then search every single vendor on the server. This is a horrible idea. What will wind up happening is everyone will be forced to sell products at insanly low prices. Because now we just pay for something if we want it, now honest merchants are going to have to compete with the idiots who dont know they are getting ripped off. Today I bought 2 bubble tanks for 50K each, 2 cantina draft schematics for 15K each, and a No Division poster for 450K. Now every merchant will have to start selling items at these stupidly low prices. People will start getting rid of their vendors and start doing solo groups when they realize you can earn more money in that. This is a horrible idea. Merchants will never be able to earn an honest buck, because idiots like the merchant I bought from that dont know anything about the current market.
Alright, now that I am done with my ranting, feel free to start flaming, replying hatefully, whatever - but I ask that people take this into consideration if they own a vendor.
Aren't all the things you listed looted items? That means that no matter what a person sells them for, it is 100% profit. If you are trying to say that a global search will bring prices of crafted items down across the board, then you are correct. And I believe that will be a good thing. Merchants will actually have to start competing with one another for business, which helps an economy - not hurts it.
Dackrendarck wrote:
This is a horrible idea. Merchants will never be able to earn an honest buck, because idiots like the merchant I bought from that dont know anything about the current market.
Alright, now that I am done with my ranting, feel free to start flaming, replying hatefully, whatever
Well, I think the ill-will has already been accomplished.
The idea is not perfect, of course. The plan was pulled pending further development, but I bet we'll see something similar eventually.
What I have to totally disagree with, though, is the belief that crafters can not handle competition.We have a capitalistic economy in the game and denying consumers the tools to make an educated choice in products is wrong, in my opinion.
Ah, whatever. You don't sound as if you are exactly 'open to criticism.' Why you didn't post in any of the 60 page threads about this issue, I don't understand.
Shona
Draklaa wrote:
Dackrendarck wrote:
With this new system in place you can go to any random vendor and then search every single vendor on the server. This is a horrible idea. What will wind up happening is everyone will be forced to sell products at insanly low prices. Because now we just pay for something if we want it, now honest merchants are going to have to compete with the idiots who dont know they are getting ripped off. Today I bought 2 bubble tanks for 50K each, 2 cantina draft schematics for 15K each, and a No Division poster for 450K. Now every merchant will have to start selling items at these stupidly low prices. People will start getting rid of their vendors and start doing solo groups when they realize you can earn more money in that. This is a horrible idea. Merchants will never be able to earn an honest buck, because idiots like the merchant I bought from that dont know anything about the current market.
Alright, now that I am done with my ranting, feel free to start flaming, replying hatefully, whatever - but I ask that people take this into consideration if they own a vendor.
Aren't all the things you listed looted items? That means that no matter what a person sells them for, it is 100% profit. If you are trying to say that a global search will bring prices of crafted items down across the board, then you are correct. And I believe that will be a good thing. Merchants will actually have to start competing with one another for business, which helps an economy - not hurts it.
Hardly 100% profit when you account for equipment costs, buff costs, decay costs, etc.
Dackrendarck wrote:With this new system in place you can go to any random vendor and then search every single vendor on the server. This is a horrible idea. What will wind up happening is everyone will be forced to sell products at insanly low prices. Because now we just pay for something if we want it, now honest merchants are going to have to compete with the idiots who dont know they are getting ripped off. Today I bought 2 bubble tanks for 50K each, 2 cantina draft schematics for 15K each, and a No Division poster for 450K. Now every merchant will have to start selling items at these stupidly low prices. People will start getting rid of their vendors and start doing solo groups when they realize you can earn more money in that. This is a horrible idea. Merchants will never be able to earn an honest buck, because idiots like the merchant I bought from that dont know anything about the current market.Alright, now that I am done with my ranting, feel free to start flaming, replying hatefully, whatever - but I ask that people take this into consideration if they own a vendor.
Surely if they are selling at extremely low prices, they'll get picked up very quickly, raising the problem of availability. Supply and Demand. When the demand is high, the seller can raise the prices pretty high.
Im more worried about the tons of useless, close-to-unusable Weapons and Armour that will crop up when you do a search.
Search Pistols and you rake in a bunch of CDEF Pistols with 6.2 Speed and 17 - 35 damage...
Kyodor wrote:
Dackrendarck wrote:
With this new system in place you can go to any random vendor and then search every single vendor on the server. This is a horrible idea. What will wind up happening is everyone will be forced to sell products at insanly low prices. Because now we just pay for something if we want it, now honest merchants are going to have to compete with the idiots who dont know they are getting ripped off. Today I bought 2 bubble tanks for 50K each, 2 cantina draft schematics for 15K each, and a No Division poster for 450K. Now every merchant will have to start selling items at these stupidly low prices. People will start getting rid of their vendors and start doing solo groups when they realize you can earn more money in that. This is a horrible idea. Merchants will never be able to earn an honest buck, because idiots like the merchant I bought from that dont know anything about the current market.
Alright, now that I am done with my ranting, feel free to start flaming, replying hatefully, whatever - but I ask that people take this into consideration if they own a vendor.
Surely if they are selling at extremely low prices, they'll get picked up very quickly, raising the problem of availability. Supply and Demand. When the demand is high, the seller can raise the prices pretty high.
When the vendor selling these things at low prices (not realizing he is getting ripped off) he will continue to stock the vendor with these items. Then what will happen is some vendor will try to lower his prices so that his items will get sold too, causing a massive chain reaction of lowering prices. It just takes one uniformed person, when there will most likely be more. I don't want to have to compete with these people like the above mentioned in my origional post.
I totally disagree. Two possibilities:
1. Selling crafted components. If a player is making things and selling them at a price that lets the crafter feel like he/she is earning a profit, screw what everyone else sells them for. There is no need for price-fixing here. If the person is losing credits by crafting, the person will adjust prices or quit crafting as needed, solving the problem.
2. Selling loot. What say does the player base have in what a player prices a poster, or any other type of loot for that matter? If I want to sell everything I get frommonths looting for 1k per item across the board, who do you think you are telling me I'm not charging enough? If you are so indignant about something like this, then feel free to buy up all the gear you consider 'under-priced' and sell it for what *you* consider it's worth. Problem solved.
If a player sells an item for a price the player is comfortable with, the player is not getting ripped off. The fact that it might have sold for more is irrelevant, as the fact that it was put up for sale and sold means both parties are happy with the price.
It sounds more and more like you simply do not want to deal with competition that will probably be selling similar items, or the exact same items, for less than you are selling them. That, in my opinion, is no reason to veto a tool that allows consumers a better view of what is available.
Shona
2. Selling loot. What say does the player base have in what a player prices a poster, or any other type of loot for that matter? If I want to sell everything I get frommonths looting for 1k per item across the board, who do you think you are telling me I'm not charging enough? If you are so indignant about something like this, then feel free to buy up all the gear you consider 'under-priced' and sell it for what *you* consider it's worth. Problem solved.