Game Guides Archive

Thread: Sher'kar cave

MADMAN69UK
Mon Oct 31, 2005 7:58 am
#14






Quadork wrote:
I've killed the storm lord 5 times and not received any omniglobular hassenfeffets whosiewhatsits. I did get a mustafarian injector for his reward though.





That's it! Mustafarian Injector. I tried using that to enter the
Sher Kar cave last night. Didn't work.

I believe the Syringe you need is made by combining certain

items in the Chu Gon Dar Cube.




=-----------------------------------------------------------------------------------------------=
"Judge me by my size, do you? Hmm? Hmm. And well you
should not. For my ally is the Force, and a powerful ally it is."

Jedi Master Yoda

=-----------------------------------------------------------------------------------------------=

Ibecomesmallandgo
Mon Oct 31, 2005 9:43 am
#15


I also am thinking you get the syringe from the cube. I have been trying to keep track of glowing items from bosses.Seems that one of the three would be the warmly glowing poison sack that Malfosa drops everytime, it would make sense,Malfosa being the same creature as Sher Kar and poison would be needed to make an antidote. I am trying different combonations of medical containers trying to get them to work, but nothing as of yet.


{Krickul}




KRICKUL
gonna die with my boots on
Quadork
Mon Oct 31, 2005 10:17 am
#16






Ibecomesmallandgo wrote:


I also am thinking you get the syringe from the cube. I have been trying to keep track of glowing items from bosses.Seems that one of the three would be the warmly glowing poison sack that Malfosa drops everytime, it would make sense,Malfosa being the same creature as Sher Kar and poison would be needed to make an antidote. I am trying different combonations of medical containers trying to get them to work, but nothing as of yet.


{Krickul}






It would also make sense that the storm lord wire would be used as a piece of the wire could be the "needle" of the injector. Obviously somebody knows the answer and I wish that they would just pony it up in this message so we can go back to playing instead of typing.

Message Edited by Quadork on 10-31-2005 09:18 AM



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Sidalo
Mon Oct 31, 2005 10:51 am
#17

I can tell you we have tried the Storm Lord Wire, the Malfosa Sac and the drop from HK and that combo didnt work.


We are also trying different combos to find the Syringe output.





Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
Quadork
Mon Oct 31, 2005 11:05 am
#18






Sidalo wrote:

I can tell you we have tried the Storm Lord Wire, the Malfosa Sac and the drop from HK and that combo didnt work.


We are also trying different combos to find the Syringe output.







Just an fyi, the SL also drops a glowing bone.



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KoA: We're so uber that people take out restraining orders on us!

Sidalo
Mon Oct 31, 2005 11:15 am
#19






Quadork wrote:





Sidalo wrote:

I can tell you we have tried the Storm Lord Wire, the Malfosa Sac and the drop from HK and that combo didnt work.


We are also trying different combos to find the Syringe output.




Just an fyi, the SL also drops a glowing bone.




Yeah we have that too. Left all the glowing items with the person who has the HK-47 glowing drop, so he can try all combos.





Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
Emotemaster
Mon Oct 31, 2005 11:24 am
#20

I think the omniglobular dohicky might be looted from one of the mobs at one of the Jedi Ruins. If you're doign the explore quest, the info on the Sher Kar Cave Marker says something about Milo Mensix saying the cave is too dangerous and sealed it using an artifact discovered at the Jedi Ruins...





ÎVا§?
-X-
Quadork
Mon Oct 31, 2005 12:07 pm
#21






Emotemaster wrote:

I think the omniglobular dohicky might be looted from one of the mobs at one of the Jedi Ruins. If you're doign the explore quest, the info on the Sher Kar Cave Marker says something about Milo Mensix saying the cave is too dangerous and sealed it using an artifact discovered at the Jedi Ruins...





/noice!



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KoA: We're so uber that people take out restraining orders on us!

LgEnder
Mon Oct 31, 2005 12:13 pm
#22



Quadork wrote:


Emotemaster wrote:
I think the omniglobular dohicky might be looted from one of the mobs at one of the Jedi Ruins. If you're doign the explore quest, the info on the Sher Kar Cave Marker says something about Milo Mensix saying the cave is too dangerous and sealed it using an artifact discovered at the Jedi Ruins...



/noice!



Could mean it comes from the cube though



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ocja2889
Mon Oct 31, 2005 3:10 pm
#23






Emotemaster wrote:

I think the omniglobular dohicky might be looted from one of the mobs at one of the Jedi Ruins. If you're doign the explore quest, the info on the Sher Kar Cave Marker says something about Milo Mensix saying the cave is too dangerous and sealed it using an artifact discovered at the Jedi Ruins...





The cube came from the ruins, right? Most likely its the combination is a warmly glowing antidote, warmly glowing poison sac, and a warmly glowing something.



~ Vakrevef Estibo ~
Quadork
Tue Nov 01, 2005 1:09 am
#24






LgEnder wrote:





Quadork wrote:





Emotemaster wrote:

I think the omniglobular dohicky might be looted from one of the mobs at one of the Jedi Ruins. If you're doign the explore quest, the info on the Sher Kar Cave Marker says something about Milo Mensix saying the cave is too dangerous and sealed it using an artifact discovered at the Jedi Ruins...





/noice!





Could mean it comes from the cube though





That's exactly what I'm taking it to be.



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Ibecomesmallandgo
Tue Nov 01, 2005 1:41 am
#25

I thinking that the items needed for syringe would not be dropped in an instance. It seems that after you finish a quest in an instance, you can no longer access it. Not sure if they are all like this on yt-24000 quests, am only on droid army. This would technically mean people could finish quests and have no way of getting item for syringe. Yes they could find someone with quest and keep farming items or buy item, but I don't think soe would make it so youcould be locked out of area to access other content. ??



KRICKUL
gonna die with my boots on
Sidalo
Tue Nov 01, 2005 1:50 am
#26






Ibecomesmallandgo wrote:

I thinking that the items needed for syringe would not be dropped in an instance. It seems that after you finish a quest in an instance, you can no longer access it. Not sure if they are all like this on yt-24000 quests, am only on droid army. This would technically mean people could finish quests and have no way of getting item for syringe. Yes they could find someone with quest and keep farming items or buy item, but I don't think soe would make it so youcould be locked out of area to access other content. ??




In the HK-47 series, you can repeat all instances from teh Beetle Cavern forward. So you can keep going back in to try and get what you need, as well as other loot. Albeit some fo them have long lockout timers, but you can repeat them as often as you would like.



Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
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