Game Guides Archive

Thread: Prequels! Give us prequels! :)

Dinchamion
Thu Feb 03, 2005 6:45 pm
#1

Hello,

I'm sure I'll be 1-starred and maybe flamed, as sure as I never was since my time on the forums, but I'm really intereted in your opinion.

First of all sorry, if this is offtopic here, I just haven't found any more suitable place for it.

So. Have you ever thought about that the whole system and gameplay method in SWG and the choosen timeline of the game don't match? Well, I have.

If you take a closer look on the evolution of the game, its milestones are to keep balance and SW-feeling. For me, it seems an impossible task.

The fact is, that this system is perfectly suitable for a game taking place in the prequel-era. All the devs need to do is change some skins, some names and put in and take out some POIs. Of course I know it's not that simple, but roughly that's it.

I can understand also that many of the players like the original trilogy better than the prequels, or don't like the prequels at all, but think about it: SWG won't be "properly" Star Wars until the balance is remain. The original trilogy's era is completely unbalanced.

Advantages within the prequel era:

1. the Jedi-problem is gone. It's their time, the prime of the Jedi, so there wouldn't be a problem with the numbers of them
2. the PvP and PvE content would be easier. Much more factions, much more possibilites to actually play a neutral or non-PvP character...
3. design. Just think about the colorful, vibrating world of the prequels.


Just my two cents. And I'm really curious what you think about it.



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Brandon_shreve
Thu Feb 03, 2005 8:20 pm
#2

You were right abotu one thing in this post, you will get flamed/1 stared




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StarNick
Thu Feb 03, 2005 8:53 pm
#3

It'll never happen...namely as everyone associates Star Wars to the classic era. Thats the best time for a MMO, at the height of a huge galactic conflict...everything that we're familiar with SW is in this era.


But 5 stars for being couragous



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Zissod
Fri Feb 04, 2005 6:33 am
#4

While I totally agree that the current timeline was a HORRIBLE choice to base this game, I thnk SEquels would actually be 10 times better....maybe even 11 times


Firstly, aside from ROTS, the prequel moviesblow...and I'm going out on a limb wrt ROTS. Yes, it would fix the jedi problem, but I doubt many people aside from my 10 year old nephew would want to play any timeline where JarJar Butthole is walking around.


Now, why would putting the timeline AFTER ROTJ be a good idea?


1) Jedi problem solved...they could have slowly phased jedi numbers into the game, just as the years AFTER ROTJ have.

2) While there has already been BOATLOADS of content already created by authors, the devs would havehad much more flexibility, and not have to get every little detail approved byGL.

3) The time after ROTJ is chaos....pirates, smugglers, etc, running things with more freedom with the empire quasi-defeated. The Empire is struggling to find leaders, people rising up the ranks....rebels are trying to rebuild the democracy. Bottom line, so many possiblities for quests and development of your character in a meaningful way. With this timeline, our characters can't really do much at all aside from be bystanders that we fool ourselves into thinking play a role.

4) Grand Admiral Thrawn....holy *^&!, ultimate bada$$

5) Building on number 3, sooooooo much content. Giant battles, individuals working together...


I hope one day they just decide to accelerate the timeline via some expansions and finally move us into a timeline where we are less restricted, to where WE build the timeline, not GL. I think Matrix Online has a great idea in that respect, and SWG can/should do the same.






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IvanIronsword
Fri Feb 04, 2005 10:11 am
#5






Zissod wrote:

Firstly, aside from ROTS, the prequel moviesblow...and I'm going out on a limb wrt ROTS. Yes, it would fix the jedi problem, but I doubt many people aside from my 10 year old nephew would want to play any timeline where JarJar Butthole is walking around.


Now, why would putting the timeline AFTER ROTJ be a good idea?






well, if JarJar is a campable mob, why wouldn't you?


and the post Return of the Jedi period would be good... unless GL gave SOE license to start SWG from point X and after that the timeline becomes fluid....


Lord Mortium

aka

Lord Fleet Admiral Ivan Ironsword

Dinchamion
Fri Feb 04, 2005 1:20 pm
#6



StarNick wrote:
But 5 stars for being couragous








StarNick wrote:
It'll never happen...namely as everyone associates Star Wars to the classic era. Thats the best time for a MMO, at the height of a huge galactic conflict...everything that we're familiar with SW is in this era.



I can perfectly agree with that.

However, a thing which I don't understand: people who are think this is Star Wars, and this is the only way they can imagine a game set up the SW-universe is in this timeline, how cna whine about balance and rights? Rebels walking openly, and Imperials cannot do a single thing? Come on.

The way I can see it is that this game is set in the prequel-era in gameplay, but in design it's in the classical timeline. My only problem is that what is more important to people: "Star Warsishness" or game balance? It'd nice to decide that.



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Dinchamion
Fri Feb 04, 2005 2:08 pm
#7

I heard many times that prequels are bad, but I cannot understand this.

Prequels are outstandingly fantastic, even the original trilogy is not original anymore, which is good. But this is - I think - not the place to discuss why the prequels are good (but they are good, very good, very Star Wars)...

Ok, your opinion is that prequels are childish. Let's say ok, say they are. But the timeline after ROTJ is impossible to bring in to the game, for two reasons:

1. they are not coherent. That's why George Lucas made a mistake by legalizing them when he had put the SW logo on these mainly really-really bad novels.

2. they are unknown. We must see that Star Wars is defined through the movies, and can never be understanded or interpreted elsewhere. It's too much built on the movies' symbol-system, they can onyl work in a visual context... And most importantly in this case, people only know movies. Movies are the things which are showing us how to imagine the world, the characters, etc. Now think about it, if SOE would set up a game, based on novels, how many people would whine about he/she imagined this or that other way?


