Game Guides Archive
Thread: Aurilian Plant Care
Chewie101
Tue Sep 07, 2004 12:08 am
#79
Both water and nutrient affect the growth rate. The growth rate affect the health. Even if th health is good, if the growth rate is wilting, the health will start to drop.
PennyFingers
Tue Sep 07, 2004 12:43 am
#80
Day 2:
Health: Good
Growth: Slow
Water: Normal
Nutrients: High
Even if they are individually different (which they probably are) this is still good support and therapy for all of us crazy people trying to get the darn thing to grow something!
Kenethrios
Tue Sep 07, 2004 1:48 am
#81
I'm using water with OQ 950 or something
and oats with an average of about 990 in PE OQ
Alila
Tue Sep 07, 2004 2:58 am
#82
TuskKiller wrote:
I haven't dropped this in my house yet..... but it seems like more trouble than it's worth.
What is the value of the Plant and of the +5 CM necklace if I were to auction them off on the forums?
I think I might save myself the headache.
(Auction them off.... figuring I'll find out there's one crazy guy with a whole "greenhouse" full of these adding and removing nutrients and water every three hours from 100 aurillian plants.... until he goes MADDDD!!!!)
Aurillian greenhouse.. damn, what a concept
Now that would be something worth seeing ![]()
Bearber
Tue Sep 07, 2004 3:54 am
#83
It says that everyone's is different... but if you look at the board... and the folks i've talked to in game.. the results are similar... everyone seems to be trying to overfeed/water their plants and everyone is going to wilted... the ones who leave it at normal/normal are getting at least some growth rate... They may not be the same forever, but right now it seems like it's at least similar.....
PennyFingers
Tue Sep 07, 2004 3:58 am
#84
Any idea of the farmer's advice has a lot to do with it? Has anyone had their individual plant in their INV when talkign to the farmer, and has anyone reached the point where it is creating fruit and what does the fruit do?
whoa boy question fest.
Bannon9k
Tue Sep 07, 2004 5:18 am
#85
Day 1:
Health Good
Growth rate Slow
Water and nutrient Normal.
Log on 10am next day
Health Good
Growth rate Slow
Water and nutrient below normal
Added 1 to each water and nutrient to bring back to normal
Log in 10pm
Health Good
Growth rate Wilting
Water/nutrient Normal
Adjusted Water to moist, nutrients to high. Per a post made about what the aurillian farmer tells you.
Log in 10am
Health Fair
Growth rate Wilting
water/nutrient moist/high
Adjusted water to normal, left nutrients alone. Will check up again tonight
Bannon9k
Tue Sep 07, 2004 5:20 am
#86
Oh yea, I even put some lighting next to the plant as well as some paintings for it to enjoy =P
Alila
Tue Sep 07, 2004 5:31 am
#87
Bannon9k wrote:
Oh yea, I even put some lighting next to the plant as well as some paintings for it to enjoy =P
Oh god ![]()
Remember what our chemistry teachers taught us: always change only one parameter in an experiment at a time, otherwise you'll be left guessing what made the change for the better/worse
0rv0
Tue Sep 07, 2004 5:34 am
#88
Day6(restart)
Health: Wilted
Growth Rate: Wilting
Growth Rate: Wilting
Water Level: Normal
Nutrient Level: Normal
Adjusted nutrients back to low =/
Man, this is maddening hehe.
Tekcasualty
Tue Sep 07, 2004 5:36 am
#89
Day 6
Condition: Perfect! (yay ^_^)
Growth speed: normal
Water level: Below Normal
Neutrient level: Normal
Kenethrios
Tue Sep 07, 2004 6:39 am
#90
Yesterday I had perfect condition, and only above normal growth rate with normal, normal.
I increased the nutrients to very high=> growth went wiltering, health went to full of live
so I dropped the nutrients again to below normal: growth became normal
increased nutrients again, this time to above normal => growth rate to below normal....
increased nutrients again, this time to above normal => growth rate to below normal....
I just put everything back to normal normal, I'll probably maintain perfect condition and go back to an above normal growth...
I now wonder, how can I possibly get extraordinary growth??
Bannon9k
Tue Sep 07, 2004 2:54 pm
#91
From what I've read so far...everyone's plant seems to be different. So basically it looks like we just gotta play with it to find out where each plant needs to be.
Though all of them seem to have the common ground that the water needs to be lower than the nutrients....but we'll see as more data is collected.