Game Guides Archive

Thread: Combining multiple modded AA's help

zPYROz
Sat Aug 28, 2004 4:37 pm
#1

Ok, to make this as simple as possible, let me just say what I have...


+25 Poison Resistance/+20 2H Weapon Accuracy AA

-and-

+11 Poison Resistance/+11 Rifle Speed AA



Here's my question.


To make the +25 Poison Resist and the +11 Rifle Speed mods to stick to say an ubese shirt, would I FIRST add the +25 Poison Resist/+20 2H Weapon Accuracy to the shirt THEN add the +11 Poison Resist/+11 Rifle Speed? Of course I'm wanting the +25 PR and the +11 RS to stick. Would this order of adding them to the shirt get the results I want?



Daka Pyroz--Saber Master vvvvv Meelo Pyroz--Bounty Hunter
(gggggggggggggggggg9WXnnn]]]]nnnWX9ggggggggggggggggggg)



Rawauh
Sat Aug 28, 2004 4:48 pm
#2

Drop the +25 poison on and then the +11 Rifle Speed. The +11 poison will be canceled out because the +25 is bigger.



---------------
Celcon - Master of the Whoring of Loot Profession
zPYROz
Sat Aug 28, 2004 5:50 pm
#3

Thanks, just what I thought. Also, would it be smarter to put this in say an Acklay/Krayt Enhanced Padded Belt (15k cond.) or just a reg Ubese shirt?



Daka Pyroz--Saber Master vvvvv Meelo Pyroz--Bounty Hunter
(gggggggggggggggggg9WXnnn]]]]nnnWX9ggggggggggggggggggg)



Rawauh
Sat Aug 28, 2004 6:20 pm
#4

ubese as it cannot decay.



---------------
Celcon - Master of the Whoring of Loot Profession
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