Game Guides Archive

Thread: Aurilian Plant Guide Understanding the plant and growth v2.00 [Final]

etali
Fri Nov 05, 2004 3:08 pm
#14

Once you've gotten the plant to produce a plant, what happens? Does it just die? Does it go back to the start then you can get another fruit?

I'm thinking of doing the quest next phase one, but I'm curious if you can get more than one fruit per plant.

--
Etali
rockiroad278
Sat Nov 06, 2004 12:14 am
#15

Whoah, what? Auriliaan plant? Do you mean the flora? I'm confused.



Lowca ROCKS!!!!
rockiroad278
Sat Nov 06, 2004 12:18 am
#16

wait... my bad, I meant Aldereaan Flora, nevermind, heh. However, I have still never seen an Aurillian plant...



Lowca ROCKS!!!!
etali
Sat Nov 06, 2004 2:29 am
#17

Thanks starcloud!

So does that mean you can get more than one fruit from it?

Rockiroad278 - you get the plant by doing the Crafting Mastery quest in the Village. Can't remember what phase but it's the one you have to experiment to cure different illnesses on the villagers. You have to do the quest 3 times to get this reward.

The other reward is a Combat Medic experimentation necklace.
Bonlador
Mon Nov 08, 2004 2:22 pm
#18

Very nice Guide



Badrien Athrar - Jedi noobster Knight
Akahya Athrar - Your friendly local smuggler
Check out my loot vendor at:
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JamKiGrahf
Wed Nov 10, 2004 10:55 am
#20

So, when the plant dies, thats it, correct?



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DoctorBill
Tue Nov 30, 2004 8:50 am
#21

What have been acceptable levels for a large plant, I killed my first plant and now have another small and large that I bought, but I dont want to drop the large plant as I never had any luck with the settings on my 1st one, any advice is greatly appreciated.


I had no troubles with small or medium plants as I only kept them levels at below normal water and normal nutrients at a small, and then kicked the up to normal water and above normal nutrients at a medium plant.


Thanks



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GrafvonSoden
Tue Nov 30, 2004 2:35 pm
#22

What is used as nutrients ? and do the stats matter on the water and nutrients ?
Paria
Mon Dec 06, 2004 4:56 am
#23


Very nice guide, thanks Zina


I need some help because I think that my small plant is in bad shape now.
It started with Very Good health but I didn't remember water & nutrient levels.
The day after I installed it in my lab (private building) it turns to Slow Growth.
The day after I tried to pump up the growing rate by adjusting water & nutrient.
Now it's a mess: my poor plant health droped to Fair, its growth rate is Wilting.
I can't find a water/nutrient combo to get it back to a positive growth.
Last night I tried 14x22 combinations (Desert-like-a to Moist-b x Barren-a to Fertile-b).
It was long and painfull but finally I gave up and bag my plant and put the bag in my inventory.


I am looking for a way to save my small plant now.
Any help will be welcomed




Paria - MCM/MDoc on Kauri
NadaZilch
Mon Dec 06, 2004 5:15 am
#24

I disagrre about your assumptions on updating. I take care of a friends plant we have in our PA Mall ( lots of traffic). The plant never updats more than 4 times a day. Have never seen it change more than 3 nutrient or water levels in a 24 hour cycle.

By maintaining 1 tme a day it grew to Lrg Plant in 2 weeks and now gives fruit every 3 days



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AudioOrgana
Mon Dec 06, 2004 10:47 am
#25


NadaZilch wrote:
I disagrre about your assumptions on updating. I take care of a friends plant we have in our PA Mall ( lots of traffic). The plant never updats more than 4 times a day. Have never seen it change more than 3 nutrient or water levels in a 24 hour cycle.
By maintaining 1 tme a day it grew to Lrg Plant in 2 weeks and now gives fruit every 3 days





If you read carefully, you will see that his "assumption" is true.

The guide specificly says that once the plant is loaded, it doesn't matter if 50 new people load in - as long as it's not a "fresh" load. It updates during each fresh load, i.e. when it retrieves the information from the database for the first time in, say, 30 mins. If yours updates four times a day in a PA hall, then one would guess that aproximately four times per-day the hall is totally unloaded from EVERYONE. It doesn't udate just because it's loaded by someone new, it updates when it's loaded after being totally unloaded from everyone.

That's why for many people, who have a moderate level of activity, this can be devestating. Say, a merchant tent that gets loaded once an hour by a customer. If one customer an hour stops by, then in between the next customer the place totally unloads, and when the next customer comes it loads back up again (a "fresh" load) and the plant will update. It sounds like your PA hall is busy enough that it stays actively loaded throughout most of the day which is why you are seeing the results you are. The advice to not put it in high-traffic areas still stands - although it could be changed to "intermitent, but high-daily" traffic, it's less confusing the way it is.

AO
Bonlador
Tue Dec 07, 2004 1:09 am
#26

Great guide m8



Badrien Athrar - Jedi noobster Knight
Akahya Athrar - Your friendly local smuggler
Check out my loot vendor at:
-1571 -5641 on Dantooine There's always been a lot of tension between Luke and me, and it's not so much that I want to kill him, it's just, I want him not to be alive anymore.


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