Game Guides Archive
Thread: 9.3: Travel Decreased starport wait times to 5 minutes
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YamadaMan
Tue Aug 10, 2004 7:51 am
#14
Zutan wrote:All of dantooine is laggy unfortunately.. they need to do something to limit the player structures I think. Back before player cities dantooine was not laggy at all.Ive also noticed recently that other starports are more busy than they used to be. Nowdays I often see 10+ people in tyrena when I go through there.. and other places that are relatively "out of the way" in the past are now seeing more and more people.
let's call a cat "a cat"
shuttle waits reduction is a thing that players ask for a long time, being happy with that, doesn't mean we're not pissed bout merchant nerf and such.
don't be parano mate, we ALL SHOULD KNOW that SOE is a commercial thing, but if we can get some bone, I couldn't get the reaon why we shouldn't be happy.
MErchant nerf sux (as well as other stuff)
shuttle wais reduction is cool
but those are 2 different things, SOE are not people who WANT to piss us off, they're trying to do their job here, on purpose of earning money, so they can do cool stuff as well as cheezy stuff. they're not meant to screw us and steal our money. they provide a product and some services and we pay for those, end of the line.
Morda
Tue Aug 10, 2004 8:51 am
#17
Why not just allow travel from any planet to any other planet for an additional fee? The way they have it designed right now you have to stop in Coronet whether you have business there or not and half the time you just buy a new ticket and stand around some more.
Laeren
Tue Aug 10, 2004 8:55 am
#18
SithLord2000 wrote:
*This is meant to be a constructive post with future suggestions. It is not a complaint, just something to chew on. Please no flaming.*
3. Lower Player City rank for aquiring a shuttleport to Rank 3, AND, make Starports available at Rank 5. This would give a boost to Player Cities, and people might actually hang out in their towns more often, and player cities would actually serve a purpose and not just be be for show.
Neither of these are gonna happen. Starports are hard coded into the NPC cities and are the same across all galaxies. They also serve as portals to JTL. Each starport is coding heavy, so installing them into player cities (which are actually considered temporary constructs) wouldn't be wise or possible.
Renaldo_Stormbringer
Tue Aug 10, 2004 9:23 am
#20
SithLord2000 wrote:
*This is meant to be a constructive post with future suggestions. It is not a complaint, just something to chew on. Please no flaming.*
In regards to the 5 starport wait time: Although this is a step in the right direction and I am pleased, especially since I am a BH, there is more that can be done to decrease wasted game time and spread things out in the galaxy. This is an issue that is bigger than most people realize. Some people won't do certain things, cause they don't feel like traveling all over the place. Its hard to recruit new city/guild members to your town, if its out of the way like, Lok or Rori. I have known people that quit because they feel that there is too much wasted time, waiting on shuttles. Here are a few suggessions or reminders:
1. What happened to making travel possible from any planet to any planet? IKNOW I read this in one of the DEV posts, regarding future travel changes a while back. This would really open up the whole galaxy. People would visit all the planets more often.
I couldn't agree more. I don't see why shuttles are locked into pre-defined routes. It serves no purpose except in the interest of realism, as though the SWG shuttle system must mimic the real-world examples of commercial airlines or buses. Charge me extra credits to get from Naboo to Dath if it makes you feel better, but don't make me take extra shuttle hops that, in the end, add nothing but frustration and boredom to the game experience.
2. Why does there need to be any shuttle wait time at all? I recently began playing City of Heroes. One of the most pleasant surprizes of that game is the fact that the most you wait on a train to another district is 5 seconds. There is no build up of people causing lag. You get to where you are going and there is no wasted time. Lag in Coronet and Theed would be a thing of the past. It would cut down on alot of the spam too, since there wouldn't be as many people hanging out.
Amen! What's the point, again, except in the interests of realism? This is a game! Where is the fun in waiting? It has always puzzled me why developers of MMORPGs feel the need to enforce excessive realism at the expense of fun. Anything can be rationalized if you try hard enough, including instant shuttle travel.There is no reason to make players actually experience the wait time ... it can be implied.
3. Lower Player City rank for aquiring a shuttleport to Rank 3, AND, make Starports available at Rank 5. This would give a boost to Player Cities, and people might actually hang out in their towns more often, and player cities would actually serve a purpose and not just be be for show.
I like this idea, but don't know enough about the game mechanics to know if it would be feasible. Aquiring shuttleports at Rank 3 seems easy enough, but Starports may be another matter.
4. At one time there was supposed to be a faction perk called, Shuttle pick-up (recall), so if you were overt, you could call a personal shuttle, anywhere you were to pick you up. What happened to that?
I like this too, even though it wouldn't be relevant to me at all ... I'm Neutral faction.
Just throwing these next to in:
5. Make vehicle speeds varied through experimentation. Based on the quality of resources, speeds would range from, 13 to 19. This would make racing a whole new aspect of the game, and make people buy the other vehicles and not just swoops.
Agreed.
6. Why can we build on Dantooine and Lok but not, Endor, Yavin or Dathomir? Make this possible. It would further help to spread things out. There are some places on south Dathomir, that would make great city locations.
Don't really care or have a strong opinion either way. I do somewhat appreciate the sense of remoteness to these planets, as though I really am way off the beaten path. If someone wanted to build a house there, however, I don't see what's to stop them other than the game code simply not allowing it.
I am all for a sense of realism, but really, its a video game, and people play the game for fun, not to sit and wait. Americans HATE waiting... remember?
Yes! Yes! Yes! Waiting is no fun at all!
These changes would really open up the whole game including, GCW, quests, and PvP and spread the server population out, reducing lag.
I hope one of the DEVS reads this...while some of the suggesstions are probably considered extreme, I really feel that a couple of them would be extremely beneficial to the game, and would cut down on a lot of the complaining.
SithLord
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