Game Guides Archive
Thread: About Friday Features...
Thunderheart
Fri Mar 04, 2005 9:13 am
#248
atytula wrote:
But, I find that the // command shows too many commands and some get cut off the top when the scroll bar won't go higher. Also, it would be nice to have the list of slash commands and a brief description of what they do and who can use them. This would be a big task but a really cool and useful friday feature.
Thunderheart wrote:
For the slash commands, you can call them up in your spatial chat window in-game by typing // and return.
This is something I can definitely add to the list.
_scout_ wrote:
Hi !
What I would like to see on a friday feature and something that will definitly help all RPs is a extended list of all emotes and not just a simple list of all of them, so it would be possible to use them in a more accurate manner.
The current list is not useable at all, because some emotes have totally different meanings, with, without or with your self as target,
e.g.
/bang: You bang your head to the music
/bang self: You bang your head against the wall
/bang target: You bang (target name)'s head against the wall.
So a list where all emotes including their different meanings depeding on the target would be on my list of a friday feature and maybe even which emotes will use which and what kind of grafical animation could be added to it.
This is something else I can certainly add to the list ![]()
nerfherder321
Fri Mar 04, 2005 9:48 am
#249
i still like my idea about you in the sedan chair carrying the devs shouting orders at them
or you guys Charging after the EQ2 devsand fighting it out...
i would be amused by that... maybe for april fools day... you could..prank each other
would work for both games
MorpheusArgus
Fri Mar 04, 2005 9:52 am
#250
I have been a smuggler and have dropped it many times. I am currently working my way to master again. Now I can say that if they did have information to give us about the Smuggler Revamp they would, I don't think Tiggs and TH like going into every thread afraid of what the smugglers might do to them
KaiRan
Fri Mar 04, 2005 10:35 am
#251
I'm sure some of my bretheren have already asked, but how about a feature on the proposed direction of the Smuggler Revamp? Nothing so specific as to explain machanics would be neccissary (as I'm sure they havent been developed yet). Merely a glimps at the philosophy the development team will be adopting when addressing this much anticipated change.
davelope
Fri Mar 04, 2005 10:43 am
#252
BTW....hasn't everyone else seenso-called"new" episodes of a t.v. show that turn out to just be a "Best-of" or "Remember when".
Rememberhowmuch that sux?
NightRaider
Fri Mar 04, 2005 11:02 am
#253
After over a year of waiting allI care about seeing now is info on the Smuggler revamp. I have been a master Smuggler since month 1 of SWG so excuse me for being bias to Smugglers.
Anjou
Fri Mar 04, 2005 11:03 am
#254
I'd like to hear something regarding the Smuggler revamp.
Also some JTL related info would be cool too.
frylee85
Fri Mar 04, 2005 11:08 am
#255
I'd like to congratulate and thank the Smuggler community for successfully saying, though shear action, that we are here and excited about the revamp. I think this isgood action by example, and it speaks for us all. We are excited about the CU, but we also look forward to other things as well.
TH, we appreciate your feedback on this. Thank you for taking the time to read through all this.
Thanks!
Crimsonsplat
Fri Mar 04, 2005 11:11 am
#256
On second thought, I don't want much. Just:
Astromech stats regarding the number of Smugglers in the game compared to the number of Smugglers posting on this thread.
Astromech stats on post ratings assigned by smugglers to posts asking for smuggler info,
compared to ratings by non-smugglers,
also compared to ratings smugglers assigned to any post asking for anything besides smuggler info.
Copies of the forum posts and PM's where they decided to hijack this thread, en masse.
Seriously guys, give it a rest. TH said they're not doing an FF on it. After a certain point, the whining becomes counter-productive and they just stop listening. (I should know, I play an enchanter in EQ1....)
RainDancer34
Fri Mar 04, 2005 11:35 am
#257
I'd like to see a Friday feature about the Smuggler Revamp!
Evayy
Fri Mar 04, 2005 11:43 am
#258
Along with all the other pleas for smugglars re vamp information i add my voice. We have seen mega changes to many of the proffesions, and we are continued to be unheard...
We had a major auto pull bug hit pub 10 that has yet, never been resolved.............
I8TheWorm
Fri Mar 04, 2005 11:44 am
#259
I'm anxiously awaiting today's FF after MineRunner's post about LAST week's FF.
Hopefully we'll get some fencer information.
Either way, and regarding the smuggler's post above me, I not only enjoy being a fencer now, I'm looking forward to whatever changes are made after the CU as well.
Hopefully we'll get some fencer information.
Either way, and regarding the smuggler's post above me, I not only enjoy being a fencer now, I'm looking forward to whatever changes are made after the CU as well.
ArkonPhoenix
Fri Mar 04, 2005 12:26 pm
#260
Thunderheart wrote:
atytula wrote:
But, I find that the // command shows too many commands and some get cut off the top when the scroll bar won't go higher. Also, it would be nice to have the list of slash commands and a brief description of what they do and who can use them. This would be a big task but a really cool and useful friday feature.
Thunderheart wrote:
For the slash commands, you can call them up in your spatial chat window in-game by typing // and return.
This is something I can definitely add to the list.
_scout_ wrote:
Hi !
What I would like to see on a friday feature and something that will definitly help all RPs is a extended list of all emotes and not just a simple list of all of them, so it would be possible to use them in a more accurate manner.
The current list is not useable at all, because some emotes have totally different meanings, with, without or with your self as target,
e.g.
/bang: You bang your head to the music
/bang self: You bang your head against the wall
/bang target: You bang (target name)'s head against the wall.
So a list where all emotes including their different meanings depeding on the target would be on my list of a friday feature and maybe even which emotes will use which and what kind of grafical animation could be added to it.
This is something else I can certainly add to the list
Since were on the topic of in game commands, how about a web page that you guys update (as commands are added and removed form the game)to showthe full command list and all its varibles in an interactive type format so that us players can better accomplish tasks, instead of having to ask and scour on the forums of how to craft easier and make better macros. Thanks :-)