Game Guides Archive
Thread: Idea for the CU...
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Dackrendarck
Mon Feb 14, 2005 9:08 am
#1
This is an idea I had, but I beleive it had been mentioned before in one of the other forums. I think that there should be "legendary proffesions," such as a legendary Bounty Hunter or legendary Swordsman. These people that attain legendary status would have access to more powerfull moves and more defenses and speed abilities. The Legendary tree would come after you hit master and would be set up the same way, however to train you would have to visit a NPC legend of your profession, these would be scartered in the wild on different planets. However, a legendary Weaponsmith trainer would not be in the middle of Dathomir. These trainers would work similar to the village in which you give them exp, and every time you reach a new tier in the tree they will give you a simple destroy task to unlock it. These boxes would be equally, if not harder, to grind to than the force sensitive boxes. I beleive it should take at least the time to do your force sensitive template as it would to finish the legendary tree. However, there is one more drawback. Since it would just be dumb to have every person out there be a legendary proffesion, you would have to at least be a 6 month or 1 year veteran, to prove that you have killed every creature in the game, like any true legend. Also, if you chose to be a legendary proffesion you may not become a Jedi or have force sensitive skills. Since at the CU most professions will not be able to solo anything harder than a enhanced kwi at most, these legendary professions would be similar in strength to the players now. I only worry that if this was not to be implmented right, then everyone would be a legend.
So, what is everyones take on it? Please voice your comments.
MikeMonger1
Mon Feb 14, 2005 9:16 am
#2
I can see them doing this in the next retail expansion, but I don't see it happening through a publish.
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