Game Guides Archive

Thread: how do i do the ARC-170 quest..

nefarious
Sat May 07, 2005 4:59 pm
#27






-CharacoG- wrote:

This quest is simple, but aint worth it in the end. Anyone know how to generate the ARC fighter? I cant seem to do it. It says I havent finished the quest to use this ship. What does that mean? Why cant I use my ARC fighter? Anyone else out there had this problem and figured out how to fix it?




It is a known bug, they are fixing it.



Kadissa Wavingfly
Freelance Pilot - Elder Creature Handler
HOBO

There are no great men, only great challenges that ordinary men are forced by circumstances to meet.
Toeol
Sat May 07, 2005 5:38 pm
#28

Im having serious problems with this quest now.


Went to queen, got quest no problem, escorted the wookie back to city, went to camp, got to prison and talked to the wookies.........

Seemed like everything was going to be ok!!!


then it all went oh so wrong.......


one of the 2 wookies i was leading out of the prison aggro'd a st and bought loads of tehm down on us, consequently the wookie died, causing me to fail the mission. The only way to continue is to start again, so i did, but i noticed the system chatter that people had been complaining about, the 'you are too far away to escort' blah blah blah.



turns out that now it will auto fail me on teh first part of the escort quest because of that system chatter, so i cant do the quest whatsoever, this is really aggroing me as the system chatter still wont subside.


anyone else encountered this?



-*Toeol Leonheart*-

TheStarWarsKid
Sat May 07, 2005 7:13 pm
#29




All you have to do is head east from Kachirho, you'll run into him. (use your control+v map, and stay on the straight path, don't go near the river)
That's exactly how I did it. ALSO! DO NOT do this quest as a combatant! Trust me, I did it on-leave, and I had zero bugs.


(The only bug I saw was in me, I flew by the first Wookiee on my swoop, and failed it. )

Message Edited by TheStarWarsKid on 05-07-2005 10:13 PM



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

Aurelius_Pendragon
Sun May 08, 2005 5:26 am
#30

I found the two Wookiee prisoners at the Dathomir prison, and I spoke to both. But only Imara followd me. Just before we got to the entrance, I got a message saying I wasn't close enough to my escort, followed (less than 10 seconds later) by a message that I had failed.

I still led her outside the prison, and went back to the other Wookiees, but my quest has ended. Is there anything I can do now (besides sending /bug reports and CS tickets)? Is this quest over for me until they fix it?



Rebel Alliance Lt. Col. (Retired) Aurelius Pendragon, M.D. (Retired)
Mayor of Mos Vegas/Master Pilot/NGE Jedi
Cadfael Pendragon Elder Shipwright/Gawaine Pendragon Master DE
ExcaliburStarship.com Mos Vegas, Tatooine, Shadowfire
Tent 11 Mos Vegas Galactic Megaquarters: Tatooine 459, -5737
Solstise
Sun May 08, 2005 6:35 am
#31

To reset the quest go back to the queen and tell her you're too busy right now when she asks for a status update on the mission. This will reset the mission and let you start over from the beginning.



No real point in doing it though since nobody can use the stupid ship due to the "You have not completed the quest to fly this ship" bug.






Soltanus Foo
++++KorTech Industries++++
Founder of Avalon, Corellia
Master Weaponsmith July, 2003-NGE

"SWG Tradeskillers-May we all rest in peace."
Aurelius_Pendragon
Sun May 08, 2005 6:59 am
#32



Solstise wrote:

To reset the quest go back to the queen and tell her you're too busy right now when she asks for a status update on the mission. This will reset the mission and let you start over from the beginning.

No real point in doing it though since nobody can use the stupid ship due to the "You have not completed the quest to fly this ship" bug.




Thanks...kind of boring to have to do it all over when I have done everything except the space fight. I will wait until they fix the (other) broken part.

Any idea what could have gone wrong with the Wooks? I talked to Orr, who told me to talk to Imara. I talked to her, and then we left. Should I have talked to Orr again to get him onboard?



Rebel Alliance Lt. Col. (Retired) Aurelius Pendragon, M.D. (Retired)
Mayor of Mos Vegas/Master Pilot/NGE Jedi
Cadfael Pendragon Elder Shipwright/Gawaine Pendragon Master DE
ExcaliburStarship.com Mos Vegas, Tatooine, Shadowfire
Tent 11 Mos Vegas Galactic Megaquarters: Tatooine 459, -5737
nefarious
Sun May 08, 2005 8:16 am
#33






Aurelius_Pendragon wrote:





Solstise wrote:

To reset the quest go back to the queen and tell her you're too busy right now when she asks for a status update on the mission. This will reset the mission and let you start over from the beginning.



