Game Guides Archive

Thread: The Warren Themepark bug?

Puttley
Wed Feb 02, 2005 8:22 am
#1

i tried the warren mission today, i was following a very useful guid i found on here. i got all the way to get the compassion badge no problem, even managed the start of the next badge you get there, but 3 rooms, where the items you need to get for the guy in Naboo kept kicking me out. is this a bug that happens alot? i don't really want to go through it all again to find it happens again. Also, do i need to do the whole compasion badge mission before i do the next badge down there even though i have done it already? i.e. for the turret password, the locked door password?


thanks
Handb00k
Wed Feb 02, 2005 8:34 am
#2

Did you put the rods in the drum?


I read a guide once that never mentioned this part. It was written in a time when people were going crazy for badges and the warren was basically emtpy all the time.
DarkTangent
Wed Feb 02, 2005 8:40 am
#3

First of all, that room that keeps kicking you out is the control room. If you had a good guide, you would have known that you need to travel to the lowest level, collect the two reactor rods, go back up, hit two override switches, and place the rods in a container. then you can get access to the control room, and recieve your last piece of evidence. Don't bother getting anything else as long as you have the compassion badge, just go to the building with the pilot trainer in theed. The imperial that you give the evidence to will be just inside on the left. As to your second question, if you leave the warren, you will need to get the 4 keys and unlock the elevator again if you want to proceed to the lower levels. Don't bother with the turret sequence, as it is bugged. Just burstrun past the turret. If you have any other questions, let me know. I can get the website for a really good guide, the one that i used, if you need it. It has maps for every level, with key locations marked. It makes navigating the lower level quite easy, where you have to find the evidence and the override terminals and such.



Chubacca ("Chubby")-TKM--Novice Smuggler-Chimaera
"Cowards die many times before their death" -William Shakespeare
Puttley
Wed Feb 02, 2005 8:42 am
#4

no, i had got as far as gathering the evidence disks, straight after talking to Mirla, would it help doing the reactor core first. it did seem like i might need to do something else before i was let in the room. just because this is how other games glitch (or work sometimes)
Puttley
Wed Feb 02, 2005 8:44 am
#5

thanks for your help, i'll give it a try later!
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