Game Guides Archive

Thread: Boss Nass theme park... I need some help

jdmarlin06
Wed Aug 25, 2004 12:56 pm
#14

I'm fairly certain that the gungan sacred place is still bugged. and has been since release



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Geral_Corasjo
Wed Aug 25, 2004 1:49 pm
#15

this should be one of the great quests in the game along with the imp park, reb park, nyms park, and jabba's park...why the gungan wont' don't work is beyond me too...



--------------------------
"It could be worse... ...It's worse."
-Computer Gaming World
"You can't stop the change any more than you can stop the suns from setting" -Shimi Skywalker
"You were the NGE! It was said you would destroy boredom, not cause boredom! You were to bring balance to the professions, not leave them in darkness!" -Obiwan, NGE Ep3

fallingdown
Wed Aug 25, 2004 3:23 pm
#16

I'm trying to do all the 'theme parks" in the game and I'm continually disappointed.

The Boss Nass quests have no reward to speak of and require the player to travel 5 or 6k clicks to get to each leg of the quest. The last Boss Nass quest requires you to kill an entire squad of stormtroopers and then pays you 500 credits. It's incredibly lame. The librarian around the corner from Boss Nass doesn't even have text for some of his quests. You click on him and an empty chat box pops up with a yes or no dialoge choice. Click yes and you're given a waypoint out near Moernia to chat with an npc and then kill some thugs that spawn. Clearly this piece of content recieved no QA testing before the game was released. Then SOE has the nerve to give it a POI badge. You would think that would indicate that it's a piece of content they're proud of and want players to see. I'm honestly embarrased for them.

Another embarassing quest - the end of the Rebel base theme park. Here's a high point of the game - meet Luke Skywalker and deliver his mail!? That's the best they could come up with? The rebel theme park is long too. It covers 3 planets with about 10 quests each. The first 1/3 on Correllia isn't bad if you can look past the fact that there are literally hundreds of imperial troops and officers hanging out less than 900m from a secret rebel base. Willfull suspension of disbelief - I'm willing to work with them but once you leave Corrillia, it's all down hill. Wander out in the wilderness and talk with an NPC or kill 3 or 4 stromtroopers. That's it. THen you get to Luke Skywalker - arguably one of the more exciting characters of the canon - and he asks you to go out and kill a dinosaur - twice - and then deliver an empty bird cage for him. That's the end. No destruction of an imperial base. No holding off waves of imperial troops while the rest of the Yavin base evacuates. Instead he asks you to deliver a bird cage to a generic NPC because it's giving him the creeps. THe empty bird cage is suppose to be a holocron but I guess this one slipped past the QA team at SOE too.

THe Jabba the Hutt missions are ok. THe loot is nice and his palace is pretty detailed. Again why these NPCs are hanging out in the middle of the desert is beyond me. Why didn't they have them spawn in one of the cities instead?

Nym's Stronghold is pretty good although it's suprisingly easy considering it's on Lok. It's very short. You can do it in a couple of hours of play and he gives you some nice stuff including a named acid carbine at then end to hang on your wall.

I really wish SOE would take the time to QA these quests. THey could easily be brought up to an acceptable standard with a few tweaks. Redo the loot tables. Adjust the spawn locations. Change the mission credit payouts a bit. A few hours of a developer's time on key pieces of content would go a long way.
Liamo
Wed Aug 25, 2004 3:32 pm
#17

I'm still confused, Boss Nass is part of a bigger Theme Park but why did it let me talk to him directly? I never spoke to anyone else.



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
SharellT
Wed Aug 25, 2004 3:34 pm
#18



fallingdown wrote:
Another embarassing quest - the end of the Rebel base theme park. Here's a high point of the game - meet Luke Skywalker and deliver his mail!? That's the best they could come up with? The rebel theme park is long too. It covers 3 planets with about 10 quests each. The first 1/3 on Correllia isn't bad if you can look past the fact that there are literally hundreds of imperial troops and officers hanging out less than 900m from a secret rebel base. Willfull suspension of disbelief - I'm willing to work with them but once you leave Corrillia, it's all down hill. Wander out in the wilderness and talk with an NPC or kill 3 or 4 stromtroopers. That's it. THen you get to Luke Skywalker - arguably one of the more exciting characters of the canon - and he asks you to go out and kill a dinosaur - twice - and then deliver an empty bird cage for him. That's the end. No destruction of an imperial base. No holding off waves of imperial troops while the rest of the Yavin base evacuates. Instead he asks you to deliver a bird cage to a generic NPC because it's giving him the creeps. THe empty bird cage is suppose to be a holocron but I guess this one slipped past the QA team at SOE too.


