Game Guides Archive

Thread: I need help with mandolorian....

Epir
Sun Jan 23, 2005 9:43 pm
#1

I'd like to make a peice, but i don't know how do to it, can sombody help me?

I know you need the following

1 alum mineral

1 special protective coating

1 binary liquid

1 alum gel packet

1 master armorsmith

1 master droid eng

but a csr just told me i needed a schematic, does naybody know how or where to get it?

I am confused.....



Patjan Nacrau -Farstar-
Epir Delvec -Kettemoor-
SweenyTod
Sun Jan 23, 2005 11:28 pm
#2

schematic?

CSR dont know what hes talking about obviously.

To craft mandalorian you need all of those pieces minus the alum gel packet, its used for rebreathers.

Actual crafting of mandalorian has to be done in the crafting room in the DWB, there are guides here for actual crafting just do a search.

Btw, our team known as the Pinkalorians on Corbantis have a full suit



______

Sweenytod -Elder Dark Jedi - Veteran to the spetznaz guild

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Narut0
Mon Jan 24, 2005 7:50 am
#3

so all you need to do it drag the droid engineer & armorsmith with you on a DWB raid then log him/her/them out in the crafting room and everytime you get the parts you need log them in trade parts to them and craft um ???

personly i know the DWB is kinda edged towards Bounty hunters more then outher classes. with droids resists beein almost everything,



Infinity [Gray-dark] 10 times ACE PILOT & only gay jedi in the vlillage
Infinity [Kaga] 2 times ACE PILOT & intergalactic Pizzia boy
Infinity [Foxeh] SHES BEHIND YOU!!!


Wengel
Mon Jan 24, 2005 7:55 am
#4






Narut0 wrote:
so all you need to do it drag the droid engineer & armorsmith with you on a DWB raid then log him/her/them out in the crafting room and everytime you get the parts you need log them in trade parts to them and craft um ???

personly i know the DWB is kinda edged towards Bounty hunters more then outher classes. with droids resists beein almost everything,






Did you even read the guide? If you did.... try again.


Everything you just said was 100% wrong.




==================================
Epae - Dark Jedi Enforcer (3) - Imperial Pilot Ace
All Accounts Cancelled per 24/4-05
Omi - Master Chef (12 pts) - Master Artisan (14 pts)
"*edited by admin*"

Death Watch Bunker - The Complete Guide - By Wengel

Narreem0884
Mon Jan 24, 2005 1:12 pm
#5

By far one of the most impressive acts ever to have been done on any server, save for the one server that got Darth Vader to land in person in a player city.



"Reality doesn't care if you believe it." - Boba Fett - Tales of the Bounty Hunters
Narreem the Wookiee
Rebel Colonel, Vortex Ace Pilot, Master Pikeman
Wengel
Mon Jan 24, 2005 1:42 pm
#6






Epir wrote:

I'd like to make a peice, but i don't know how do to it, can sombody help me?

I know you need the following

1 alum mineral

1 special protective coating

1 binary liquid

1 alum gel packet

1 master armorsmith

1 master droid eng

but a csr just told me i needed a schematic, does naybody know how or where to get it?

I am confused.....







heh.... you don't know how to make it, and you don't know what parts is needed.


Read the guide to the DWB i wrote... click on the link in my signature. There's the info you need.


The CSR is obviously clueless, cause the mandolorian armor parts is not made with a schematic what so ever.

Message Edited by Wengel on 01-24-2005 09:43 AM



==================================
Epae - Dark Jedi Enforcer (3) - Imperial Pilot Ace
All Accounts Cancelled per 24/4-05
Omi - Master Chef (12 pts) - Master Artisan (14 pts)
"*edited by admin*"

Death Watch Bunker - The Complete Guide - By Wengel

Epir
Mon Jan 24, 2005 3:47 pm
#7

I know about those parts on alakahazem it says you need alum gel pack, so i got one anyway lol, 1 inventory lot is'nt much....

