Game Guides Archive
Thread: Will FS Mods stack with SEA's?
Page 1 of 1
Tragot
Thu Aug 26, 2004 6:56 am
#1
Ok, just thought of something. Will the new Force Sensative skill mods stack with mods from Clothing and Armor Attachments? Will they be independent of each other?
The reason I ask is this:
Currently, there is a cap of +25 to any single mod that can be used by SEA's.
You can get a +20 experimentation/assembly in the FS Crafting skills.
Now depending on how this is implemented, if they stack you will then be able to get +45 experimentation to work. If they do not stack, and you can still just get +25, then the market on SEA's will plumit, and a very large potion of the crafting population could easily get to be a +25 experiment/assembly/repair.
I do plan on having my second toon as a crafter, and am curious how this system is going to be implemented.
Ciao,
Solotarious Lupis
GotEgg
Thu Aug 26, 2004 10:27 am
#2
Yes, they will stack- BUT, the FS skills will NOT add experimentation points anymore.
In the beginning the devs said that you could have +25 from CA/AA's and +20 from the FS trees, making you a 14 point crafter. A little bit later this was changed.
The FS skills now only give you a bonus to assembly and experimentation success, and from what i have heard - the difference is quite noticeable.
Message Edited by GotEgg on 08-26-2004 10:27 AM
Page 1 of 1