Game Guides Archive

Thread: Guide To Modding the Music in SWG (and how it does not violate the EULA)

TakO_Paleae
Tue Jan 11, 2005 1:49 am
#66

thanks to whoever game me 3, 1 stars in a row, votes number 22, 23, 24

i would like some feedback next time, if it sucks tell me how i can improve it, otherwise it will never get any better



EDGEEDGEEDGEEDGEEDGEEDGEE   -Tak'o Paleae - Executive Officer of EDGE
DGEEDGEEDGEEDGEEDGEEDGEED -Citizen of Edge Noir
GEEDGEEDGEEDGEEDGEEDGEEDG -Former home of the Rori Rumble
EEDGEEDGEEDGEEDGEEDGEEDGE How to mod music in SWG
EDGEEDGEEDGEEDGEEDGEEDGEE
DGEEDGEEDGEEDGEEDGEEDGEED
GEEDGEEDGEEDGEEDGEEDGEEDG

P.S. - this is what part of the alphabet would look like if Q and R were eliminated.
Liamo
Tue Jan 11, 2005 2:14 pm
#67

Is there any way to lengthen the time the files will play?

Also, is the .tre extractor the only way to see how long each file will play for in-game?



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
TakO_Paleae
Tue Jan 11, 2005 9:03 pm
#68

it should play the full length of the file



EDGEEDGEEDGEEDGEEDGEEDGEE   -Tak'o Paleae - Executive Officer of EDGE
DGEEDGEEDGEEDGEEDGEEDGEED -Citizen of Edge Noir
GEEDGEEDGEEDGEEDGEEDGEEDG -Former home of the Rori Rumble
EEDGEEDGEEDGEEDGEEDGEEDGE How to mod music in SWG
EDGEEDGEEDGEEDGEEDGEEDGEE
DGEEDGEEDGEEDGEEDGEEDGEED
GEEDGEEDGEEDGEEDGEEDGEEDG

P.S. - this is what part of the alphabet would look like if Q and R were eliminated.
MadDragoon
Wed Jan 12, 2005 11:34 am
#69

I redid some of my files and they appear to play the full length of the file I put in there, however, sometimes (and this isn't due to this mod) certain movement will stop the music.


Don't know if that's what your experiencing however, I sat still in one spot and waited for my sunset music to play and it played the whole thing.



ggggggggggggggggg e- Mar Koola -e ggggggggggggggggg
"....you re-incarnated the Meanie!" - Kacy
Twisted Bastahds Guild
Liamo
Wed Jan 12, 2005 12:20 pm
#70

thank you guys VERY much for your answers



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
AudieLeon
Wed Jan 12, 2005 4:18 pm
#71

er i mean how do i find the file that i change the name?



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Jessian
Wed Jan 12, 2005 4:54 pm
#72



AudieLeon wrote:
er i mean how do i find the file that i change the name?





think you copy your MP3 files into this directory and then change the MP3, to whats on the list.

now i have two issues with this, i did five new tracks for my own music, duel of fates for on Dathomir, and a few others heres what i am using, i know none atm work. but i have not been to dathomir yet.

mus_reveal_dangerous_c <-- the empire strikes back
mus_sunrise_a <-- Princess Liea
mus_sunset_a <--- Yodas theme
mus_theme_dathomir <-- Duel of fates
mus_theme_endor <-- Here come the little people Ewoks!!
mus_theme_generic_c <-- Luke and liea
mus_theme_naboo <-- Imperial March



To win in PVP one must cheat, exploitz, hackz, and above all, have other pals that do the same. Once the foe is defeated, then go "OMGZZZ UZZZ SUCZ, LERN TO PLAY"

And so forth!
TakO_Paleae
Wed Jan 12, 2005 5:40 pm
#73






AudieLeon wrote:

er i mean how do i find the file that i change the name?