Still, I'm saying that for this system (and I'm referring now to the current system as well as the planned upgrades and revamps) the preuqel timeline would be ideal.

(Ah, and btw if you don't like JarJar (who is an extremely important character in the saga), don't go to Naboo, it's full of Gungans. )



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WizKid72
Fri Feb 04, 2005 3:44 pm
#8

I think the problem with getting the approval is the fact that anything that happens after ROTJ or before TPM, Lucas has no real control over.. its fanbased (although it does need his approval, but that doesn't mean it was HIS idea)..


Lucas doesn't want anything in the game that someone else made.. he wants what HE made.. it's his movie after all..


I would so love to have this game set to ROTJ timeline.. flying through the half-completed Death Star would really make my day




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SharkBoy007
Sat Feb 05, 2005 3:33 am
#9

You've all gotten it wrong, but you're lucky I'm here to straighten it all out for you. You see, SWG is "propaganda". We are slowly being trained to think that Jedi have been alive in this timeline all along, just hidden.


This is because, in 2010, he plans on releasing a super deluxe, collector's director's cut, special edition, limited-time only version of all 6 SW movies, with all new scenes added and deleted scenes restored, digimatically cleaned and restored, with all new Dolby 11.5 surround sound, of which, the only way to get these movies is to buy them in the boxed set, specially priced at $299.95. In this edition, he will add all new scenes featuring Jedi, and the new "making of" featurette will have him proclaim that Jedi have always been around, but that time and money and technology prevented him from actually being able to add in the extra Jedi. Oh, and that Jar Jar was also a Jedi.


I hope this clears that up for you





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WizKid72
Sun Feb 06, 2005 1:35 am
#10

O.o




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Dinchamion
Sun Feb 06, 2005 2:21 am
#11



SharkBoy007 wrote:
You've all gotten it wrong, but you're lucky I'm here to straighten it all out for you. You see, SWG is "propaganda". We are slowly being trained to think that Jedi have been alive in this timeline all along, just hidden.
This is because, in 2010, he plans on releasing a super deluxe, collector's director's cut, special edition, limited-time only version of all 6 SW movies, with all new scenes added and deleted scenes restored, digimatically cleaned and restored, with all new Dolby 11.5 surround sound, of which, the only way to get these movies is to buy them in the boxed set, specially priced at $299.95. In this edition, he will add all new scenes featuring Jedi, and the new "making of" featurette will have him proclaim that Jedi have always been around, but that time and money and technology prevented him from actually being able to add in the extra Jedi. Oh, and that Jar Jar was also a Jedi.
I hope this clears that up for you







Hahaha, I liked that!



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Klif_Hangar
Sun Feb 06, 2005 10:54 pm
#12






Zissod wrote:

While I totally agree that the current timeline was a HORRIBLE choice to base this game, I thnk SEquels would actually be 10 times better....maybe even 11 times


Firstly, aside from ROTS, the prequel moviesblow...and I'm going out on a limb wrt ROTS. Yes, it would fix the jedi problem, but I doubt many people aside from my 10 year old nephew would want to play any timeline where JarJar Butthole is walking around.


Now, why would putting the timeline AFTER ROTJ be a good idea?


1) Jedi problem solved...they could have slowly phased jedi numbers into the game, just as the years AFTER ROTJ have.

2) While there has already been BOATLOADS of content already created by authors, the devs would havehad much more flexibility, and not have to get every little detail approved byGL.

3) The time after ROTJ is chaos....pirates, smugglers, etc, running things with more freedom with the empire quasi-defeated. The Empire is struggling to find leaders, people rising up the ranks....rebels are trying to rebuild the democracy. Bottom line, so many possiblities for quests and development of your character in a meaningful way. With this timeline, our characters can't really do much at all aside from be bystanders that we fool ourselves into thinking play a role.

4) Grand Admiral Thrawn....holy *^&!, ultimate bada$$

5) Building on number 3, sooooooo much content. Giant battles, individuals working together...


I hope one day they just decide to accelerate the timeline via some expansions and finally move us into a timeline where we are less restricted, to where WE build the timeline, not GL. I think Matrix Online has a great idea in that respect, and SWG can/should do the same.






I completely agree with you Zissod. Another benefit is that in the post RotJ era, the Empire and New Republic (Rebels) are closer to being balanced with each other in terms of manpower/equipment/fighting tactics/etc, which makes it far easier to balance the gcw in a way that is consistant with the time frame. And equipmentwould have beenimproved on the imperial side to the point that TIEs have shields and hyperdrives added, and the imps allow other races to join them (since they no longer have the superior numbers they once had, the Imps can no longer afford to turn away aliens or to put pilots in disposable starfighters). All around, I think that a shift in timeline to the post RotJ era would really help sell the Star Warsyness of the game. The only downside is that Vader, the Emporer, and Jabba are dead in that time frame, but since all they do now is sit in themeparks like manequins, I wouldn't mind losing them in order to make the game's gameplay and storyline mesh better (plus, their loss could be made up with Thrawn and other prominent eu characters).






Dyne Cloudskimmer
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Sifer2
Mon Feb 07, 2005 2:44 am
#13

Yep I agree that this game would fit much better by making the timeline after ROTJ. In fact it almost seems at times as if the Devs are designing it that way. I would'nt be surprised if some future expansion advanced the timeline letting players participate in the movie events along the way. I c'mon what better way to introduce Hoth as a planet than to have a big live event Battle on all servers. The only real thing we lose by advancing the timeline is that a few of the movie villians die. We would'nt be able to take missions from Vader or Jabba the Hutt. However in the long run I think it would be for the best as it would give us complete freedom to do all kinds of stuff. We could really dig into the Extended Universe an just go crazy. More ships,weapons,species,planets.





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