Game Guides Archive

Thread: Skill tree

Robob
Sat Oct 25, 2003 3:30 pm
#1

Hey guys i saw a link to the jedi skill tree awhile back, can someone post it so i can favorite that bad boy. haha thanks





-=Name: Robob Server: Chilastra/Test Center *2 Year Veteran*=-
-=Jedi Publish 9/10 Tester on TC=--=JTL/RotW/ToOW Beta Tester=-
-= Grind Complete (4-26-05) 1:10AM=-
-=Jedi Elder=-
fnord76
Sat Oct 25, 2003 4:19 pm
#2

http://swgexplorer.dras.us/jeditree_initiate.htm There you go.




Vo'E Tofek of Scylla: Master Musician, Master Entertainer, Master Dancer, Master Merchant, Master Architect, Master Artisan, Master Marksman, Scout 4,1,4,0, Creature Handler 1,1,1,1
Keote Flyingcrest of Radiant: Master Marksman, Brawler2,0,0,0, Medic 1,0,1,0, Novice Pistoleer

Robob
Sat Oct 25, 2003 4:34 pm
#3

thanks alot





-=Name: Robob Server: Chilastra/Test Center *2 Year Veteran*=-
-=Jedi Publish 9/10 Tester on TC=--=JTL/RotW/ToOW Beta Tester=-
-= Grind Complete (4-26-05) 1:10AM=-
-=Jedi Elder=-
fnord76
Sat Oct 25, 2003 4:40 pm
#4

NP. Took me a while to find it myself.




Vo'E Tofek of Scylla: Master Musician, Master Entertainer, Master Dancer, Master Merchant, Master Architect, Master Artisan, Master Marksman, Scout 4,1,4,0, Creature Handler 1,1,1,1
Keote Flyingcrest of Radiant: Master Marksman, Brawler2,0,0,0, Medic 1,0,1,0, Novice Pistoleer

HyperMatrix
Sat Oct 25, 2003 4:42 pm
#5

I don't understand what the site is for.....


I mean, you can get that info through a standard Exe Explorer type program, but his is made specifically for SWG. Now the problem is, I didn't see any download link to it....he just has a 'demo' page with pictures on it...but no link to download the program.


fnord76
Sat Oct 25, 2003 4:47 pm
#6

That is the supposed skill tree that the jedi's will have once the FSCS is opened. It was supposedly gained from the .tre files. I'm not sure that it is actually valid but it is just a web site.




Vo'E Tofek of Scylla: Master Musician, Master Entertainer, Master Dancer, Master Merchant, Master Architect, Master Artisan, Master Marksman, Scout 4,1,4,0, Creature Handler 1,1,1,1
Keote Flyingcrest of Radiant: Master Marksman, Brawler2,0,0,0, Medic 1,0,1,0, Novice Pistoleer

HyperMatrix
Sat Oct 25, 2003 5:18 pm
#7

No I don't doubt the accuracy of the information. I've done this with other games myself. I just want to know why he'd make a website for his program, 'SWGExplorer' and not have to for download.
AlmiBoawou
Sat Oct 25, 2003 5:40 pm
#8

I think he made the program, but hasn't released it yet because he hasn't heard back from SOE about whether they'll allow it or not. Something like that anyway.
DarkB419
Thu Nov 06, 2003 11:32 am
#9

Is there a site anywhere that has what the skill tree will look like? I looked a little but have not found anything yet.



General Stoco of the Brotherhood of Thunder
DarkB419
Thu Nov 06, 2003 11:36 am
#10

Never mind, should have looked below everything a second time before posting : ( Sorry I'm very tired today



General Stoco of the Brotherhood of Thunder
giggy74
Thu Mar 04, 2004 7:46 pm
#11

just made novice tk (hurray) and was wondering what skills i should advance first. Any suggestions?
CestusVirium
Thu Mar 04, 2004 8:26 pm
#12

Well, I suppose it depends what you want…

Most say (and I agree) get the Dizzy and KD from power and balance first [[listens with satisfaction as the sounds of shock, horror, and outrage that come from the unwashed masses at the mere suggestion of such a combination]]. While I don’t personally use it in PvP…

Okay, I don’t PvP unless my hand is forced (I’m not going to simply lay down and die, even if I’m being attacked due to my own stupidity)…

Anyway, back to the topic at hand. This combination will give you a hell of an advantage while leveling. Faction missions, as long as you don’t try to get insane, are much easier…as are two-legged mobs, such as Tuskens. In fact, Fort Tusken is a good place to hunt if you can get buffs and a group…

After those two boxes, it’s really a matter of personal preference. Now, most people say to go up in Power after that. Personally, I got the first two boxes of Meditation. Why? Power Boost. Nothing like squatting and hitting PB to amp your stats. You don’t have to meditate through the entire thing, though it can help.

Power Boost amps your Health, Action, and Mind by ½ your mind. So, after the charge up time, if you had an 800/800/800, you’ll have a 1200/1200/1200…

After that, I would suggest Power, for the speed and damage bonuses. If those bonuses are more important to you, then I would suggest that first.

It’s all a mater of taste!

Whatever you do, don’t go to surrender Master Brawler and have Power 2 selected…nothing like watching 250k Unarmed XP get flushed down the toilet…

Not that I would EVER do something like that…

Dashiva Stonehammer – Kettemoor – TKA/MD



Dashiva Stonehammer
TKA/Fencer/Medic
Glasi
Thu Mar 04, 2004 8:58 pm
#13

my suggestion is to do power techniques first.

having mulled around in various ranged professions for most of my SWG career before going tka getting both damage and speed in the same tree was shocking to me. i did the meditation tree next just because i was in a hurry to drop medic, and it's just so damn cool. but i probably should have done conditioning next and meditation last.

obviously the striking tree you do as you can while doing these other trees. unless you were a combat medic or something and have loads of combat xp sitting around.



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