Game Guides Archive
Thread: multi-mod tape question...
example:
tape = +14 clothing exp, +9 weap assembly
is it possible to get both mods to stick? Possibly by first having a +1 clothing exp and +1 weap assembly already in the clothing?
ErazorHarpia wrote:
What if there both the same value?
In this case only the first mod will stick.
The workaround to the two-stat problem is to get a tape that gives you the first stat with a higher value and put it into a piece of clothing/ armor first. Then when you put the tape in that you want the second stat on, the first stat will be ignored and you will get the second stat added to the clothing. I did this to get a rifle speed mod for a cheaper price :-D
DarkFloyd wrote:I imagine that EVENTUALLY they will fix the tapes so that both mods stick.
Yeah, let's all light a candle until *that* gets done.
DarkFloyd wrote:
ErazorHarpia wrote:
What if there both the same value?
In this case only the first mod will stick.
The workaround to the two-stat problem is to get a tape that gives you the first stat with a higher value and put it into a piece of clothing/ armor first. Then when you put the tape in that you want the second stat on, the first stat will be ignored and you will get the second stat added to the clothing. I did this to get a rifle speed mod for a cheaper price :-D
I believe all you would need is a +1 clothing experimentation tape to negate the +13 one and you would get the +9 assembly one to stick.
OrizCore wrote:
DarkFloyd wrote:
ErazorHarpia wrote:What if there both the same value?In this case only the first mod will stick.
The workaround to the two-stat problem is to get a tape that gives you the first stat with a higher value and put it into a piece of clothing/ armor first. Then when you put the tape in that you want the second stat on, the first stat will be ignored and you will get the second stat added to the clothing. I did this to get a rifle speed mod for a cheaper price :-D
I believe all you would need is a +1 clothing experimentation tape to negate the +13 one and you would get the +9 assembly one to stick.
Nope. You need one with a higher mod. This has been gone over time and time again.