Game Guides Archive
Thread: OMG i thought they fixed this!
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Brandon_shreve
Sun Dec 19, 2004 2:23 pm
#1
i thought they fixed the constent Run Time errors??
i thought they fixed were u hit CTRL ESC u crash??
well ive still been having these both
anyone else?
i thought they fixed were u hit CTRL ESC u crash??
well ive still been having these both
anyone else?
SharkBoy007
Sun Dec 19, 2004 2:23 pm
#2
brandon17394 wrote:
i thought they fixed the constent Run Time errors??
i thought they fixed were u hit CTRL ESC u crash??
well ive still been having these both
anyone else?
That's what you get for thinking
XwingRogue3
Sun Dec 19, 2004 2:29 pm
#3
ROFL if all of us SWG players had a dollar everytime we were told the DEV's fixed something we'd all be rich.
Brandon_shreve
Sun Dec 19, 2004 2:29 pm
#4
XwingRogue3 wrote:
ROFL if all of us SWG players had a dollar everytime we were told the DEV's fixed something we'd all be rich.
you if we didnt play swg we'd be rich
Porinjikerri
Sun Dec 19, 2004 2:30 pm
#6
Lotsa my mates have been having client crashes when attempting to quicklog. So you are not alone!
Moria Gen
Derku
Sun Dec 19, 2004 8:11 pm
#7
I am having teh same problem still. But now I will crash while just playing too. Hey SOE where do you get these guys. I have no computer experience either so can you hire me?
Leana_Txorana
Mon Dec 20, 2004 8:16 am
#8
i thought they fixed the constent Run Time errors??
i thought they fixed were u hit CTRL ESC u crash??
well ive still been having these both
i thought they fixed were u hit CTRL ESC u crash??
well ive still been having these both
==================================================
1) Are you on test? I thought the fix to live was today.
2) You do realize that a symptom (CTRL ESC crash) may have
several causes. They may have fixed all the causes they know
about so yes they did fix bugs related to the CTRL ESC crash
just not the bugs you may be seeing. Report the problem.
This comes up everytime they fix a warping bug and people
start calling the devs liars. When a warping bug is reported
the devs attempt to recreate the problem based on player
reports. If they find a way to reproduce the problem, they work
on a fix. Not it is possible they found a different but that is causeing
the same problem. Thus when they fix it, the problem may continue
to be a problem for some people.
This does not mean they have not fixed any problems related to
the reported bug.
Garryk_Stryder
Mon Dec 20, 2004 10:32 am
#9
I don't know about you folks but the only place that my friends and I have been getting the runtime error crash is in or around the squill cave. /shrug
Derku
Mon Dec 20, 2004 3:30 pm
#10
Garryk_Stryder wrote:
I don't know about you folks but the only place that my friends and I have been getting the runtime error crash is in or around the squill cave. /shrug
No mine happens randomly at any place. I have not crashed yet today though.
DarkenJal
Mon Dec 20, 2004 6:07 pm
#11
just do this.
/sit;
/pause 2;
/logout;
/pause 35;
/quit;
logs you out. and quits the game. make a macro and put it on an unused toolbar slot. if you don't have 40 seconds to wait to quit the game, you need better time management.
they know about the problem. they are working on it.
/sit;
/pause 2;
/logout;
/pause 35;
/quit;
logs you out. and quits the game. make a macro and put it on an unused toolbar slot. if you don't have 40 seconds to wait to quit the game, you need better time management.
they know about the problem. they are working on it.
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