4 planets, actually. Corellia, Lok, Dantooine, Yavin. 8 NPC mission yielders in total[4 Corellia, 2 for each other] giving out 4-6 missions each. An average 1k distance for each mission, that's... 80 kilometers traveled in total, not counting transit times between the locales[that tacks on another 20-30].
So think about it. You traveled 100 kilometers to deliver Luke a Chicken Leg!



- Colonel Sharell Teope - Carbine Specialist - Officer - Blue Squadron Pilot -
- Senator Shay'la Teope - Master Composer - Businesswoman - Retired -
- Agent Shiar'a Teope - Saboteur - Slicer -
- Field Agent Dossier(Rebel Quest Guide)(Pre-NGE) -

SharellT
Wed Aug 25, 2004 3:36 pm
#19



Liamo wrote:
I'm still confused, Boss Nass is part of a bigger Theme Park but why did it let me talk to him directly? I never spoke to anyone else.




He's not. Not part of a formal theme park. Not part of a theme park that's been touched since launch.



- Colonel Sharell Teope - Carbine Specialist - Officer - Blue Squadron Pilot -
- Senator Shay'la Teope - Master Composer - Businesswoman - Retired -
- Agent Shiar'a Teope - Saboteur - Slicer -
- Field Agent Dossier(Rebel Quest Guide)(Pre-NGE) -

Liamo
Wed Aug 25, 2004 3:46 pm
#20






SharellT wrote:





Liamo wrote:

I'm still confused, Boss Nass is part of a bigger Theme Park but why did it let me talk to him directly? I never spoke to anyone else.






He's not. Not part of a formal theme park. Not part of a theme park that's been touched since launch.





thanks. It's a shame that entire area has gone to waste



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
RebRifle
Wed Aug 25, 2004 7:55 pm
#21

Its impossible to do now because of the npc's bieng able to hit harder now.
glim3mer
Thu Aug 26, 2004 12:52 am
#22

Actually my concern was more for the badge. Does this theme park even give a badge? Or is it just some loot to look forward to or something? I mean this theme park is totaly bugged and theres no doubt!



-...in the end, The Dark side consumes us all- -pre-9-

Vater
pre-9 Padawan 4/2/2/2
pre-CU Master Healer, Master LS, enhancer 4/0/0/4
pre-NGE Master LS, Healer 4/0/0/0, enhancer 4/4/0/2, Defender 3/0/4/0
SharellT
Thu Aug 26, 2004 12:59 am
#23

Gungan Sacred Place is very much bugged. Rep spends most of his missions silent, and the other guy who's name I can't remember won't yield a single mission.

The reason Nass won't speak to you is... because you're an Imperial. He's a Rebel-only quest giver. His last mission has you killing a stormtrooper. If you want to know what you're missing out on, check my Rebel Quest Guide. But, all in all, 750 credits for 4 drive-4-kliks-and-back missions. Not really worth it anyways.

And nope, no badge from this theme park. Only theme parks which give badges are Nym, Jabba, Rebel, Imperial.



- Colonel Sharell Teope - Carbine Specialist - Officer - Blue Squadron Pilot -
- Senator Shay'la Teope - Master Composer - Businesswoman - Retired -
- Agent Shiar'a Teope - Saboteur - Slicer -
- Field Agent Dossier(Rebel Quest Guide)(Pre-NGE) -

glim3mer
Thu Aug 26, 2004 1:24 am
#24

I mean if you think about it, theres not that many things in this game as "content" now I understand what they ment by doing dungeons over and over to get all the loot. Its basically easier to make 1 cave and control the spawn rate and loot drop, then make dozens of fun quests that last over 2 hours.


I really had my hopes up for this quest... Too bad, its a real shame.


and arent ya sick of hearing how PvP is suppose to be content?



-...in the end, The Dark side consumes us all- -pre-9-

Vater
pre-9 Padawan 4/2/2/2
pre-CU Master Healer, Master LS, enhancer 4/0/0/4
pre-NGE Master LS, Healer 4/0/0/0, enhancer 4/4/0/2, Defender 3/0/4/0
Cypher073
Thu Aug 26, 2004 2:36 pm
#25

Vater -DEF-
Take your jedi weapon (mouse) and strike me down with all of your hatred (cancel account), and your journey towards the dark side will be complete!
-SOE-

Dude, seriously...funniest thing I've seen all day.
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