Game Guides Archive
Thread: Terrible lag on the ryaatt trial
The lag you experienced is undoubtedly the result of the numerous Jedi who go there to grind out their template since Bounty Hunters cannot used their BH droids on Kashyyyk. All those spiders also make a nice obstacle for the more timid BHs.
The "hole" you fell through has existed since RotW came out. They occur randomly throughout certain levels of the Trail. It's an error that hopefully will be fixed within our lifetime. Though it has proved useful to me on one or two occasions when I had a few too many mobs chasing me.
I got saved by that "hole" as well and were then able to track back to the trail guide - nice
Didn't however experience more lagging here than elsewhere.
Then there is the bridge at the feral wookie village: When standing at or close to it sometimes u cant see target and vice versa at a two meter distance !. So you can get a rest if staying there and the wokkies will retreat after a short time if not bugged into the fighting position! What is this ? have others experienced this ?
Azaraphel1 wrote:The lag you experienced is undoubtedly the result of the numerous Jedi who go there to grind out their template since Bounty Hunters cannot used their BH droids on Kashyyyk. All those spiders also make a nice obstacle for the more timid BHs.
The "hole" you fell through has existed since RotW came out. They occur randomly throughout certain levels of the Trail. It's an error that hopefully will be fixed within our lifetime. Though it has proved useful to me on one or two occasions when I had a few too many mobs chasing me.
you are an idiot
ryatt grinding has been dead for almost a month now since the wooks got silver bar bossness and 17k ham.
the lag is because of the insanely long viewing distances. the webweaver is the worse due to all the empty space you can see down. that kind of image processing eats up cpu time due to rendering and culling all the overlapping objects.
workaround:
pull up the ctrl-m map, zoom in to 1st person and look straight down. you can run thru cnet like that at max lag and never slow down. you should see as small an area as possible. the less your comp has ot process, the faster your frame rates.
ryatt grinding has been dead for almost a month now since the wooks got silver bar bossness and 17k ham.
the lag is because of the insanely long viewing distances. the webweaver is the worse due to all the empty space you can see down. that kind of image processing eats up cpu time due to rendering and culling all the overlapping objects.
workaround:
pull up the ctrl-m map, zoom in to 1st person and look straight down. you can run thru cnet like that at max lag and never slow down. you should see as small an area as possible. the less your comp has ot process, the faster your frame rates. "