Game Guides Archive

Thread: Can someone answer a question for me about SWG?

Raymondgt
Fri Aug 20, 2004 8:32 am
#1

What does dodge cap out at, and if it is caped out can food improve it?

Does defense Acuity benefit you hen you use fencer?
XenoKronn
Fri Aug 20, 2004 8:43 am
#2

I believe it caps at 125.



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Rogue Squadron
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Dabuggin1
Fri Aug 20, 2004 8:43 am
#3

if u are capped in any particalur ability.......no food, skill tape, enhancement, ect will increase it above the cap.


for example, tkm is capped on speed.......u can stack speed tapes up the ying yang or buy the fastest vibro possible and it will not modify your speed abilities for the positive.



~~~~ Onack Esock ~~ Gorath ~~ Guild ROG ~~~~

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Craphamster
Fri Aug 20, 2004 8:51 am
#4






Dabuggin1 wrote:

if u are capped in any particalur ability.......no food, skill tape, enhancement, ect will increase it above the cap.


for example, tkm is capped on speed.......u can stack speed tapes up the ying yang or buy the fastest vibro possible and it will not modify your speed abilities for the positive.







The cap on your own character's own skill mod is +125, however this can be increased by a further +25 through the use of attachments, and can be increased again by a small amount through the use of food.


Speed is a special case due to the fact that the SWG weapon speed formula is pretty much broken, and would cause you to attack infinitely fast at +100 speed if it weren't for the fact that there is a "one attack per second" cap.




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I was a Jedi once...
sciguyCO
Sat Aug 21, 2004 12:07 am
#5

Dodge caps out at 125 from skill boxes (so you can't stack pistoleer/fencer skills any higher than that), dodge tapes allow an additional 25 above that (the max bonus you can get from tapes).


There isn't any food that improves the dodge skill. Things like Air Cake, Fizz Pudding, and Pikatta Pie are actually just plain +defense foods with a screwy description. Being under the effect of those foods just mean that anything attacking you misses more, it doesn't actually trigger a dodge.


No clue about the acuity...





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