Game Guides Archive

Thread: 2600 Health incapped after 500 damage

Baric_Wolfshadow
Tue May 03, 2005 3:48 am
#1

I am not understanding this system I guess I tried seevral mission on dant either even con or 1 level below. Each time I would single pull a mob be in Mokk Janta quenker etc and root and nuke....if it gets close enough to hit me it is over since after 3-4 hits totalling 500ish damage I am incapped. This is telling me 2600 health means you can take 500ish damage and be incapped...so why not make health say 500 instead of 2600? Or is this a bug that only afgfects certain characters.


Thanks



Donoven Wolfshadow
Master Smuggler
Radiant Server
BadgerSmaker
Tue May 03, 2005 4:06 am
#2

What template have you got? Are you using armour?


What is your combat level and what is the combat level of your target?





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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Baric_Wolfshadow
Tue May 03, 2005 4:43 am
#3

Master Smuggler/4/3/4/3 Commando CL72 wearing sliced assault composite with average numbers 5300 on prot on kin/energy and 5000ish on elements


Mobs were 70-72. I just dont understand how the combat spam shows me getting hit for 500 damage total and I am incapped. If I have 2600 health then I should be able to take 2600 damage before Incap which would be logical. If the case is 500 damage to incap then I am stuck fighting grays which is pointless.







Donoven Wolfshadow
Master Smuggler
Radiant Server
BadgerSmaker
Tue May 03, 2005 4:47 am
#4

Are you using Last Ditch?



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Baric_Wolfshadow
Tue May 03, 2005 5:27 am
#5

not until my health bar was below 1/4 which meant 1 more hit and I was dead anyway.



Donoven Wolfshadow
Master Smuggler
Radiant Server
BadgerSmaker
Tue May 03, 2005 6:01 am
#6


Have you turned on the verbose combat log under Options > Chat? That should show if and how much damage is being absorbed by armour.


Under the CU you only need, Head, Chest, Bracers/Biceps and Leg armour... hands and feet dont get hit. I take it you have all that covered.


Are you getting hit for 500 "floaty" damage, that is the damage number that floats off your head. Is it just these mobs that you have problems with?


How are you single pulling the mobs? I've found that mobs usually assist each other in combat now and often find that a mob is hitting me even though it seems to be far away from me on my client.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
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