No real point in doing it though since nobody can use the stupid ship due to the "You have not completed the quest to fly this ship" bug.







Thanks...kind of boring to have to do it all over when I have done everything except the space fight. I will wait until they fix the (other) broken part.

Any idea what could have gone wrong with the Wooks? I talked to Orr, who told me to talk to Imara. I talked to her, and then we left. Should I have talked to Orr again to get him onboard?




I only talked to one of them and they both followed.



Kadissa Wavingfly
Freelance Pilot - Elder Creature Handler
HOBO

There are no great men, only great challenges that ordinary men are forced by circumstances to meet.
Gaitan
Sun May 08, 2005 11:49 am
#34

I have a different problem. I find the first wookie (Drrlirm) and we start to head back to the city. On the way there, no matter what I do, he just turns around and heads back to where I found him. Even if I follow and stay within 10m, I can't complete the mission. If I'm not on my toes he moves off and I fail it anyways.


Please explain how I get past this one?


Thank you.




Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
Aurelius_Pendragon
Sun May 08, 2005 1:49 pm
#35

There are multiple Wooks with the same name there, did this one agree to return with you? Mine followed, but I had to go slowly. And you get attacked by slavers very soon after starting.



Rebel Alliance Lt. Col. (Retired) Aurelius Pendragon, M.D. (Retired)
Mayor of Mos Vegas/Master Pilot/NGE Jedi
Cadfael Pendragon Elder Shipwright/Gawaine Pendragon Master DE
ExcaliburStarship.com Mos Vegas, Tatooine, Shadowfire
Tent 11 Mos Vegas Galactic Megaquarters: Tatooine 459, -5737
Gaitan
Sun May 08, 2005 2:00 pm
#36






Aurelius_Pendragon wrote:
There are multiple Wooks with the same name there, did this one agree to return with you? Mine followed, but I had to go slowly. And you get attacked by slavers very soon after starting.





Yes, when I flew up on my speeder I got the mission success message, and I had read you had to walk slowly. I got off, stored my bike and killed the slavers. This one I could talk to and actually had HAM bars over his head. Got around 250m from the city and suddenly he just turns around and goes back.


Maybe I shouldn't have talked to him?






Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
Fate11357
Mon May 09, 2005 10:17 pm
#37

For those of you having problems with the last part of the prison break here is a simple tip. First and foremost you must be a combatant. I did it with a level 80 toon (MSmuggler/MPistols). When you first get to the prison kill all the impsnearest to the entrance including the ATST. This way when you are escorting the wooksout you should only have 1 or 2 to deal with (due to respawn).


Another tip is to go to your options and uncheck the player always runs box. This should minimize some of the spam until you get them to safety.





Master Nerf Herder
Knight776
Mon May 09, 2005 11:30 pm
#38






Fate11357 wrote:

For those of you having problems with the last part of the prison break here is a simple tip. First and foremost you must be a combatant. I did it with a level 80 toon (MSmuggler/MPistols). When you first get to the prison kill all the impsnearest to the entrance including the ATST. This way when you are escorting the wooksout you should only have 1 or 2 to deal with (due to respawn).






I am up to the point where I need to fly in Dath space to escort the escapees, and have done this entire quest while On Leave. *shrug*


The difficult part of the Dathomir prison phase was figuring out which two wookiees to speak to. I spoke to every Orra----- until I got the Quest Success announcement, and on talking to him, he states he won't leave without Imarrra. I managed to find her (she responds differently from the rest) and started for the gates. Both followed me at a walk without a problem. No aggro of Stormtroopers at all...and I know I took them through 3 or 4. When I got them to the Escape Waypoint, I got Mission Success and the next phase. And am now avoiding Dathomir space until I can get a couple wingmen to help me out.


The other helpful part of this is that Naboo is a Rebel-held system on my server....So nice seeing phoenix banners flying in Theed.



Danaea V'Anar - Alliance Clandestine Procurement Specialist
Kynara - Alliance Military Intelligence Operative

West Anchorhead Community (WAH) - Starsider
Aurelius_Pendragon
Tue May 10, 2005 4:37 am
#39

The ARC-170 can now be unpacked, among the other bug fixes in today's hotfix.



Rebel Alliance Lt. Col. (Retired) Aurelius Pendragon, M.D. (Retired)
Mayor of Mos Vegas/Master Pilot/NGE Jedi
Cadfael Pendragon Elder Shipwright/Gawaine Pendragon Master DE
ExcaliburStarship.com Mos Vegas, Tatooine, Shadowfire
Tent 11 Mos Vegas Galactic Megaquarters: Tatooine 459, -5737
Page 3 of 4