The file that you rename is your file, rename it to whatever you want on the list i made, then you place it in the music folder. The game will read that file insead of the music in the tre file



EDGEEDGEEDGEEDGEEDGEEDGEE   -Tak'o Paleae - Executive Officer of EDGE
DGEEDGEEDGEEDGEEDGEEDGEED -Citizen of Edge Noir
GEEDGEEDGEEDGEEDGEEDGEEDG -Former home of the Rori Rumble
EEDGEEDGEEDGEEDGEEDGEEDGE How to mod music in SWG
EDGEEDGEEDGEEDGEEDGEEDGEE
DGEEDGEEDGEEDGEEDGEEDGEED
GEEDGEEDGEEDGEEDGEEDGEEDG

P.S. - this is what part of the alphabet would look like if Q and R were eliminated.
AudieLeon
Wed Jan 12, 2005 6:47 pm
#74

but how do i find MP3 files is the question



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AudieLeon
Wed Jan 12, 2005 6:48 pm
#75

ok ill try it



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MadDragoon
Wed Jan 12, 2005 8:10 pm
#76

I know TakO posted most of these but here are all the Mp3 files I can find myself.


Just gotta use TakO's description of what the files mean and cypher them.



  • grasslands_mus_lp.mp3

  • intro.mp3

  • int_accepted_imperial.mp3

  • int_accepted_neutral.mp3

  • int_accepted_rebel.mp3

  • int_complete_imperial.mp3

  • int_complete_neutral.mp3

  • int_complete_rebel.mp3

  • music_autorun_lp.mp3

  • music_autorun_new_lp.mp3

  • mus_acq_academic.mp3

  • mus_acq_bountyhunter.mp3

  • mus_acq_healer.mp3

  • mus_acq_miner.mp3

  • mus_acq_thespian.mp3

  • mus_celebration_a_lp.mp3

  • mus_celebration_b_lp.mp3

  • mus_combat_a_def.mp3

  • mus_combat_a_lp.mp3

  • mus_combat_a_vict.mp3

  • mus_combat_bfield_death.mp3

  • mus_combat_bfield_def.mp3

  • mus_combat_bfield_lp.mp3

  • mus_combat_bfield_vict.mp3

  • mus_combat_b_def.mp3

  • mus_combat_b_lp.mp3

  • mus_combat_b_vict.mp3

  • mus_combat_c_def.mp3

  • mus_combat_c_lp.mp3

  • mus_combat_c_vict.mp3

  • mus_combat_d_def.mp3

  • mus_combat_d_lp.mp3

  • mus_combat_d_lp_alt.mp3

  • mus_combat_d_vict.mp3

  • mus_com_enter_battle.mp3

  • mus_darth_vader_theme.mp3

  • mus_desert_amb_a.mp3

  • mus_desert_amb_a_lp.mp3

  • mus_desert_amb_b.mp3

  • mus_emperor_theme.mp3

  • mus_exar_theme.mp3

  • mus_explore_a.mp3

  • mus_figrin_dan_song_1.mp3

  • mus_figrin_dan_song_2.mp3

  • mus_gloom_a.mp3

  • mus_gloom_b.mp3

  • mus_humor_a.mp3

  • mus_humor_b.mp3

  • mus_int_accepted_imperial.mp3

  • mus_int_accepted_neutral.mp3

  • mus_int_accepted_rebel.mp3

  • mus_int_complete_imperial.mp3

  • mus_int_complete_neutral.mp3

  • mus_int_complete_rebel.mp3

  • mus_jungle_amb_a.mp3

  • mus_jungle_amb_b.mp3

  • mus_lando_theme.mp3

  • mus_leia_theme.mp3

  • mus_max_rebo_song_1.mp3

  • mus_max_rebo_song_2.mp3

  • mus_player_v_creat_a_death.mp3

  • mus_player_v_creat_a_def.mp3

  • mus_player_v_creat_a_lp.mp3

  • mus_player_v_creat_a_vict.mp3

  • mus_player_v_creat_b_death.mp3

  • mus_player_v_creat_b_def.mp3

  • mus_player_v_creat_b_lp.mp3

