Game Guides Archive

Thread: Working and Not Working Skill Tapes

Ragatol
Tue Dec 07, 2004 7:10 am
#1




Working Skill Tapes


This is a list of all the working Skill Tapes. The working are green and the red ones doesn’t work. The ones in yellow have a special note in the bottom of this guide. Also note that if a skill tape has more than one skill only the one that has the highest number will be added and if both have the same number the first one is used.


Credit


All info on this page is taken from this thread: The ULTIMATE Guide to Clothing\Armor Attachments (Skill Enhancement Attachments)

The Skill Tapes

Additional Pets

Alertness

Armor Assembly

Armor Experimentation

Armor Repair

Artisan Assembly

Artisan Experimentation and Assembly

Battle Fatigue Healing (Dancing)

Battle Fatigue Healing (Music)

Berserk

Bleeding Resistance
Block – Rifle, Polearm
Camouflage

Carbine Accuracy

Carbine Accuracy While Moving

Carbine Aiming

Carbine Speed

Clothing Assembly

Clothing Experimentation

Clothing Repair

Combat Bleeding Defense
Combat Medicine Assembly

Combat Medicine Effectiveness

Combat Medicine Experimentation

Combat Medicine Use

Counterattack – Carbine, Two-Handed
Cover

Creature Taming Bonus

Dancing Mind Enhancement

Defense vs. Blind

Defense vs. Dizzy

Defense vs. Intimidate

Defense vs. Knockdown

Defense vs. Posture Change (Down)

Defense vs. Posture Change (Up)

Defense vs. Stun

Disease Resistance
Dodge – Pistol, One Handed
Droid Assembly

Droid Complexity

Droid Customization

Droid Experimentation

Droid Precision

Droid Speed

Fire Resistance
Food Assembly
Food Experimentation

Foraging

General Ranged Aiming

Grenade Assembly

Grenade Experimentation

Group Terrain Negotiation

Healing Range

Heavy Weapon Accuracy

Heavy Weapon Speed

Injury Treatment

Injury Treatment Speed

Instrument Assembly

Intimidation

Medical Foraging

Medicine Asembly

Medicine Use

Medicine Experimentation

Melee Defence

Musical Mind Enhancement

One Handed Melee Damage

One Handed Weapon Accuracy

One Handed Weapon Counterattack

One Handed Weapon Evasion

One Handed Weapon Speed

Pistol Accuracy

Pistol Accuracy While Moving

Pistol Accuracy While Standing

Pistol Aiming

Pistol Speed
Poison Resistance

Polearm Accuracy

Polearm Counterattack

Polearm Damage

Polearm Evasion

Polearm Speed

Ranged Defense

Ranged Injury Treatment Speed

Rescue

Rifle Accuracy

Rifle Accuracy While Moving

Rifle Aiming

Rifle Crawl Speed

Rifle Speed

Steady Aim Bonus

Stored Pets

Structure Assembly

Structure Complexity

Structure Experimentation

Surveying

Taking Cover

Terrain Negotiation

Thrown Weapon Accuracy

Tracking Droid Effectiveness

Tracking Droids

Two Handed Melee Accuracy

Two Handed Melee Counterattack

Two Handed Melee Damage

Two Handed Melee Evasion

Two Handed Melee Speed

Unarmed Accuracy

Unarmed Damage

Unarmed Speed

Volley Fire Bonus

Warcry

Weapon Experimentation and Assembly

Weapon Experimentation and Assembly

Weapon Repair

Wound Healing (Dancing)

Wound Healing (Music)

Wound Treatment

Wound Treatment Speed


Notes about Skill Tapes


Block


This skill has made many people confused. This skill only works while you have a rifle or a polearm weapon equipped.


Carbine Aiming


This skill tape only works when you use the /aim command.


Combat Medicine Effectivness


This skill tape should work but can’t be tested because of that your healing amount ranges from almost nothing to a very high number.


Counterattack


This skill has made many people confused. This skill only works while you have a carbine or a two-handed weapon equipped.


Dodge


This skill has made many people confused. This skill only works while you have a pistol or a one-handed weapon equipped.


