Game Guides Archive

Thread: Bugged Branch unlocking in the village ???????????

La-grange
Fri Sep 03, 2004 1:18 am
#1

She might have a point. I haven't received that option either. And I have mastered more than the one profession I currently have mastered.



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Aida
Fri Sep 03, 2004 1:34 am
#2

ah well i guess its only fair.

Was just confused since i had heard nothing about this from testcenter.
Bzzzz
Fri Sep 03, 2004 1:37 am
#3






La-grange wrote:

She might have a point. I haven't received that option either. And I have mastered more than the one profession I currently have mastered.







I'm having the same issue as well. /bugged & /reported it.



-Zz

RazorBlade79
Fri Sep 03, 2004 4:54 am
#4

I am not really sure we are talking about the same thing. As I understand it, there were 8 hidden professions before publish 10 hit (increased from 5.) Your unlocks are based on how many of them were missing at that point. And I also guess this case shows that people who unlocked their Jedi prior to publish 9 don't get any free unlocks (either they get all 6 or non at all, nothing else would make sense.)

So I don't get what you want to /bug here. If you mastered some professions and didn't get free unlocks, then that's just because you obviously didn't master any of the hidden professions, or at least not enough of them. You would need at least 3 hidden for one unlock when you needed 8 to unlock your Jedi pre 9.



___________________________________________________________________________________________________________
Quick fixes to make the game fun now: NPCs using weapons and special attacks, reduced resistances on all except faction armor and percentbased encumbrance, faction armor craftable with improved resistances with limited use schematics from recruiters, no permadeath for faction pets, doc buffs percentbased, fixed BH mission payouts, more imperial crackdown activities, replace SBDs on the corvette with high ranking NPCs, reintroduce a Jedi TEF, reward overt players with improved payouts and faction gains
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inquisitor_xanthious
Fri Sep 03, 2004 4:59 am
#5

It must be a bugg. I masterd three holo's and got no tree's nothing. I turned about 5 million exp pole/carbines/swords ext into force sensitive skills just to get the combat tree and start that going. total crazy, and to top it all off you have to unlearn skills to support say melee speed yippee
MormiHalba
Fri Sep 03, 2004 5:03 am
#6

There is no way any Pre-Publish 9 unlockers should get any free unlocks. They already have their Jedi they should be in group 5 to get their old man visit. Group 5 should be eligible for old man visits well after any rush has died down and the same goes for any normal chacacters unlocked by the new system.


Before you start up the flame throwers I intend working my 2nd slot towards a combat based jedi, I put too much time into my main chac to just hit surrennder on all skills already learnt.


So in terms we all well and truly are getting to understand "we are working on it and you can start working towards your 2nd jedi sometime after JTL" maybe the combat and smuggler revamps might be done by then as well.



Mormi Halba

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Aida
Fri Sep 03, 2004 12:10 pm
#7

RazorBlade79
Fri Sep 03, 2004 12:13 pm
#8

So that answers the question if Pre-9 unlockers get their second Jedi for free.



___________________________________________________________________________________________________________
Quick fixes to make the game fun now: NPCs using weapons and special attacks, reduced resistances on all except faction armor and percentbased encumbrance, faction armor craftable with improved resistances with limited use schematics from recruiters, no permadeath for faction pets, doc buffs percentbased, fixed BH mission payouts, more imperial crackdown activities, replace SBDs on the corvette with high ranking NPCs, reintroduce a Jedi TEF, reward overt players with improved payouts and faction gains
How to be a successful newbie
Whil Grey #2 #3 #5 #4 #6 - My character's screenshots of the day on SWG.com
WillGrey.cyndera.com
- My homepage

DeamosInfinity
Fri Sep 03, 2004 12:30 pm
#9

Under the old system your unlocked alt would be the Force Sensitive one wouldn't it?



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RazorBlade79
Fri Sep 03, 2004 12:45 pm
#10

In the old system you got an instant Jedi for your second slot, not only a force sensitive guy (since there was no FS system.)



___________________________________________________________________________________________________________
Quick fixes to make the game fun now: NPCs using weapons and special attacks, reduced resistances on all except faction armor and percentbased encumbrance, faction armor craftable with improved resistances with limited use schematics from recruiters, no permadeath for faction pets, doc buffs percentbased, fixed BH mission payouts, more imperial crackdown activities, replace SBDs on the corvette with high ranking NPCs, reintroduce a Jedi TEF, reward overt players with improved payouts and faction gains
How to be a successful newbie
Whil Grey #2 #3 #5 #4 #6 - My character's screenshots of the day on SWG.com
WillGrey.cyndera.com
- My homepage

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