  • mus_player_v_creat_b_vict.mp3

  • mus_player_v_creat_c_death.mp3

  • mus_player_v_creat_c_def.mp3

  • mus_player_v_creat_c_lp.mp3

  • mus_player_v_creat_c_vict.mp3

  • mus_player_v_npc_a_death.mp3

  • mus_player_v_npc_a_def.mp3

  • mus_player_v_npc_a_lp.mp3

  • mus_player_v_npc_a_vict.mp3

  • mus_player_v_npc_b_death.mp3

  • mus_player_v_npc_b_def.mp3

  • mus_player_v_npc_b_lp.mp3

  • mus_player_v_npc_b_vict.mp3

  • mus_player_v_npc_c_death.mp3

  • mus_player_v_npc_c_def.mp3

  • mus_player_v_npc_c_lp.mp3

  • mus_player_v_npc_c_vict.mp3

  • mus_player_v_player_a_death.mp3

  • mus_player_v_player_a_def.mp3

  • mus_player_v_player_a_lp.mp3

  • mus_player_v_player_a_vict.mp3

  • mus_player_v_player_b_death.mp3

  • mus_player_v_player_b_def.mp3

  • mus_player_v_player_b_lp.mp3

  • mus_player_v_player_b_vict.mp3

  • mus_player_v_player_c_death.mp3

  • mus_player_v_player_c_def.mp3

  • mus_player_v_player_c_lp.mp3

  • mus_player_v_player_c_vict.mp3

  • mus_reveal_dangerous_a.mp3

  • mus_reveal_dangerous_b.mp3

  • mus_reveal_dangerous_c.mp3

  • mus_reveal_dangerous_d.mp3

  • mus_romance_a.mp3

  • mus_romance_b.mp3

  • mus_romance_c.mp3

  • mus_satisfaction_a.mp3

  • mus_satisfaction_b.mp3

  • mus_starport_a_lp.mp3

  • mus_starport_b.mp3

  • mus_sunrise_a.mp3

  • mus_sunrise_b.mp3

  • mus_sunset_a.mp3

  • mus_sunset_b.mp3

  • mus_swamp_amb_a.mp3

  • mus_swamp_amb_b.mp3

  • mus_teammate_die_a.mp3

  • mus_teammate_die_b.mp3

  • mus_teammate_die_c.mp3

  • mus_theed_palace_lp.mp3

  • mus_themequest_acc_criminal.mp3

  • mus_themequest_acc_general.mp3

  • mus_themequest_acc_imperial.mp3

  • mus_themequest_acc_rebel.mp3

  • mus_themequest_fail_crim.mp3

  • mus_themequest_fail_imp.mp3

  • mus_themequest_fail_rebel.mp3

  • mus_themequest_victory_imp.mp3

  • mus_themequest_victory_reb.mp3

  • mus_theme_corellia.mp3

  • mus_theme_dathomir.mp3

  • mus_theme_endor.mp3

  • mus_theme_generic_a.mp3

  • mus_theme_generic_b.mp3

  • mus_theme_generic_c.mp3

  • mus_theme_naboo.mp3

  • mus_theme_tatooine.mp3

  • mus_thmpk_otoh_gunga_lp.mp3

  • mus_title_2_lp.mp3

  • mus_title_lp.mp3

  • mus_underground_amb_a.mp3

  • mus_underground_amb_b.mp3

  • mus_underwater_amb_a.mp3

  • mus_underwater_amb_b.mp3

  • swamp_mus_lp.mp3



ggggggggggggggggg e- Mar Koola -e ggggggggggggggggg
"....you re-incarnated the Meanie!" - Kacy
Twisted Bastahds Guild
Liamo
Wed Jan 12, 2005 8:45 pm
#77

works great most of the time..sometimes, nothjing plays at all but the funny thing is I get the Star Wars fanfare and intro from Episode 4 plays when I go in a medical center...I have that song in a COMPLETELY different harddrive!!

I have no idea where the game is getting this file from lol



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Monski
Wed Jan 12, 2005 11:08 pm
#78

/bump
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