Droid Speed


This skill tape works, but it seem to only slow down your droids and this makes this skill tape very useless.



Pistol Aiming


This skill tape only works when you use the /aim command.


Rifle Aiming


This skill tape only works when you use the /aim command.


Surveying


This skill tape works but are very useless because you still cap at surveying IV.


Message Edited by Ragatol on 12-08-2004 01:14 PM

Message Edited by Ragatol on 12-10-2004 08:16 AM



Spite, member of the Twin Mountain Conclave in the Scylla Galaxy.

Commando
Dancer
TKA
Force Sensitive

MagicYoda
Tue Dec 07, 2004 7:56 am
#2

Really Useful Mate


Only just realised that most of the AA's I have are red or yellow
gomi321
Tue Dec 07, 2004 7:57 am
#3

5 stars. Great post




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Ragatol
Tue Dec 07, 2004 2:30 pm
#4






MagicYoda wrote:

Really Useful Mate


Only just realised that most of the AA's I have are red or yellow






hehe... guess why i did this one? hehe



Spite, member of the Twin Mountain Conclave in the Scylla Galaxy.

Commando
Dancer
TKA
Force Sensitive

Ragatol
Tue Dec 07, 2004 2:32 pm
#5

/bump



Spite, member of the Twin Mountain Conclave in the Scylla Galaxy.

Commando
Dancer
TKA
Force Sensitive

WylotheUber
Tue Dec 07, 2004 2:36 pm
#6

Great post. Someone should sticky this...
Werptik
Tue Dec 07, 2004 2:47 pm
#7

Good post - but what the heck is being done to fix those that DO NOT work? Kinda annoying if ya have a +25 to something and it NOT work.


Any clues?



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jihn
Tue Dec 07, 2004 4:01 pm
#8

Bleeding Defense - I recently have used a +25 and it has done wonders for me....When fighting elders, i get the same amount of bleeds, but the strength on them seems significantly lower. The cure rate is the same, in general 3 times to cure...but like I said....My bleeds are no where near as strong as they were when I didnt have this.



Combat bleed defense - I have +19 on this also and it seems to reduce the amount of bleeds I get. Without this on, I seem to get bleeds more often.


My 2 cents.




sAint jihn

To make clicky see below
<a href="YourURL">Clicky </a>

Ragatol
Tue Dec 07, 2004 4:05 pm
#9






jihn wrote:

Bleeding Defense - I recently have used a +25 and it has done wonders for me....When fighting elders, i get the same amount of bleeds, but the strength on them seems significantly lower. The cure rate is the same, in general 3 times to cure...but like I said....My bleeds are no where near as strong as they were when I didnt have this.



Combat bleed defense - I have +19 on this also and it seems to reduce the amount of bleeds I get. Without this on, I seem to get bleeds more often.


My 2 cents.






areyou getting more damage when not in combat so I could get my theory confirmed?



Spite, member of the Twin Mountain Conclave in the Scylla Galaxy.

Commando
Dancer
TKA
Force Sensitive

Tonar
Tue Dec 07, 2004 4:48 pm
#10

In an AA attachment, if you had polearm speed 2 first, then rifle speed 3 second, which one would stick ?


Comments appreciated.Thanks.



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Ragatol
Tue Dec 07, 2004 5:07 pm
#11






Tonar wrote:

In an AA attachment, if you had polearm speed 2 first, then rifle speed 3 second, which one would stick ?


Comments appreciated.Thanks.






the highest numbered... unless you already have a rifle speed +3 or more in the thing you put the tape in



Spite, member of the Twin Mountain Conclave in the Scylla Galaxy.

Commando
Dancer
TKA
Force Sensitive

KreralksoxWRX
Tue Dec 07, 2004 5:31 pm
#12

Nice but pity u got ur info from here


<http://www.rpgexpert.com/2882.html>
Ragatol
Wed Dec 08, 2004 12:19 am
#13






KreralksoxWRX wrote:

Nice but pity u got ur info from here








hmm... ivr never seen that site.. i got my info frm the thread at the top.. theres a clicky



Spite, member of the Twin Mountain Conclave in the Scylla Galaxy.

Commando
Dancer
TKA
Force Sensitive

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