Game Guides Archive
Thread: About Friday Features...
robpro wrote:
What SOE has planed to prevent everyonoe from being a jedi. or do thay have no plan for Jedi over population that we are allready seeing
SWG biggest selling point JEDI will it also become SWG biggest losing point?
They had a plan. It was called "perma death" but it was deemed too hard ortoo frustrating. Regardless if it was frustrating, it would have kept all but the most dedicated players from playing Jedi because it would be too frustrating for average players and it was. But the developers caved to thedemands of the Jedi (sound familiar?
)and now the population is out of control and there is no cure in sight.
When you make one profession heads and shouldersabove every other profession it is only a matter of time before nearly everybody in the game becomes that profession.
What makes me sad about the whole thing was that when a player became a Knight (or was it Master) and died in the original plans they would become a "blue glowie" ghost-like character like Obi-Wan and Yoda (and later, Anakin) in the orginal trilogy. Now we'll never get to see that. ![]()
Things to cover (no special order)
1. Astromech stats: economy, professions, race, factions, bases placed, bases destroyed, player cities, house rot, jedi, Bazaar and Vendor transactions, BH Bounties etc.
2. Crafter upgrade preview. There is a crafter upgrade planned... isn't there?
Things that should NOT appear:
1. Loot lists. I feel fairly certain you won't do this anyway. Loot is supposed to be a bit of a surprise, and knowing that mob x has a 23% chance of dropping loot y takes a lot of the fun out of it. So does knowing that min-maxers have managed to caclulate the likely minimum number of kills to assemble a gong/rug/table, etc., and are monopolizing the necessary kills that give the best chances.
2. Single-class features. Unless it's something as huge as the Jedi Revamp, I don't think a FF should concentrate on a single class, but should be more general.
3. Q&A sessions. These need to be handled (better) as part of the regular feedback. What do you have Tiggs and the profession reps for?
4. Bug list, with rough priority (and a bit on how you prioritize) Again, needs to be part of an upgraded feedback. I really think you should consider making the list public.
Edit: Drat. I forgot #5: Please update the old feature with the gardens with the *size* of each.
Message Edited by Crimsonsplat on 03-02-2005 06:56 PM
how about future GCW friday features? Such as GCW scores on EVERY server's planet, info on each type of faction NPC, future GCW changes and ideas..ect. I like hearing about the GCW since that what this game is built around...
Thunderheart wrote:
Every Friday, we post a feature. The feature is an in depth tip, some screen shots of some up and coming game features, wallpaper and that sort of thing.
As it stands, everyone is eager to see a Friday Feature on Combat Upgrade. We do have some Combat Upgrade Features coming up, but they are not going to happen every Friday.
What I would like to know, is what sort of Friday Features would you be interested in outside of Combat Upgrade materials?
Thanks very much for your feedback.
Note: Please be polite and constructive.
Revisit some of the old friday feature Astromech stats. Or better yet, get some regularly (weekly?) updating Astromech stats.
Thunderheart wrote:
Every Friday, we post a feature. The feature is an in depth tip, some screen shots of some up and coming game features, wallpaper and that sort of thing.
As it stands, everyone is eager to see a Friday Feature on Combat Upgrade. We do have some Combat Upgrade Features coming up, but they are not going to happen every Friday.
What I would like to know, is what sort of Friday Features would you be interested in outside of Combat Upgrade materials?
Thanks very much for your feedback.
Note: Please be polite and constructive.