Game Guides Archive
Thread: IT'S OVER!!!
Cuality wrote:
sumner wrote:
The xp requirements will hopefully get people playing their chosen professions more, too. Or, it could lead to a new wave of grinders, how many AFK dancers and musicians are we going to have as people leave them going to gain xp as the sleep/work ect? You might not need to grind through 25+ professions, but you still need a ton a xp, and I'm sure many lazy players will be doing things like this.
I realized how sad that was now that i think about it. For my character i can turnover any combat xp for the jedi xp, i am maxed on ever possible xp, but other will find the cheapest xp and use that. Though i hear entertainers can't convert their xp
Message Edited by Staveeno on 08-31-2004 08:29 AM
Tirgwystraff wrote:
Cuality wrote:
sumner wrote:
The xp requirements will hopefully get people playing their chosen professions more, too. Or, it could lead to a new wave of grinders, how many AFK dancers and musicians are we going to have as people leave them going to gain xp as the sleep/work ect? You might not need to grind through 25+ professions, but you still need a ton a xp, and I'm sure many lazy players will be doing things like this.
I realized how sad that was now that i think about it. For my character i can turnover any combat xp for the jedi xp, i am maxed on ever possible xp, but other will find the cheapest xp and use that. Though i hear entertainers can't convert their xp
They convert it for sensing xp. Medical xp can be converted too ( YEP, afk tumblers will be even MORE common). You think hologrinding is over??????? IT HAS ONLY JUST BEGUN. There will be holocrafters, who need crafting xp to complete another box ( crafting mastery). Their will be alot of afk entertainers, for the sensing xp. I can't stand combat, but I'm sure I'll have to do more than a little, just so I can get my crafting boxes. This means I'll have to do at least some weapons grinding ( joy). I don't give a damn about Jedi. However, crafting mastery gives an edge to crafters. So, agrinding I will go. At least I get xp for hand crafting my armor. Too bad the cap is so freaking low, which will actually DISCOURAGE crafters from turning in xp as you go. I don't want to have to go to Dath twice a day to dump xp, while I restock. Artisan xp caps at 50k, armor at 120k. Think my tailor is the same, I'd have to check.
Since different boxes require different types of xp to be converted, there will still be alot of the elements of the hated hologrind. The difference? Instead of a few million xp to make Jedi, it's now 132 million xp. GOOD LUCK~!
Yeap, SOE has not changed the path to jedi at all. You must still GRIND XP to get Jedi, only now the system no longer tracks professions mastered as an additional "box" needed to get your FS slot opened.
AFK grinders will never go away. Oh well....
Annicca wrote:
Tirgwystraff wrote:
Cuality wrote:
sumner wrote:
The xp requirements will hopefully get people playing their chosen professions more, too. Or, it could lead to a new wave of grinders, how many AFK dancers and musicians are we going to have as people leave them going to gain xp as the sleep/work ect? You might not need to grind through 25+ professions, but you still need a ton a xp, and I'm sure many lazy players will be doing things like this.
I realized how sad that was now that i think about it. For my character i can turnover any combat xp for the jedi xp, i am maxed on ever possible xp, but other will find the cheapest xp and use that. Though i hear entertainers can't convert their xp
They convert it for sensing xp. Medical xp can be converted too ( YEP, afk tumblers will be even MORE common). You think hologrinding is over??????? IT HAS ONLY JUST BEGUN. There will be holocrafters, who need crafting xp to complete another box ( crafting mastery). Their will be alot of afk entertainers, for the sensing xp. I can't stand combat, but I'm sure I'll have to do more than a little, just so I can get my crafting boxes. This means I'll have to do at least some weapons grinding ( joy). I don't give a damn about Jedi. However, crafting mastery gives an edge to crafters. So, agrinding I will go. At least I get xp for hand crafting my armor. Too bad the cap is so freaking low, which will actually DISCOURAGE crafters from turning in xp as you go. I don't want to have to go to Dath twice a day to dump xp, while I restock. Artisan xp caps at 50k, armor at 120k. Think my tailor is the same, I'd have to check.
Since different boxes require different types of xp to be converted, there will still be alot of the elements of the hated hologrind. The difference? Instead of a few million xp to make Jedi, it's now 132 million xp. GOOD LUCK~!
Yeap, SOE has not changed the path to jedi at all. You must still GRIND XP to get Jedi, only now the system no longer tracks professions mastered as an additional "box" needed to get your FS slot opened.
AFK grinders will never go away. Oh well....
There is a clear difference here: You do not have to do trees you do not want to. So those people who are crafters do the crafting tree, combat profs do the combat tree, you may have to cross over at some point but you won't be forced to gain FS crafting xp or combat xp or sensing xp (by whatever method) if you do not want to.
AFK grinders will be diminished with the supposed end of looping macros, people who wish to afk (entertainers specifically) will get much much less XP than before as they will not be able to do specials/flourishes after a certain while of AFKing
No-one is saying that grinding has come to an end, Holo Grinding has! there are no two ways about it.
No-one is going to be forced to do professions they do not want to.
Grinding is a state of mind. I did not want to master different professions other than the ones i wanted... and I didn't, I've been a commando something since last july (over a year, OMG) I routinely hunt and kill every rebel NPC i see. I routinely farm PC bases just for the heck of it, just to try out new skills i picked up or a new gun. I've been maxed on ALL xp needed for commando/BH/SL/Smuggler for at least 2 months. Now i can convert this excess xp to FS skills... and I like it... whats neat is that when the holos came out, i got one... it told me to master BH... i said screw that, mastered about 5 other professions, got another holo, it told me that it had shutup... makes me wonder what i would be doing in the game if i bothered to finish the BH carbine tree.
Gam8it wrote:
There is a clear difference here: You do not have to do trees you do not want to. So those people who are crafters do the crafting tree, combat profs do the combat tree, you may have to cross over at some point but you won't be forced to gain FS crafting xp or combat xp or sensing xp (by whatever method) if you do not want to.
AFK grinders will be diminished with the supposed end of looping macros, people who wish to afk (entertainers specifically) will get much much less XP than before as they will not be able to do specials/flourishes after a certain while of AFKing
No-one is saying that grinding has come to an end, Holo Grinding has! there are no two ways about it.
No-one is going to be forced to do professions they do not want to.
Cuality wrote:Nope, they didn't and i wouldn't, now maybe cantinas will come back to life and medcenters will have actual doctors rather than tumblers. This game just got 100% better by killing the grinders.
I kinda wish they would have included the looping macro nerf.. But oh well!