Game Guides Archive

Thread: Because You can't Post it elsewhere......

MustRead
Tue Aug 17, 2004 2:43 pm
#1

Well I would put this in better threads, but it wont let people post in test.


Jedi Changes:

Why would you combine main carc and jedi carc?

>> It would seem that combining them detracts from someone becoming a jedi, and most players don't want it anyway. In all honesty most would rather have a 2nd normal slot then 5 jedi slots.

Why do we keep combining Light and Dark Jedi as 1?

>> Light Jedi shouldn't gain from killing innocents(infact maybe lose xp), but should be given the opportunity to gain xp through some other "light" task. Also anytime a agressive task is taken against them they should get the xp as normal.

>> Dark jedi should gain xp from killing anything.... There feeding off there anger and thus would be learning to harness there power.


BE becoming obsolete:

With speeders, and ships becoming more popular a PC doesn't have a need to get BE.

>> Why isn't BE being changed to reflect the changing times. I know if my profession was becoming obsolete I would either A try to change professions or B find a way to make changes to expand. However we are reliant on devs to make those changes for us.


I have more, but I want to see how badly i am flamed for these 1st



~~~~~~~~~~~~

(working) Incarnate: Master Artisian, Archy, Droids
(working) IncarnateII: Master Merchant, Chef, Tailor
(working) IncarnateIII: Master TKA, BE
(working) IncarnateIV: Politician, Shipwright
(TBA) IncarnateV: Weapons, Armor

~~~~~~~~~~~~
AmonTdow
Tue Aug 17, 2004 2:56 pm
#2



MustRead wrote:
Well I would put this in better threads, but it wont let people post in test.
Jedi Changes:
Why would you combine main carc and jedi carc?
>> It would seem that combining them detracts from someone becoming a jedi, and most players don't want it anyway. In all honesty most would rather have a 2nd normal slot then 5 jedi slots.
Why do we keep combining Light and Dark Jedi as 1?
>> Light Jedi shouldn't gain from killing innocents(infact maybe lose xp), but should be given the opportunity to gain xp through some other "light" task. Also anytime a agressive task is taken against them they should get the xp as normal.
>> Dark jedi should gain xp from killing anything.... There feeding off there anger and thus would be learning to harness there power.
BE becoming obsolete:
With speeders, and ships becoming more popular a PC doesn't have a need to get BE.
>> Why isn't BE being changed to reflect the changing times. I know if my profession was becoming obsolete I would either A try to change professions or B find a way to make changes to expand. However we are reliant on devs to make those changes for us.
I have more, but I want to see how badly i am flamed for these 1st






BE becoming obsolete? How do you figure? hefs need be componets, tailors need be tissue, and CH always want custom pets. What's obsolete in that?
MustRead
Tue Aug 17, 2004 4:28 pm
#3

/bump



~~~~~~~~~~~~

(working) Incarnate: Master Artisian, Archy, Droids
(working) IncarnateII: Master Merchant, Chef, Tailor
(working) IncarnateIII: Master TKA, BE
(working) IncarnateIV: Politician, Shipwright
(TBA) IncarnateV: Weapons, Armor

~~~~~~~~~~~~
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