But i was double checking the schematic part, so i don't even need an armor smith? unless i want to make 2 peices?

Because i am master DE (or working on it)

(This is my plan for a group i think it will work good)

5 Doctors/CM

6BH/Jedi

1 Comando

6 Brawler Prof masters (pike master, tkm, or fencer master)

2 Crafters (Me the DE/Swordsmen master, and my friend the Armor Smith master)



Patjan Nacrau -Farstar-
Epir Delvec -Kettemoor-
Epir
Mon Jan 24, 2005 3:48 pm
#8


I know about those parts on alakahazem it says you need alum gel pack, so i got one anyway lol, 1 inventory lot is'nt much....

But i was double checking the schematic part, so i don't even need an armor smith? unless i want to make 2 peices?

Because i am master DE (or working on it)

(This is my plan for a group i think it will work good)

5 Doctors/CM

6BH/Jedi

1 Comando

6 Brawler Prof masters (pike master, tkm, or fencer master)

2 Crafters (Me the DE/Swordsmen master, and my friend the Armor Smith master)



Patjan Nacrau -Farstar-
Epir Delvec -Kettemoor-
Wengel
Mon Jan 24, 2005 3:56 pm
#9

*READ THE GUIDE*...



==================================
Epae - Dark Jedi Enforcer (3) - Imperial Pilot Ace
All Accounts Cancelled per 24/4-05
Omi - Master Chef (12 pts) - Master Artisan (14 pts)
"*edited by admin*"

Death Watch Bunker - The Complete Guide - By Wengel

Epir
Mon Jan 24, 2005 8:39 pm
#10

I read your guide i am seeing if naybody else will reply to see if my info is good... i been to the dwb before and swordsmen/rifleman r strong but the the combo is bad... the dwb is too small of a space for rifleman, and swordsmens defenses r very low and will require lots of heals...



Patjan Nacrau -Farstar-
Epir Delvec -Kettemoor-
Wengel
Mon Jan 24, 2005 11:11 pm
#11






Epir wrote:

I read your guide i am seeing if naybody else will reply to see if my info is good... i been to the dwb before and swordsmen/rifleman r strong but the the combo is bad... the dwb is too small of a space for rifleman, and swordsmens defenses r very low and will require lots of heals...







And then you haven't been in the DWB. "too small for riflemen"... Master Riflemen hit at point blank range anyway....


I wrote the guide to help people, so they wouldn't make a lot of mistakes to start with. If you wanna make all the mistakes we did in the start, be my guest. Else follow the guide as i wrote it... use the experience we have from the bunker. Will save you a lot of time.


There's a reason for bringing along riflemen...




==================================
Epae - Dark Jedi Enforcer (3) - Imperial Pilot Ace
All Accounts Cancelled per 24/4-05
Omi - Master Chef (12 pts) - Master Artisan (14 pts)
"*edited by admin*"

Death Watch Bunker - The Complete Guide - By Wengel

Zutono
Tue Jan 25, 2005 5:01 am
#12

DWB isn't too small for riflemen who have decently crafted weapons. Running a DXR6b with a halfway decent scope on it means you never miss even at close up, have a high fire rate, and do acid damage. A good rifleman can kill pretty much anything in DWB 1 on 1 if he's patient. The crew is needed like the guide says in order to get deep enough before buffs wear out.



Ztepper, Z'tepper, Zpawn
Corbantis Keep (CbntK)
"Lead, follow, or GET OUT OF THE WAY!"
---==={{{[[[ Prince Xizor sends his regards ]]]}}}===---

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DirtDigger
Tue Jan 25, 2005 10:40 am
#13

Wengel, please please just don't listen to him. Your article is superb; I've studied it through and through.. If he can't be bothered to read you needn't be bothered to help.


(and yes my aim is to get some Mando together.. Just short of Protective Coating now)





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