Game Guides Archive

Thread: Credit Sink Ideas to Get Economy Back INTO SHAPE!

mikedealer
Mon Dec 27, 2004 9:46 am
#14






Bluechiss wrote:


Take this into consideration when you bad mouth others.






not sure what you mean really, i consider myself a rich player, i have a house with probably 200-300 million in loot inside between weapons and rare items. im not bad mouthing myself here lol


Here's the problem you guys arent seeing. This game is losing players daily, and it is losing more players daily than it gains new players. So now the problem becomes why do new players get bored of the game so quickly. Its because credits are not easy to come by as a new player. They cant afford a set of high end composite to be comepitive right away, who wants to grind for 2-3 months just to get to the point where you can be competitive etc. These ideas of adding credit sink items will draw money out of the economy, where a player wont need to earn 3 million credits to get what they need, they will be able to get by on 300k or something, that is where we should be heading. There is not a lot of new money coming into the economy anymore, dantooine now on ahazi at least is only for grinders, no one does janta/mokk missions anymore cause it doesnt pay. So the Money that exists on the server will always exists. Shuttle fees and Housing Tax will not draw 200-300 million out overnight lol, something needs to take that money out asap for the economy to continue to be a fair and competitive place to do business





Abaddon - Tristain - Kaylani - Sumurka - Within - Russell - Schematamat - Rie

(gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg)

Vendor Location - Outside Theed -5236 3379


Beware of the Nuna - Meatlump King Proof


Page 2 of 2