Game Guides Archive
Thread: is /healself bugged or has it been nerf.. er rebalanced
Page 1 of 1
dreaming
Sun Sep 05, 2004 5:39 am
#1
prior to patch 10 i could use the command /healself from the quickkey toolbar
since patch 10 however any attempt to use it tells me something like :u do not have the skills required"
anyone else noticed this?
Dream
buttafinga
Sun Sep 05, 2004 5:42 am
#2
yes it does it to me to says you cannot heal action 1 or somthin i thought it had somthin to do with becoming force sensitive and it thinking i was trying a jedi heal.
SgtSixpack
Sun Sep 05, 2004 5:43 am
#3
The art of healing without the use of medicine has been /tenddamage & /tendwound as long as I have been playing, since the gamespy trial. For stims I drag and drop the into the toolbar.
buttafinga
Sun Sep 05, 2004 5:49 am
#5
/heal self heals yourself with a stim its not a medicine free heal it worked until yesterday for me.
SgtSixpack
Sun Sep 05, 2004 6:09 am
#6
What happens when u run out of stims when u most need it? With a stim in the tool bar u can see the numbers. /bewilderment
xatk
Sun Sep 05, 2004 7:17 am
#7
after becoming force sensitive
/healself
actually calls a force heal
so try
/target self healdamage
Jestanicus
Sun Sep 05, 2004 7:19 am
#8
i played with this the other day and got flattened by an NS because '/healself' now assumes you trying to do '/heal action 1'
try this /healdamage self
robomonk
Sun Sep 05, 2004 7:54 am
#10
I noticed the same thing. I used to use /heal self. Yesterday I started getting the, "You do not ahve the skills to heal action" or some such message. So I switched to /healdamage self and it works just fine.
FantasticPlastic
Sun Sep 05, 2004 7:55 am
#11
My heal self macro used to use "/heal" and I started getting this error, so I changed it to "/heald" for "/healdamage" and it works fine.
It's just the way the game parses command strings.
Odeko Resci / Okedo Resci
It's just the way the game parses command strings.
Odeko Resci / Okedo Resci
Page 1 of 1