Game Guides Archive

Thread: Petition to make sith loot stackable...

Micim
Thu Sep 09, 2004 2:46 am
#27

what are these resources for ?




Micimbing DeMiami
Chosen Chaos
Epic Island
Ebonfire
Thu Sep 09, 2004 3:04 am
#28

I think some are used in the crafting quest in phase II..? The guide I found that in has since been deleted for being too detailedor something. It is just like all the padawan guide threads I had bookmarked thathavefound their way into the trash bend for some reason. Haha go figure...


/sign


I also think that all same serial loot should come stacked in some kind of crate-like-container.



====================================
Ebonfire Lightfist: Elder Jedi.. proud weilder of the Holy Glowstick of Antioch
Hammurabi: Master Medic & Politician.
Thelonious'Monk:Iconic Entertainer

- I support whine and cheese.
SirNicholous
Thu Sep 09, 2004 4:45 am
#29






LordMaxx wrote:
sheesh people will petition (and not get noticed) for anything...they cant stack since they have different attributes, just plop yourself down a factory near the village, or join the Dath bank and stick all your stuff in there... You dont have to carry this on you...





QFE



SirNicholous Kincade
NGE Elder-Jedi
Nicholous Kincade
NGE I dunno yet
Leader of RTG, Retired Mayor of Rose Thorn Gardens


Avena
Thu Sep 09, 2004 7:18 am
#30

/sign


I got a full house of those things...



Undine Dratilys (Bloodfin Crafter Extraordinare)
UnGod (Lowca Rifleman)
SirNicholous
Thu Sep 09, 2004 7:30 am
#31






Avena wrote:

/sign


I got a full house of those things...






And how do you propose they make something stack that has different attributes. Your best bet is to save the highest quality one of each kind that you have and delete the rest.



SirNicholous Kincade
NGE Elder-Jedi
Nicholous Kincade
NGE I dunno yet
Leader of RTG, Retired Mayor of Rose Thorn Gardens


ColonelT
Thu Sep 09, 2004 7:49 am
#32

Yeah, I'm just going to throw them in my safety deposit box on Talus until we get confirmation ontheir purpose. I don't think deleting them is a huge deal, since the server is saturated with them and they won't be selling for much -- so if you need some later, you'll certainly be able to buy some.


And I'm sure the developers intended for industrial structures to be built all around the village...heh, I was wonder why there were so many factories around the perimeter! That's hilarious.
jphillips1868
Thu Sep 09, 2004 7:49 am
#33

/bump
DevilsAdvocate
Thu Sep 09, 2004 10:23 am
#34

/sign
DevilsAdvocate
Thu Sep 09, 2004 10:33 am
#35






Mkappus wrote:

Also, don't you think the devs must have a reason for doing what they did? I don't think this is a bug, and they must have said, hmm, should it stack or not. They obviously didn't want it to, or it would.






Not that this is the same, but creature harvests used not to stack way back when. And yes I realise now that these things do not have matching stats. So, no they were most likely desinged not to stack to prevent people from stocking enough to run the crafting quests straight through.
Nomorenerfs
Thu Sep 09, 2004 10:36 am
#36






ShannonKnight wrote:
Okay this is ridiculous. I have like 10 different single resource types looted from those siths and my storage space is heavily challenged by this. Anyone else this problem and thinking stackable stith loot would be great?






This is their "solution" to a bloated database.


/sign






SWG is a lot like the Nicotrol System.

With each patch, you're that much closer to quitting.
mafiree
Thu Sep 09, 2004 10:52 am
#37

/sign



Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
MedDoc101
Thu Sep 09, 2004 2:40 pm
#38



/agree, they should be stackable. Come on everybody, lets get this one changed!


Korta Vosh



Korta Vosh
Whatajoke
Fri Sep 10, 2004 12:52 am
#39

sign
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